fun*_*ing 1 lua function coronasdk
我试图将一个函数作为参数传递给另一个函数.
高级别我有代码创建一个弹出窗口.当我用新文本更新弹出窗口时,我还想更新用户单击弹出窗口时发生的操作.例如,我第一次更新弹出窗口时,我可能会将Action更改为再次使用新文本显示弹出窗口.当用户点击第二个时
下面是一些示例代码来说明这个概念
function doSomething()
print("this is a sample function")
end
function createPopup()
local popup = display.newRect ... create some display object
function popup:close()
popup.isVisible = false
end
function popup:update(options)
if options.action then
function dg:touch(e)
-- do the action which is passed as options.action
end
end
end
popup:addEventListener("touch",popup)
return popup
end
local mypopup = createPopup()
mypopup:update({action = doSomething()})
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你可以这样称呼它
function doSomething()
print("this is a sample function")
end
function createPopup()
local popup = display.newRect ... create some display object
function popup:close()
popup.isVisible = false
end
function popup:update(options)
if options.action then
function dg:touch(e)
options.action() -- This is how you call the function
end
end
end
popup:addEventListener("touch",popup)
return popup
end
local mypopup = createPopup()
mypopup:update({action = doSomething})
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