Win 64 位 GetThreadContext 返回归零的寄存器,或 0x57 错误代码

bl4*_*es4 4 python windows 64-bit pydev threadcontext

我在 Windows 7 64 位机器上工作(我有管理员权限)。

我正在使用 Python 2.7(64 位)和 PyDev ctypes for Eclipse 尝试读取与特定 PID 关联的所有线程中寄存器的值(尝试了在 64 位和 32 位模式下运行的进程的 PID),但是当我这样做,寄存器的值都被清零了。当我使用时Wow64GetThreadContext,调用失败并GetLastError返回 0x00000057(根据 MSDN,'无效参数')

我成功地附加到进程,枚举线程(通过CreateToolhelp32Snapshot),使用适当的 PID 找到进程拥有的线程,并尝试获取线程上下文。这是我打开线程并获取线程上下文的代码:

打开一个线程:

def open_thread(self, thread_id):
    h_thread = kernel32.OpenThread(THREAD_ALL_ACCESS, None, thread_id)
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获取上下文:

def get_thread_context(self, thread_id = None, h_thread = None):

    context = CONTEXT()
    context.ContextFlags = CONTEXT_FULL | CONTEXT_DEBUG_REGISTERS

    #alternatively, for 64
    context64 = WOW64_CONTEXT()
    context64.ContextFlags = CONTEXT_FULL | CONTEXT_DEBUG_REGISTERS

    #Obtain a handle to the thread
    if h_thread is None:
        self.h_thread = self.open_thread(thread_id)

    kernel32.SuspendThread(self.h_thread)

    if kernel32.GetThreadContext(self.h_thread, byref(context)):
        kernel32.ResumeThread(self.h_thread)
        return context
    else:
        kernel32.ResumeThread(self.h_thread)
        return False
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我使用以下代码调用此代码:

debugger.attach(int(pid))

#debugger.run()

list = debugger.enumerate_threads()

for thread in list:
thread_context = debugger.get_thread_context(thread)

    if thread_context == False:
        print "[*] Thread context is false..."
    else:
        print "[*] Dumping registers for thread ID: 0x%08x" % thread
        print "[**] Eip: 0x%016x" % thread_context.Eip
        print "[**] Esp: 0x%016x" % thread_context.Esp
        print "[**] Ebp: 0x%016x" % thread_context.Ebp
        print "[**] Eax: 0x%016x" % thread_context.Eax
        print "[**] Ebx: 0x%016x" % thread_context.Ebx
        print "[**] Ecx: 0x%016x" % thread_context.Ecx
        print "[**] Edx: 0x%016x" % thread_context.Edx
        print "[*] End DUMP"

debugger.detach()
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当我使用GetThreadContextCONTEXT 结构运行此代码时,我为每个线程获取上下文对象,但寄存器值都为零。

我曾尝试更换GetThreadContextWow64GetThreadContext(分别,SuspendThreadWow64SuspendThread),但我这样做的时候,呼叫失败,错误“无效参数”。我提供的参数与我提供的参数Wow64GetThreadContext相同GetThreadContext,除了我提供的代码中变量的名称(这是因为当我在 WinNT.h 中查看它们的定义时,它们是等效的(除非我错过了一些东西) . 我用以下方式定义了这些结构:

class WOW64_CONTEXT(Structure):
_fields_ = [

    ("ContextFlags", DWORD),
    ("Dr0", DWORD),
    ("Dr1", DWORD),
    ("Dr2", DWORD),
    ("Dr3", DWORD),
    ("Dr6", DWORD),
    ("Dr7", DWORD),
    ("FloatSave", WOW64_FLOATING_SAVE_AREA),
    ("SegGs", DWORD),
    ("SegFs", DWORD),
    ("SegEs", DWORD),
    ("SegDs", DWORD),
    ("Edi", DWORD),
    ("Esi", DWORD),
    ("Ebx", DWORD),
    ("Edx", DWORD),
    ("Ecx", DWORD),
    ("Eax", DWORD),
    ("Ebp", DWORD),
    ("Eip", DWORD),
    ("SegCs", DWORD),
    ("EFlags", DWORD),
    ("Esp", DWORD),
    ("SegSs", DWORD),
    ("ExtendedRegisters", BYTE * 512),
]

class WOW64_FLOATING_SAVE_AREA(Structure):
_fields_ = [

    ("ControlWord", DWORD),
    ("StatusWord", DWORD),
    ("TagWord", DWORD),
    ("ErrorOffset", DWORD),
    ("ErrorSelector", DWORD),
    ("DataOffset", DWORD),
    ("DataSelector", DWORD),
    ("RegisterArea", BYTE * 80),
    ("Cr0NpxState", DWORD),
]

class CONTEXT(Structure):
_fields_ = [

    ("ContextFlags", DWORD),
    ("Dr0", DWORD),
    ("Dr1", DWORD),
    ("Dr2", DWORD),
    ("Dr3", DWORD),
    ("Dr6", DWORD),
    ("Dr7", DWORD),
    ("FloatSave", FLOATING_SAVE_AREA),
    ("SegGs", DWORD),
    ("SegFs", DWORD),
    ("SegEs", DWORD),
    ("SegDs", DWORD),
    ("Edi", DWORD),
    ("Esi", DWORD),
    ("Ebx", DWORD),
    ("Edx", DWORD),
    ("Ecx", DWORD),
    ("Eax", DWORD),
    ("Ebp", DWORD),
    ("Eip", DWORD),
    ("SegCs", DWORD),
    ("EFlags", DWORD),
    ("Esp", DWORD),
    ("SegSs", DWORD),
    ("ExtendedRegisters", BYTE * 512),
]

class FLOATING_SAVE_AREA(Structure):
_fields_ = [

    ("ControlWord", DWORD),
    ("StatusWord", DWORD),
    ("TagWord", DWORD),
    ("ErrorOffset", DWORD),
    ("ErrorSelector", DWORD),
    ("DataOffset", DWORD),
    ("DataSelector", DWORD),
    ("RegisterArea", BYTE * 80),
    ("Cr0NpxState", DWORD),
]
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我在这个问题上做了大量的谷歌搜索,并尝试了以下方法无济于事:

  • 根据 MSDN 上的评论:CONTEXT_FULL应该 CONTEXT_AMD64 | CONTEXT_CONTROL | CONTEXT_INTEGER | CONTEXT_FLOATING_POINT正确地与 Win64 一起使用。

  • 我尝试通过将寄存器名称中的 'E' 替换为 'R'(Eax -> Rax 等)来重命名我的 CONTEXT 和 WOW_64CONTEXT 结构中的寄存器

有没有其他人使用带有 ctypes 的 Python 来成功获取 Windows 上 64 位线程的上下文?

小智 5

您的主要问题是 WOW64 实际上是 32 位上下文,而不是 64 位。你需要实现一个64位的结构,类似于这个:

class CONTEXT64(Structure):
_pack_ = 16
_fields_ = [
    ("P1Home", DWORD64),
    ("P2Home", DWORD64),
    ("P3Home", DWORD64),
    ("P4Home", DWORD64),
    ("P5Home", DWORD64),
    ("P6Home", DWORD64),

    ("ContextFlags", DWORD),
    ("MxCsr", DWORD),

    ("SegCs", WORD),
    ("SegDs", WORD),
    ("SegEs", WORD),
    ("SegFs", WORD),
    ("SegGs", WORD),
    ("SegSs", WORD),
    ("EFlags", DWORD),

    ("Dr0", DWORD64),
    ("Dr1", DWORD64),
    ("Dr2", DWORD64),
    ("Dr3", DWORD64),
    ("Dr6", DWORD64),
    ("Dr7", DWORD64),

    ("Rax", DWORD64),
    ("Rcx", DWORD64),
    ("Rdx", DWORD64),
    ("Rbx", DWORD64),
    ("Rsp", DWORD64),
    ("Rbp", DWORD64),
    ("Rsi", DWORD64),
    ("Rdi", DWORD64),
    ("R8", DWORD64),
    ("R9", DWORD64),
    ("R10", DWORD64),
    ("R11", DWORD64),
    ("R12", DWORD64),
    ("R13", DWORD64),
    ("R14", DWORD64),
    ("R15", DWORD64),
    ("Rip", DWORD64),

    ("DebugControl", DWORD64),
    ("LastBranchToRip", DWORD64),
    ("LastBranchFromRip", DWORD64),
    ("LastExceptionToRip", DWORD64),
    ("LastExceptionFromRip", DWORD64),

    ("DUMMYUNIONNAME", DUMMYUNIONNAME),

    ("VectorRegister", M128A * 26),
    ("VectorControl", DWORD64)
]
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注意:此定义位于 WinNT.h 中——如果您安装了 VC++,它将位于安装它的 /include 目录中。

一旦构建了此结构,您就可以使用它来代替您构建的 CONTEXT / WOW64 CONTEXT。您还必须显然将寄存器更改为 RAX 等。

(注意:您还必须在 Python ctypes 中实现其他 4 件事:DWORD64、M128A、DUMMYUNIONNAME、DUMMYSTRUCTNAME 和 XMM_SAVE_AREA32。为简洁起见,我已排除它们,但您可以在以下位置找到它们的定义以进行构建他们自己:

DWORD64:只是一个 c_ulonglong

DUMMYUNIONNAME、DUMMYSTRUCTNAME:在 WinNT.h 中的 _CONTEXT 结构

M128A:http ://winappdbg.sourceforge.net/doc/v1.3/winappdbg.win32.defines.M128A-class.html

XMM_SAVE_AREA32:http ://winappdbg.sourceforge.net/doc/v1.3/winappdbg.win32.context_amd64.XMM_SAVE_AREA32-class.html