我使用GridView来显示ListModel.最初我将cellWidth设置为:
cellWidth = grid.width/3
创建一个3列网格.然后我想将列数更改为2,所以我将cellWidth设置为:
cellWidth = grid.width/2
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GridView的显示改变了.但是,当我调整容器的桌面窗口大小时,gridview中的单元格将不再更改大小.
我该怎么做才能使它正确?
请看下面的代码:
import QtQuick 2.1
import QtQuick.Controls 1.0
import QtQuick.Window 2.0
ApplicationWindow {
title: qsTr("Hello World")
width: 640
height: 480
menuBar: MenuBar {
Menu {
title: qsTr("File")
MenuItem {
text: qsTr("2 columns")
onTriggered: grid.cellWidth = grid.width/2;
}
MenuItem {
text: qsTr("3 columns")
onTriggered: grid.cellWidth = grid.width/3;
}
}
}
GridView {
id: grid
anchors.fill: parent
cellWidth: width / 3;
cellHeight: 300;
model: ListModel {
ListElement {
name: "Apple"
cost: 2.45
}
ListElement {
name: "Orange"
cost: 3.25
}
ListElement {
name: "Banana"
cost: 1.95
}
}
delegate : Rectangle {
//anchors.fill: parent
width: grid.cellWidth
height: grid.cellHeight
border.color: "green"
border.width: 2
color: "red"
}
}
}
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我通过定义gridview的onWidthChanged解决了这个问题.
import QtQuick 2.1
import QtQuick.Controls 1.0
import QtQuick.Window 2.0
ApplicationWindow {
title: qsTr("Hello World")
width: 640
height: 480
id: appwnd
property int columns : 3;
menuBar: MenuBar {
Menu {
title: qsTr("File")
MenuItem {
text: qsTr("2 columns")
onTriggered: {
columns = 2;
grid.cellWidth = grid.width/columns;
}
}
MenuItem {
text: qsTr("3 columns")
onTriggered: {
columns = 3;
grid.cellWidth = grid.width/columns;
}
}
}
}
GridView {
id: grid
anchors.fill: parent
cellWidth: width / 3;
cellHeight: 300;
model: ListModel {
ListElement {
name: "Apple"
cost: 2.45
}
ListElement {
name: "Orange"
cost: 3.25
}
ListElement {
name: "Banana"
cost: 1.95
}
}
delegate : Rectangle {
//anchors.fill: parent
width: grid.cellWidth
height: grid.cellHeight
border.color: "green"
border.width: 2
color: "red"
}
onWidthChanged: {
grid.cellWidth = grid.width/appwnd.columns;
}
}
}
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