在C++中,vector类存储一个对象数组.在这种情况下,我存储指向派生类对象(Dogs)的指针.在某些时候,我想将此向量视为指向基类(动物)对象的指针.这是"正确"/无争议的方式吗?为什么我不能这样做?
#include <vector>
using namespace std;
class Animal { };
class Dog : public Animal { };
int main(int argc, char *argv[]) {
vector<Dog*> dogs;
dogs.push_back(new Dog());
dogs.push_back(new Dog());
vector<Animal*> animals = dogs; // This doesn't seem to work.
// This is really what I want to do...
vector<Animal*> all_animals[] = {dogs, cats, birds};
}
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错误:
Untitled.cpp:11:18: error: no viable conversion from 'vector<class Dog *>' to 'vector<class Animal *>'
vector<Animal*> animals = dogs;
^ ~~~~
/usr/include/c++/4.2.1/bits/stl_vector.h:231:7: note: candidate constructor not viable: no known conversion from 'vector<Dog *>' to 'const std::vector<Animal *, std::allocator<Animal *> > &' for 1st argument
vector(const vector& __x)
^
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Vau*_*ato 12
有一个复制构造函数,std::vector但它要求您复制完全相同类型的向量.幸运的是,还有另一个构造函数,它接受一对迭代器并添加范围内的所有元素,因此您可以这样做:
vector<Animal*> animals(dogs.begin(),dogs.end());
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这Animal通过迭代每个Dog指针创建一个新的指针向量.每个Dog指针都会转换为Animal指针.
这是一个更完整的例子(使用C++ 11):
#include <vector>
struct Animal { };
struct Dog : Animal { };
struct Cat : Animal { };
struct Bird : Animal { };
int main(int,char**)
{
Dog dog1, dog2;
Cat cat1, cat2;
Bird bird1, bird2;
std::vector<Dog *> dogs = {&dog1,&dog2};
std::vector<Cat *> cats = {&cat1,&cat2};
std::vector<Bird *> birds = {&bird1,&bird2};
std::vector<std::vector<Animal *>> all_animals = {
{dogs.begin(),dogs.end()},
{cats.begin(),cats.end()},
{birds.begin(),birds.end()}
};
}
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