我有2件代码:
gb_Graph = (int **)malloc(sizeof(int*)*gb_nVertices);
if (gb_Graph == NULL)
return false;
gb_Open = (VERTEX *)malloc(sizeof(VERTEX*)*gb_nVertices);
if (gb_Open == NULL)
return false;
gb_Close = (VERTEX *)malloc(sizeof(VERTEX*)*gb_nVertices);
if (gb_Close == NULL)
return false;
for (i = 0; i < gb_nVertices; i++)
{
gb_Graph[i] = (int*)malloc(sizeof(int)*gb_nVertices);
if (gb_Graph[i] == NULL)
return false;
for (j = 0; j<gb_nVertices; j++)
fscanf(gb_fInput, "%d", &(gb_Graph[i][j]));
}
for (i = 0 ; i<gb_nVertices; i++)
{
gb_Open[i].Exist = false;
gb_Open[i].ParentName = -1;
gb_Open[i].CostPath = 0;
fscanf(gb_fInput, "%d", &(gb_Open[i].CostHeuristic));
gb_Close[i].Exist = false;
gb_Close[i].ParentName = -1;
gb_Close[i].CostPath = 0;
gb_Close[i].CostHeuristic = gb_Open[i].CostHeuristic;
}
gb_Open[gb_nStart].Exist = true;
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和
gb_Graph = (int **)malloc(sizeof(int*)*gb_nVertices);
if (gb_Graph == NULL)
return false;
for (i = 0; i < gb_nVertices; i++)
{
gb_Graph[i] = (int*)malloc(sizeof(int)*gb_nVertices);
if (gb_Graph[i] == NULL)
return false;
for (j = 0; j<gb_nVertices; j++)
fscanf(gb_fInput, "%d", &(gb_Graph[i][j]));
}
gb_Open = (VERTEX *)malloc(sizeof(VERTEX*)*gb_nVertices);
if (gb_Open == NULL)
return false;
gb_Close = (VERTEX *)malloc(sizeof(VERTEX*)*gb_nVertices);
if (gb_Close == NULL)
return false;
for (i = 0 ; i<gb_nVertices; i++)
{
gb_Open[i].Exist = false;
gb_Open[i].ParentName = -1;
gb_Open[i].CostPath = 0;
fscanf(gb_fInput, "%d", &(gb_Open[i].CostHeuristic));
gb_Close[i].Exist = false;
gb_Close[i].ParentName = -1;
gb_Close[i].CostPath = 0;
gb_Close[i].CostHeuristic = gb_Open[i].CostHeuristic;
}
gb_Open[gb_nStart].Exist = true;
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在第一个代码中,它会导致错误.如果我在从文件读取值到2个代码中的gb_Graph变量之后放置断点,则没有区别.但在那之后,在gb_Open中设置一个断点[gb_nStart] .Exist = true; 在第一个代码中,修改了gb_Graph的值.
我认为这是内存分配的顺序.对?
随变量:
VERTEX *gb_Open;
VERTEX *gb_Close;
int **gb_Graph;
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请解释一下为什么错了?我使用VS C++ 2012
这些都是错的:
gb_Open = (VERTEX *)malloc(sizeof(VERTEX*)*gb_nVertices);
if (gb_Open == NULL)
return false;
gb_Close = (VERTEX *)malloc(sizeof(VERTEX*)*gb_nVertices);
if (gb_Close == NULL)
return false;
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你正在分配空间gb_nVertices * sizeof(VERTEX*)
,也就是gb_nVertices
指针的空间.你想要sizeof(VERTEX)
,只是为了安全起见,使用语法解除引用:
gb_Open = malloc(sizeof(*gb_Open)*gb_nVertices);
if (gb_Open == NULL)
return false;
gb_Close = malloc(sizeof(*gb_Close)*gb_nVertices);
if (gb_Close == NULL)
return false;
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第二个代码块中存在同样的问题.
另请注意,不要malloc()
在C中强制转换结果.