我创建了顶层窗口,但由于未知原因,我的WNDPROC没有收到WM_LBUTTONDOWN/WM_LBUTTONUP和WM_MOUSEMOVE消息.
有什么建议?
相关代码:
WNDCLASSEX wc = {0};
Wc.cbSize = 48;
Wc.cbWndExtra = 80;
Wc.hCursor = LoadCursorW(g_hInstance, MAKEINTRESOURCEW(1002));
Wc.style = CS_GLOBALCLASS | CS_DBLCLKS;
Wc.lpszClassName = Ici[dItemIndex].sInit;
Wc.lpfnWndProc = Ici[dItemIndex].wInit;
RegisterClassExW(&Wc);
g_hRuler1 = CreateWindowExW(WS_EX_TOOLWINDOW,
RULER_CONTROL,
L"",
WS_POPUP|WS_VISIBLE|0x1,
100 ,100, 40, RECTHEIGHT(g_rScreen),
NULL, NULL, hInst, NULL);
LRESULT WINAPI Ruler_Window(HWND hWindow, UINT uWindow, WPARAM wParam, LPARAM lParam)
{
if (uWindow == WM_GETMINMAXINFO)
{
goto DODEFAULT;
}
if (uWindow == WM_NCCREATE)
{
g_pGRI = RULER_ALLOCATE();
RULER_SET_POINTER(hWindow, (LONG_PTR)g_pGRI);
return 1L;
}
g_pGRI = RULER_GET_POINTER(hWindow);
g_pGRI->hWindow = hWindow;
switch(uWindow)
{
case WM_CREATE:
{
return Ruler_OnCreate(wParam, lParam);
}
case WM_PAINT:
{
return Ruler_OnPaint(wParam, lParam);
}
case WM_MOUSEMOVE:
{
return Ruler_OnMouseMove(wParam, lParam);
}
case WM_DESTROY:
{
return Ruler_OnDestroy(wParam, lParam);
}
case WM_SETCURSOR:
{
return Ruler_OnSetCursor(wParam, lParam);
}
case WM_LBUTTONDOWN:
{
return Ruler_OnLeftButtonDown(wParam, lParam);
}
case WM_LBUTTONUP:
{
return Ruler_OnLeftButtonUp(wParam, lParam);
}
case GM_SETINDICATORS:
{
return Ruler_OnSetIndicators(wParam, lParam);
}
DODEFAULT:
return DefWindowProcW(hWindow, uWindow, wParam, lParam);
}
}
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左键单击后窗口的间谍++消息.

我认为这里的问题是你很可能不是DefWindowProc从你的自定义wndProc方法调用(Ruler_Window).
你的代码结构wndProc有点......有趣.
你在switch语句中处理你感兴趣的消息(除了WM_NCCREATE,这很好),但是你的switch语句实际上没有default:条目...而是你创建了一个名为的标签DODEFAULT,你只引用一次- 当WM_GETMINMAXINFO你的消息goto DODEFAULT.忽略使用goto此处的问题,您基本上不处理除代码中列出的消息之外的任何消息,更重要的是,您不会将其他消息传递给默认处理程序.
一个非常快速,非常简单的重写Ruler_Window方法:
LRESULT WINAPI Ruler_Window(HWND hWindow, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
if (uMsg == WM_NCCREATE)
{
g_pGRI = RULER_ALLOCATE();
RULER_SET_POINTER(hWindow, (LONG_PTR)g_pGRI);
return DefWindowProcW(hWindow, uMsg, wParam, lParam);
}
// not sure what g_pGRI is, guessing it's a global?
// should this actually be passed into the handlers below?
g_pGRI = RULER_GET_POINTER(hWindow);
g_pGRI->hWindow = hWindow;
switch(uMsg)
{
case WM_CREATE:
return Ruler_OnCreate(wParam, lParam);
case WM_PAINT:
return Ruler_OnPaint(wParam, lParam);
case WM_MOUSEMOVE:
return Ruler_OnMouseMove(wParam, lParam);
case WM_DESTROY:
return Ruler_OnDestroy(wParam, lParam);
case WM_SETCURSOR:
return Ruler_OnSetCursor(wParam, lParam);
case WM_LBUTTONDOWN:
return Ruler_OnLeftButtonDown(wParam, lParam);
case WM_LBUTTONUP:
return Ruler_OnLeftButtonUp(wParam, lParam);
case GM_SETINDICATORS:
return Ruler_OnSetIndicators(wParam, lParam);
default:
break;
}
return DefWindowProcW(hWindow, uMsg, wParam, lParam);
}
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注意,我还更改了消息参数的名称uMsg,因为它使得阅读代码变得更加容易,恕我直言.
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