liv*_*v a 5 xcode drawing polygon ios google-maps-sdk-ios
在绘图应用程序中,我们可以识别用户何时开始绘制和移动手指以形成线条/形状.我想在地图上做同样的事情,我该怎么做?
LC *_*C 웃 11
基本步骤将涉及:
1)每当用户开始绘制时添加叠加视图.
lazy var canvasView:CanvasView = {
var overlayView = CanvasView(frame: self.googleMapView.frame)
overlayView.isUserInteractionEnabled = true
overlayView.delegate = self
return overlayView
}()
@IBAction func drawActn(_ sender: AnyObject?) {
self.coordinates.removeAll()
self.view.addSubview(canvasView)
let origImage = UIImage(named: "pen")
let tintedImage = origImage?.withRenderingMode(UIImageRenderingMode.alwaysTemplate)
drawBtn.setImage(tintedImage, for: .normal)
drawBtn.tintColor = UIColor.white
drawBtn.backgroundColor = UIColor.red
}
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2)在叠加视图中进行自由手绘.
class CanvasView: UIImageView {
weak var delegate:NotifyTouchEvents?
var lastPoint = CGPoint.zero
let brushWidth:CGFloat = 3.0
let opacity :CGFloat = 1.0
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
if let touch = touches.first {
self.delegate?.touchBegan(touch: touch)
lastPoint = touch.location(in: self)
}
}
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
if let touch = touches.first {
self.delegate?.touchMoved(touch: touch)
let currentPoint = touch.location(in: self)
drawLineFrom(fromPoint: lastPoint, toPoint: currentPoint)
lastPoint = currentPoint
}
}
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
if let touch = touches.first {
self.delegate?.touchEnded(touch: touch)
}
}
func drawLineFrom(fromPoint: CGPoint, toPoint: CGPoint) {
UIGraphicsBeginImageContext(self.frame.size)
let context = UIGraphicsGetCurrentContext()
self.image?.draw(in: CGRect(x: 0, y: 0, width: self.frame.size.width, height: self.frame.size.height))
context?.move(to: fromPoint)
context?.addLine(to: toPoint)
context?.setLineCap(.round)
context?.setLineWidth(brushWidth)
context?.setStrokeColor(UIColor.black.cgColor)
context?.setBlendMode(.normal)
context?.strokePath()
self.image = UIGraphicsGetImageFromCurrentImageContext()
self.alpha = opacity
UIGraphicsEndImageContext()
}
}
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3)使用委托模式从OverlayView到Controller获取数组中的所有坐标
//MARK: GET DRAWABLE COORDINATES
extension ViewController:NotifyTouchEvents{
func touchBegan(touch:UITouch){
let location = touch.location(in: self.googleMapView)
let coordinate = self.googleMapView.projection.coordinate(for: location)
self.coordinates.append(coordinate)
}
func touchMoved(touch:UITouch){
let location = touch.location(in: self.googleMapView)
let coordinate = self.googleMapView.projection.coordinate(for: location)
self.coordinates.append(coordinate)
}
func touchEnded(touch:UITouch){
let location = touch.location(in: self.googleMapView)
let coordinate = self.googleMapView.projection.coordinate(for: location)
self.coordinates.append(coordinate)
createPolygonFromTheDrawablePoints()
}
}
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4)将坐标更改为多边形.
func createPolygonFromTheDrawablePoints(){
let numberOfPoints = self.coordinates.count
//do not draw in mapview a single point
if numberOfPoints > 2 { addPolyGonInMapView(drawableLoc: coordinates) }//neglects a single touch
coordinates = []
self.canvasView.image = nil
self.canvasView.removeFromSuperview()
let origImage = UIImage(named: "pen")
let tintedImage = origImage?.withRenderingMode(UIImageRenderingMode.alwaysTemplate)
drawBtn.setImage(tintedImage, for: .normal)
drawBtn.tintColor = UIColor.red
drawBtn.backgroundColor = UIColor.white
}
func addPolyGonInMapView( drawableLoc:[CLLocationCoordinate2D]){
isDrawingModeEnabled = true
let path = GMSMutablePath()
for loc in drawableLoc{
path.add(loc)
}
let newpolygon = GMSPolygon(path: path)
newpolygon.strokeWidth = 3
newpolygon.strokeColor = UIColor.black
newpolygon.fillColor = UIColor.black.withAlphaComponent(0.5)
newpolygon.map = googleMapView
if cancelDrawingBtn.isHidden == true{ cancelDrawingBtn.isHidden = false }
userDrawablePolygons.append(newpolygon)
addPolygonDeleteAnnotation(endCoordinate: drawableLoc.last!,polygon: newpolygon)
}
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我创建了一个示范项目用于绘制/斯威夫特卡伦特3删除谷歌地图上多个多边形这里.
请记住在AppDelegate中设置API密钥并更改捆绑包标识符以运行项目.
要画一条线,请使用polyline. 请参阅Google 地图形状。
要使用polyline您需要给出定位坐标。要将屏幕上的点转换为坐标,请使用GMSProjectioncoordinateForPoint:(CGPoint)point类的方法。
Polyline实际上在两个坐标之间画一条线。因此,随着地图视图的移动,这些线也会移动。我想这就是你想要的。
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