Kru*_*lur 4 objective-c ios7 sprite-kit
我已经设置了我的场景以包含一个边缘循环和一个球形物体,该物体应该下降然后反弹直到它的所有能量消失.然而,我似乎无法在SpriteKit中获得物理学以最大限度地减少恢复原状.球总是下降并反弹回来只有几个像素.
我的参数是:
I tweaked already gravity, mass of the ball and all other properties. My last idea is to apply a force to the ball as soon as it hits one of the borders but that just feels wrong. I should be able to simulate a bouncing ball.
归档时间: |
|
查看次数: |
3090 次 |
最近记录: |