Jas*_*own 30 .net c# copy fileinfo
我在c#(.NET 2.0 Framework)中创建了一个复制实用程序,它复制文件,目录和递归子目录等.该程序有一个GUI,显示当前正在复制的文件,当前文件编号(序列),总数要复制的文件数和复制操作的完成百分比.还有一个进度条,它基于当前文件/总文件.
我的问题与复制大文件有关.我一直无法找到一种方法来指示大文件的总复制进度(使用我当前使用FileInfo.CopyTo方法的类结构).作为一种解决方法,我将文件复制操作和GUI显示分离到它们自己的线程,并设置一个视觉提示来显示正在完成的工作.至少用户知道程序没有被冻结并且仍在复制文件.
能够基于总字节数显示进度或者具有从FileInfo.CopyTo方法触发的某种类型的事件会更好,该方法指示从当前文件复制的总字节数.
我知道FileInfo.Length属性,所以我确信MacGuyver有一种基于此的事件,并且在GUI端有一个处理器读取更新的处理程序(可能基于检查FileInfo).使用某种类型的计时器的目标对象的长度属性?).
有谁知道我要忽视的方法.如果我可以避免它,我宁愿不重写我的类来通过流复制字节并以这种方式跟踪它(虽然我想我可能会坚持走那条路).
提前致谢
PS - 我现在一直坚持使用.NET 2.0框架,所以任何需要> = 3.0的功能的解决方案都不适合我.
PPS - 我对任何.NET语言的解决方案都很开放,而不仅仅是c#.
Gas*_*agy 34
FileInfo.CopyTo基本上是kernel32.dll中Win32 API调用"CopyFile"的包装器.此方法不支持进度回调.
但是,CopyFileEx方法可以,并且您可以在几分钟内编写自己的.NET包装器,如下所述:http: //www.pinvoke.net/default.aspx/kernel32.CopyFileEx
Den*_*nis 26
我还使用了标记答案中提供的实现.然而,我创建了一个包装器,以提供从.NET使用的更好的API.
用法:
XCopy.Copy(networkFile.FullPath, temporaryFilename, true, true, (o, pce) =>
{
worker.ReportProgress(pce.ProgressPercentage, networkFile);
});
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/// <summary>
/// PInvoke wrapper for CopyEx
/// http://msdn.microsoft.com/en-us/library/windows/desktop/aa363852.aspx
/// </summary>
public class XCopy
{
public static void Copy(string source, string destination, bool overwrite, bool nobuffering)
{
new XCopy().CopyInternal(source, destination, overwrite, nobuffering, null);
}
public static void Copy(string source, string destination, bool overwrite, bool nobuffering, EventHandler<ProgressChangedEventArgs> handler)
{
new XCopy().CopyInternal(source, destination, overwrite, nobuffering, handler);
}
private event EventHandler Completed;
private event EventHandler<ProgressChangedEventArgs> ProgressChanged;
private int IsCancelled;
private int FilePercentCompleted;
private string Source;
private string Destination;
private XCopy()
{
IsCancelled = 0;
}
private void CopyInternal(string source, string destination, bool overwrite, bool nobuffering, EventHandler<ProgressChangedEventArgs> handler)
{
try
{
CopyFileFlags copyFileFlags = CopyFileFlags.COPY_FILE_RESTARTABLE;
if (!overwrite)
copyFileFlags |= CopyFileFlags.COPY_FILE_FAIL_IF_EXISTS;
if (nobuffering)
copyFileFlags |= CopyFileFlags.COPY_FILE_NO_BUFFERING;
Source = source;
Destination = destination;
if (handler != null)
ProgressChanged += handler;
bool result = CopyFileEx(Source, Destination, new CopyProgressRoutine(CopyProgressHandler), IntPtr.Zero, ref IsCancelled, copyFileFlags);
if (!result)
throw new Win32Exception(Marshal.GetLastWin32Error());
}
catch (Exception)
{
if (handler != null)
ProgressChanged -= handler;
throw;
}
}
private void OnProgressChanged(double percent)
{
// only raise an event when progress has changed
if ((int)percent > FilePercentCompleted)
{
FilePercentCompleted = (int)percent;
var handler = ProgressChanged;
if (handler != null)
handler(this, new ProgressChangedEventArgs((int)FilePercentCompleted, null));
}
}
private void OnCompleted()
{
var handler = Completed;
if (handler != null)
handler(this, EventArgs.Empty);
}
#region PInvoke
[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Auto)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool CopyFileEx(string lpExistingFileName, string lpNewFileName, CopyProgressRoutine lpProgressRoutine, IntPtr lpData, ref Int32 pbCancel, CopyFileFlags dwCopyFlags);
private delegate CopyProgressResult CopyProgressRoutine(long TotalFileSize, long TotalBytesTransferred, long StreamSize, long StreamBytesTransferred, uint dwStreamNumber, CopyProgressCallbackReason dwCallbackReason,
IntPtr hSourceFile, IntPtr hDestinationFile, IntPtr lpData);
private enum CopyProgressResult : uint
{
PROGRESS_CONTINUE = 0,
PROGRESS_CANCEL = 1,
PROGRESS_STOP = 2,
PROGRESS_QUIET = 3
}
private enum CopyProgressCallbackReason : uint
{
CALLBACK_CHUNK_FINISHED = 0x00000000,
CALLBACK_STREAM_SWITCH = 0x00000001
}
[Flags]
private enum CopyFileFlags : uint
{
COPY_FILE_FAIL_IF_EXISTS = 0x00000001,
COPY_FILE_NO_BUFFERING = 0x00001000,
COPY_FILE_RESTARTABLE = 0x00000002,
COPY_FILE_OPEN_SOURCE_FOR_WRITE = 0x00000004,
COPY_FILE_ALLOW_DECRYPTED_DESTINATION = 0x00000008
}
private CopyProgressResult CopyProgressHandler(long total, long transferred, long streamSize, long streamByteTrans, uint dwStreamNumber,
CopyProgressCallbackReason reason, IntPtr hSourceFile, IntPtr hDestinationFile, IntPtr lpData)
{
if (reason == CopyProgressCallbackReason.CALLBACK_CHUNK_FINISHED)
OnProgressChanged((transferred / (double)total) * 100.0);
if (transferred >= total)
OnCompleted();
return CopyProgressResult.PROGRESS_CONTINUE;
}
#endregion
}
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我知道我参加派对有点晚了,但是我做了一个包装CopyFileEx,返回a Task并接受a CancellationToken和IProgress<double>.不幸的是,它不适用于.NET 2.0框架,但对于使用4.5的任何人来说,这允许您使用await关键字.
public static class FileEx
{
public static Task CopyAsync(string sourceFileName, string destFileName)
{
return CopyAsync(sourceFileName, destFileName, CancellationToken.None);
}
public static Task CopyAsync(string sourceFileName, string destFileName, CancellationToken token)
{
return CopyAsync(sourceFileName, destFileName, token, null);
}
public static Task CopyAsync(string sourceFileName, string destFileName, IProgress<double> progress)
{
return CopyAsync(sourceFileName, destFileName, CancellationToken.None, progress);
}
public static Task CopyAsync(string sourceFileName, string destFileName, CancellationToken token, IProgress<double> progress)
{
int pbCancel = 0;
CopyProgressRoutine copyProgressHandler;
if (progress != null)
{
copyProgressHandler = (total, transferred, streamSize, streamByteTrans, dwStreamNumber, reason, hSourceFile, hDestinationFile, lpData) =>
{
progress.Report((double)transferred / total * 100);
return CopyProgressResult.PROGRESS_CONTINUE;
};
}
else
{
copyProgressHandler = EmptyCopyProgressHandler;
}
token.ThrowIfCancellationRequested();
var ctr = token.Register(() => pbCancel = 1);
var copyTask = Task.Run(() =>
{
try
{
CopyFileEx(sourceFileName, destFileName, copyProgressHandler, IntPtr.Zero, ref pbCancel, CopyFileFlags.COPY_FILE_RESTARTABLE);
token.ThrowIfCancellationRequested();
}
finally
{
ctr.Dispose();
}
}, token);
return copyTask;
}
private static CopyProgressResult EmptyCopyProgressHandler(long total, long transferred, long streamSize, long streamByteTrans, uint dwStreamNumber, CopyProgressCallbackReason reason, IntPtr hSourceFile, IntPtr hDestinationFile, IntPtr lpData)
{
return CopyProgressResult.PROGRESS_CONTINUE;
}
#region DLL Import
[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Auto)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool CopyFileEx(string lpExistingFileName, string lpNewFileName,
CopyProgressRoutine lpProgressRoutine, IntPtr lpData, ref Int32 pbCancel,
CopyFileFlags dwCopyFlags);
delegate CopyProgressResult CopyProgressRoutine(
long totalFileSize,
long totalBytesTransferred,
long streamSize,
long streamBytesTransferred,
uint dwStreamNumber,
CopyProgressCallbackReason dwCallbackReason,
IntPtr hSourceFile,
IntPtr hDestinationFile,
IntPtr lpData);
enum CopyProgressResult : uint
{
PROGRESS_CONTINUE = 0,
PROGRESS_CANCEL = 1,
PROGRESS_STOP = 2,
PROGRESS_QUIET = 3
}
enum CopyProgressCallbackReason : uint
{
CALLBACK_CHUNK_FINISHED = 0x00000000,
CALLBACK_STREAM_SWITCH = 0x00000001
}
[Flags]
enum CopyFileFlags : uint
{
COPY_FILE_FAIL_IF_EXISTS = 0x00000001,
COPY_FILE_RESTARTABLE = 0x00000002,
COPY_FILE_OPEN_SOURCE_FOR_WRITE = 0x00000004,
COPY_FILE_ALLOW_DECRYPTED_DESTINATION = 0x00000008
}
#endregion
}
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对于上帝的爱,不要使用流来实现自己的文件副本!Gaspar提到的Win32 CopyFile API调用能够利用例如DMA,而我敢打赌代码Will写的甜甜圈不会足够聪明地做到这一点.
CopyFileEx会对您有所帮助,或者您可以实现一个BackgroundWorker,它可以监视目标文件不断增长的大小,并使用该信息更新进度条.后一种方法为您节省了PInvoke,但从长远来看,前者可能会更清洁.
对于这些我回到Shell32的东西(或者是ShellUI?我不知道了).这为您提供了一个本机Windows对话框,用户可以通过该对话框查看复制操作.我想它会取代你已经存在的对话框,所以它可能不是你的正确答案,但记住那些"在紧要关头"的场景是有用的.
Microsoft.VisualBasic.FileIO.FileSystem.CopyFile(
srcPath,
dstPath,
Microsoft.VisualBasic.FileIO.UIOption.AllDialogs,
Microsoft.VisualBasic.FileIO.UICancelOption.ThrowException
);
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是的,您必须引用Microsoft.VisualBasic程序集.我已经成长为喜欢这个集会.