Max*_*pel 2 video record touch demo ios
I am making demo videos of my iOS apps, some of which I made with XCode and others of which I made in Unity3D. I plan to use the Elgato Game Capture HD to capture my demo videos but I am not sure how to show the "taps." I found Touchpose, but when I changed the main.m as suggested by the instructions on the GitHub page I got error messages saying that QAppDelegate and QTouchposeApplication were undefined. I added import "QTouchposeApplication" but got an error message suggesting I change QAppDelegate to AppDelegate. When I did this the build failed. When I left it as QAppDelegate, added QAppDelegate to the project and imported it into the main.m the error messages went away but the build still failed. Am I doing something incorrectly? I found no tutorials on Touchpose online and am confused. Alternatively, is there some other easy solution, for example using the Elgato software or some other software or framework? I also tried Reflector but my wifi is not fast enough to support good frame rates with it. I am aware that I could use unity and "build for OSX" or in the case of XCode apps just screen record the simulator but I would prefer a single, foolproof solution for all of my apps. Thanks!
一种方法是使用辅助触摸并创建自己的触摸。您可以通过转到“设置”>“通用”>“辅助功能”>“AssistiveTouch”,将其打开,然后点击弹出的内容,单击“自定义”,然后创建您自己的触摸来执行此操作。然后使用该触摸在屏幕录制中显示点击。
这是一个糟糕的解决方案,但如果它符合您的需求,我会发布它。
您必须叠加多个视频才能使其仅显示点击而不显示 AssistiveTouch 图标。此外,您在使用它时无法滚动。
这里也有解释:https : //www.youtube.com/watch?v=4JqjU0-4Cek
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