ProtoBuf在反序列化期间破坏了字节数组(添加了额外的0)

Dee*_*101 5 c# protocol-buffers protobuf-net

我正在使用ProtoBuf.NET来序列化/反序列化某些类.我发现在反序列化时,我得到一个损坏的字节[](额外的0).在您提出之前,是的,我需要ProtoBuf API 的*WithLengthPrefix()版本,因为ProtoBuf部分位于自定义流的开头:)

无论如何,我明白了

Original object is (JSON depiction):
{"ByteArray":"M+B6q+PXNuF8P5hl","ByteArray2":"DmErxVQ2y87IypSRcfxcWA==","K":2,"V
":1.0}

Protobuf: Raw Hex (42 bytes):
29-2A-20-0A-0C-33-E0-7A-AB-E3-D7-36-E1-7C-3F-98-65-12-10-0E-61-2B-C5-54-36-CB-CE
-C8-CA-94-91-71-FC-5C-58-08-02-15-00-00-80-3F

Regenerated object is (JSON depiction):
{"ByteArray":"AAAAAAAAAAAAAAAAM+B6q+PXNuF8P5hl","ByteArray2":"DmErxVQ2y87IypSRcf
xcWA==","K":2,"V":1.0}
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额外AAA*AByteArray成员基本上都是十六进制为0x00的用base64.

应用程序逻辑类似于

static void Main(string[] args)
{
    var parent = new Parent();
    parent.Init();

    Console.WriteLine("\nOriginal object is (JSON depiction):");
    Console.WriteLine(JsonConvert.SerializeObject(parent));

    using (var ms = new MemoryStream())
    {
        Serializer.SerializeWithLengthPrefix(ms, parent, PrefixStyle.Base128);
        byte[] bytes2 = ms.ToArray();
        var hex2 = BitConverter.ToString(bytes2);
        Console.WriteLine("\nProtobuf: Hex ({0} bytes):\n{1}", bytes2.Length, hex2);

        ms.Seek(0, SeekOrigin.Begin);
        var backFirst = Serializer.DeserializeWithLengthPrefix<Parent>(ms,PrefixStyle.Base128);

        Console.WriteLine("\nRegenerated object is (JSON depiction):");
        Console.WriteLine(JsonConvert.SerializeObject(backFirst));
    }
}
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DTO课程是

[DataContract]
[ProtoContract]
internal class Parent : Child
{
    [DataMember(Name = "ByteArray", Order = 10)]
    [ProtoMember(1)]
    public byte[] ByteArray { get; set; }

    [DataMember(Name = "ByteArray2", Order = 30, EmitDefaultValue = false)]
    [ProtoMember(2)]
    public byte[] ByteArray2 { get; set; }

    public Parent()
    {
        ByteArray = new byte[12];
    }

    internal void Init(bool bindRow = false)
    {
        base.Init();
        var rng = new RNGCryptoServiceProvider();
        rng.GetBytes(ByteArray);

        ByteArray2 = new byte[16];
        rng.GetBytes(ByteArray2);
    }
}

[DataContract]
[ProtoContract]
[ProtoInclude(5, typeof(Parent))]
public class Child
{
    [DataMember(Name = "K", Order = 100)]
    [ProtoMember(1)]
    public Int32 K { get; set; }

    [DataMember(Name = "V", Order = 110)]
    [ProtoMember(2)]
    public float V { get; set; }

    internal void Init()
    {
        K = 2;
        V = 1.0f;
    }
}
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我确实看到,当我将构造函数ByteArray = new byte[12]移出Parent它的Init()方法时,ProtoBuf工作正常.但是,我们有应用程序逻辑,以防止在真实版本中(相对于您在上面看到的SO修剪代码).

我们做错了什么或者这是ProtoBuf中的错误吗?

Mar*_*ell 5

开始了:

public Parent()
{
    ByteArray = new byte[12];
}
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注意:protobuf 被设计(由 google)设计为既可追加又可合并。其中追加/合并与“追加”是同义词(对于列表/数组等)。

两个选项(都可能通过属性):

  • 禁用构造函数: [ProtoContract(SkipConstructor = true)]
  • 禁用附加: [ProtoMember(1, OverwriteList = true)]

还有其他选择,但这些是我倾向于的选择。

您注意到实际代码中的数组初始化是不同的,但是:我无法评论我看不到的代码。