And*_*ers 16 cocoa-touch objective-c uitextview uikeyboard ios
我有一个UIViewCOntroller包含一个UITextView.当键盘出现时我按如下方式调整大小:
#pragma mark - Responding to keyboard events
- (void)keyboardDidShow:(NSNotification *)notification
{
NSDictionary* info = [notification userInfo];
CGRect keyboardSize = [[info objectForKey:UIKeyboardFrameEndUserInfoKey] CGRectValue];
CGRect newTextViewFrame = self.textView.frame;
newTextViewFrame.size.height -= keyboardSize.size.height + 70;
self.textView.frame = newTextViewFrame;
self.textView.backgroundColor = [UIColor yellowColor];
}
- (void)keyboardWillHide:(NSNotification *)notification
{
NSDictionary* info = [notification userInfo];
CGRect keyboardSize = [[info objectForKey:UIKeyboardFrameEndUserInfoKey] CGRectValue];
CGRect newTextViewFrame = self.textView.frame;
newTextViewFrame.size.height += keyboardSize.size.height - 70;
self.textView.frame = newTextViewFrame;
}
Run Code Online (Sandbox Code Playgroud)
textView似乎重新调整到合适的大小,但是当用户键入光标时,最终会在textView框架的"外部".见下图:

黄色区域是UITextView框架(我不知道R键旁边的蓝线是什么).我发现这很有线.如果这有任何区别,我正在使用iOS7.
任何想法或提示?
更新
我有一个UITextView子类,使用以下方法绘制水平线(如果这有任何区别):
- (void)drawRect:(CGRect)rect {
//Get the current drawing context
CGContextRef context = UIGraphicsGetCurrentContext();
//Set the line color and width
CGContextSetStrokeColorWithColor(context, [UIColor colorWithRed:229.0/255.0 green:244.0/255.0 blue:255.0/255.0 alpha:1].CGColor);
CGContextSetLineWidth(context, 1.0f);
//Start a new Path
CGContextBeginPath(context);
//Find the number of lines in our textView + add a bit more height to draw lines in the empty part of the view
NSUInteger numberOfLines = (self.contentSize.height + rect.size.height) / self.font.lineHeight;
CGFloat baselineOffset = 6.0f;
//iterate over numberOfLines and draw each line
for (int x = 0; x < numberOfLines; x++) {
//0.5f offset lines up line with pixel boundary
CGContextMoveToPoint(context, rect.origin.x, self.font.lineHeight*x + 0.5f + baselineOffset);
CGContextAddLineToPoint(context, rect.size.width, self.font.lineHeight*x + 0.5f + baselineOffset);
}
// Close our Path and Stroke (draw) it
CGContextClosePath(context);
CGContextStrokePath(context);
}
Run Code Online (Sandbox Code Playgroud)
Leo*_*ica 20
为什么不给你的文本视图contentInset(和匹配scrollIndicatorInsets),而不是调整框架的大小?请记住,文本视图实际上是滚动视图.这是处理键盘(或其他)干扰的正确方法.
有关更多信息contentInset,请参阅此问题.
这似乎还不够.仍然使用插图,因为这更正确(特别是在iOS7,键盘是透明的),但你还需要额外的插入处理:
- (void)viewDidLoad
{
[super viewDidLoad];
[self.textView setDelegate:self];
self.textView.keyboardDismissMode = UIScrollViewKeyboardDismissModeInteractive;
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(_keyboardWillShowNotification:) name:UIKeyboardWillShowNotification object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(_keyboardWillHideNotification:) name:UIKeyboardWillHideNotification object:nil];
}
- (void)_keyboardWillShowNotification:(NSNotification*)notification
{
UIEdgeInsets insets = self.textView.contentInset;
insets.bottom += [notification.userInfo[UIKeyboardFrameEndUserInfoKey] CGRectValue].size.height;
self.textView.contentInset = insets;
insets = self.textView.scrollIndicatorInsets;
insets.bottom += [notification.userInfo[UIKeyboardFrameEndUserInfoKey] CGRectValue].size.height;
self.textView.scrollIndicatorInsets = insets;
}
- (void)_keyboardWillHideNotification:(NSNotification*)notification
{
UIEdgeInsets insets = self.textView.contentInset;
insets.bottom -= [notification.userInfo[UIKeyboardFrameBeginUserInfoKey] CGRectValue].size.height;
self.textView.contentInset = insets;
insets = self.textView.scrollIndicatorInsets;
insets.bottom -= [notification.userInfo[UIKeyboardFrameBeginUserInfoKey] CGRectValue].size.height;
self.textView.scrollIndicatorInsets = insets;
}
- (void)textViewDidBeginEditing:(UITextView *)textView
{
_oldRect = [self.textView caretRectForPosition:self.textView.selectedTextRange.end];
_caretVisibilityTimer = [NSTimer scheduledTimerWithTimeInterval:0.3 target:self selector:@selector(_scrollCaretToVisible) userInfo:nil repeats:YES];
}
- (void)textViewDidEndEditing:(UITextView *)textView
{
[_caretVisibilityTimer invalidate];
_caretVisibilityTimer = nil;
}
- (void)_scrollCaretToVisible
{
//This is where the cursor is at.
CGRect caretRect = [self.textView caretRectForPosition:self.textView.selectedTextRange.end];
if(CGRectEqualToRect(caretRect, _oldRect))
return;
_oldRect = caretRect;
//This is the visible rect of the textview.
CGRect visibleRect = self.textView.bounds;
visibleRect.size.height -= (self.textView.contentInset.top + self.textView.contentInset.bottom);
visibleRect.origin.y = self.textView.contentOffset.y;
//We will scroll only if the caret falls outside of the visible rect.
if(!CGRectContainsRect(visibleRect, caretRect))
{
CGPoint newOffset = self.textView.contentOffset;
newOffset.y = MAX((caretRect.origin.y + caretRect.size.height) - visibleRect.size.height + 5, 0);
[self.textView setContentOffset:newOffset animated:YES];
}
}
-(void)dealloc
{
[[NSNotificationCenter defaultCenter] removeObserver:self];
}
Run Code Online (Sandbox Code Playgroud)
很多工作,Apple应该提供更好的处理插入符号的方法,但这样做有效.
我试过的所有其他答案对我来说都有点奇怪.使用a NSTimer来执行滚动也意味着用户无法向上滚动,因为插入符号最终会在屏幕外显示,并且会立即再次向下滚动.最后我坚持改变UITextView键盘通知事件框架的原始方法,然后添加了以下方法:
- (BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text {
// Whenever the user enters text, see if we need to scroll to keep the caret on screen
[self scrollCaretToVisible];
return YES;
}
- (void)scrollCaretToVisible
{
//This is where the cursor is at.
CGRect caretRect = [self.textView caretRectForPosition:self.textView.selectedTextRange.end];
// Convert into the correct coordinate system
caretRect = [self.view convertRect:caretRect fromView:self.textView];
if(CGRectEqualToRect(caretRect, _oldRect)) {
// No change
return;
}
_oldRect = caretRect;
//This is the visible rect of the textview.
CGRect visibleRect = self.textView.frame;
//We will scroll only if the caret falls outside of the visible rect.
if (!CGRectContainsRect(visibleRect, caretRect))
{
// Work out how much the scroll position would have to change by to make the cursor visible
CGFloat diff = (caretRect.origin.y + caretRect.size.height) - (visibleRect.origin.y + visibleRect.size.height);
// If diff < 0 then this isn't to do with the iOS7 bug, so ignore
if (diff > 0) {
// Scroll just enough to bring the cursor back into view
CGPoint newOffset = self.textView.contentOffset;
newOffset.y += diff;
[self.textView setContentOffset:newOffset animated:YES];
}
}
}
Run Code Online (Sandbox Code Playgroud)
对我来说就像一个魅力
| 归档时间: |
|
| 查看次数: |
14081 次 |
| 最近记录: |