Mat*_*ski 3 c++ qt qgraphicsview autoscroll qgraphicsscene
我有一个QGraphicsView和一个QGraphicsScene.根据用户输入,QGraphicsItem可以将一些放置在场景上.此项目既可选择又可移动.
当场景大于视图滚动条时(它们设置为在必要时显示).
当用户在视图边缘附近移动项目时,场景宽度/高度会相应地拉伸 - 我使场景变大.
问题是当项目靠近视图边界时,如何强制滚动条与场景一起滚动?我觉得在任何图形编辑器中都很常见.在MouseMoveEvent场景中我使场景变大,强制滑块移动并相应地更新可见矩形.
这不符合预期.即使认为卷轴正在调整到新的场景大小,视图中也没有平滑的移动.这样做有更好的方法吗?
一些解释:
itemUnderCursor = currently slected QGraphicsItem
qgv = QGraphicsView
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代码段:
// check if item is near the border
QPointF point = itemUnderCursor->mapToScene(itemUnderCursor->boundingRect().topLeft());
double delta = 0;
if(point.x() < visibleRect.left())
{
// prevent from drawing outside the scene
itemUnderCursor->setPos(visibleRect.left(), itemUnderCursor->scenePos().y());
if(event->scenePos().x() < oldMousePos.x()-3)
{
// stretch the scene
if(qgv->horizontalScrollBar()->value() <= 0)
setSceneRect(QRectF(QPointF(sceneRect().x() - 3, sceneRect().y()), sceneRect().bottomRight()));
/*
* disable signals from DrawingArea in order to avoid
* recursive calls of mouseMoveEvent then enabling them
* back to handle the rest of events
*/
this->blockSignals(true);
delta = point.x() - originalRect.left();
qgv->horizontalScrollBar()->setValue(hScrollOriginalValue + delta);
}
oldMousePos = event->scenePos();
this->blockSignals(false);
// update the visible rectangle
visibleRect = getVisibleRect(qgv);
}
if(point.x() + itemUnderCursor->boundingRect().width() > visibleRect.right())
{
// prevent from drawing outside the scene
itemUnderCursor->setPos(visibleRect.right() - itemUnderCursor->boundingRect().width(), itemUnderCursor->scenePos().y());
if(event->scenePos().x() > oldMousePos.x()+3)
{
// stretch the scene
if(qgv->horizontalScrollBar()->value() >= 0)
setSceneRect(QRectF(sceneRect().topLeft(), QPointF(sceneRect().bottomRight().x() + 3, sceneRect().bottomRight().y())));
/*
* disable signals from DrawingArea in order to avoid
* recursive calls of mouseMoveEvent then enabling them
* back to handle the rest of events
*/
delta = point.x() + itemUnderCursor->boundingRect().width() - originalRect.right();
this->blockSignals(true);
qgv->horizontalScrollBar()->setValue(hScrollOriginalValue + delta);
}
oldMousePos = event->scenePos();
this->blockSignals(false);
// update the visible rectangle
visibleRect = getVisibleRect(qgv);
}
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我正在做同样的顶部和底部边界QGraphicsView.
看来我之前的尝试非常复杂,而解决方案实际上非常简单.
而不是以前的代码,它写得足够:
qgv->ensureVisible(itemUnderCursor);
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并确保sceneRect()不会设置任何值,而是由场景本身处理.
这允许场景根据其上的项目自动调整其大小,并强制滚动条在可见矩形外部跟随移动项目QGraphicsView.
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