如何正确(和有效)释放gtk小部件中的内存

jst*_*rom 6 c gtk valgrind memory-management

我正在尝试了解如何在完成GTK小部件时正确释放内存,例如,如果我需要创建和销毁许多小部件.但是,无论我尝试什么,valgrind似乎都表明内存泄漏.我已经查看了其他问题,包括列出GTK的valgrind抑制文件的问题,但它没有改变结果.

这是重现我的问题的最简单的代码片段:

#include "gtk/gtk.h"

int main()
{
    GtkWidget * widget = gtk_fixed_new();
    g_object_ref(widget);
    g_object_ref_sink(widget); // remove floating reference, and own this object ourselves

    g_object_unref(widget);

    gtk_widget_destroy(widget);
}
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我的期望是(在处理浮动引用之后),unref()函数应该将引用计数减少到零,然后释放所有内存.我把gtk_widget_destroy()放在那里以获得良好的衡量标准,但我不确定它实际上是否必要(并且它不会改变泄漏的大小).

使用G_SLICE=debug-blocks valgrind ./t3 --supression=~/Downloads/GNOME.supp来自GTK hello_world程序中的Memory Leaks的valgrind命令的输出 是

==10079== HEAP SUMMARY:
==10079==     in use at exit: 164,338 bytes in 847 blocks
==10079==   total heap usage: 1,380 allocs, 533 frees, 219,176 bytes allocated
==10079== 
==10079== LEAK SUMMARY:
==10079==    definitely lost: 0 bytes in 0 blocks
==10079==    indirectly lost: 0 bytes in 0 blocks
==10079==      possibly lost: 21,350 bytes in 174 blocks
==10079==    still reachable: 142,988 bytes in 673 blocks
==10079==         suppressed: 0 bytes in 0 blocks
==10079== Rerun with --leak-check=full to see details of leaked memory
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我看过的其他文档是http://www.demko.ca/blog/posts/200705_gtkmm_refcoutning.txthttps://developer.gnome.org/gtk2/2.24/GtkObject.html

你可以编译我的代码片段

gcc -std=gnu99 `pkg-config --cflags gtk+-2.0` t3.c -o t3 `pkg-config --libs gtk+-2.0 gthread-2.0`
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谁知道我错过了什么?我应该调用另一个函数来确保释放内存吗?

Man*_*elH 6

 - g_object_ref

  Increases ref count by one

 - g_object_unref

  Decreases ref count by one, if ref count == 0, the object is destroyed

 - g_object_ref_sink

  IF the object has a floating ref, it converts that reference to a normal ref (sinks it)
  ELSE it increases the ref count by one

 - All objects start with a floating ref count of 1
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为了进一步阅读,我建议你看看下面的文章:GTK +中的内存管理简介

现在,继续您的示例,让我们看看函数调用及其执行的操作:

GtkWidget * widget = gtk_fixed_new(); //widget created with ref count of 1 | floating = true
g_object_ref(widget); // floating = true, ref count increased to 2
g_object_ref_sink(widget); // floating = false, ref count remains at 2

g_object_unref(widget); // floating = false, ref count decreases to 1

//No further unrefs, hello leak!
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我希望能解释你的泄漏,一定要阅读上面提到的文章.