在UIViews图层动画化后,UIView上的UIPanGestureRecognizer表现得很奇怪

Dam*_*amo 5 objective-c uiview uigesturerecognizer caanimation ios

我有一系列UIViews,我沿着弧线动画.每个视图都有一个UIPanGestureRecognizer,它在任何动画发生之前按预期工作.

但是,在为视图设置动画后(使用下面的方法为视图的图层设置动画),手势无法按预期工作; 事实上,它似乎在原始屏幕位置工作.

我尝试了各种各样的事情,包括将视图框架和/或边界与动画图层上的视图框架和/或边界相​​匹配,甚至删除现有的手势并再次创建和添加它们(下面未显示).

如果有人知道发生了什么,或者可以让我在解决问题的道路上,我将不胜感激.

编辑: iMartin的改变建议

pathAnimation.removedOnCompletion = NO;
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pathAnimation.removedOnCompletion = YES;
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view.layer.position = ... //
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让我开始解决这个问题.

原始代码:

- (void)animateUIViewAlongArc:(UIView*)view clockwise:(BOOL)clockwise duration:(float)duration
{
    [UIView animateWithDuration:duration animations:^{

    CAKeyframeAnimation *pathAnimation = [CAKeyframeAnimationanimationWithKeyPath:@"position"];
    pathAnimation.calculationMode = kCAAnimationPaced;
    pathAnimation.fillMode = kCAFillModeForwards;
    pathAnimation.removedOnCompletion = NO;
    pathAnimation.repeatCount = 1;

    CGPoint viewCenter = view.objectCenter;
    CGMutablePathRef arcPath = CGPathCreateMutable();
    CGPathMoveToPoint(arcPath, NULL, viewCenter.x, viewCenter.y);

    float angleOfRotation = self.angleIncrement;
    if (clockwise == NO)
    {
        angleOfRotation *= -1.0f;
    }

    float fullwayAngle = view.angle + angleOfRotation;
    CGPoint fullwayPoint = pointOnCircle(self.center, self.radius, fullwayAngle);

    CGPathAddRelativeArc(arcPath, NULL, self.center.x, self.center.y, self.radius, view.angle, angleOfRotation);
    pathAnimation.path = arcPath;
    CGPathRelease(arcPath);

    [view.layer addAnimation:pathAnimation forKey:@"arc"];

    view.angle = fullwayAngle;
    view.objectCenter = fullwayPoint;

    } completion:^(BOOL finished){
        if (finished)
        {
            CGRect frame = view.layer.frame;
            CGRect bounds = view.layer.bounds;

            view.frame = frame;
            view.bounds = bounds;
        }
    }];
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}

Tri*_*ops 3

您检查动画后视图/图层的框架吗?

我认为问题在于,所见并非所得图层本身并没有改变它的位置/框架,但它只是presentationLayer改变了。表示层是您在屏幕上实际看到的内容。如果删除此行,您可以看到这一点:

pathAnimation.removedOnCompletion = NO; // Delete or set to YES
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设置此选项会NO导致表示层在屏幕上的位置与您的视图不同。
您应该做的是在向图层添加动画之前设置图层的最终位置

view.layer.position = finalPosition; // You should calculate this
[view.layer addAnimation:pathAnimation forKey:@"arc"];
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