所以我想从ac头文件中添加一个结构作为类成员到c ++类.但是我收到了cpp文件的编译错误:bar was not declared inn this scope.这就是我所拥有的:
// myClass.hpp
#include fileWithStruct.h
class myClass
{
public:
struct foo bar;
};
//myClass.cpp
#include "myClass.hpp"
//Initialize structure in Constrcutor
myClass::myClass( )
{
bar = {1, 0, "someString", 0x4};
}
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leg*_*s2k 33
#include "fileWithStruct.h"
/* say the contents were
struct foo
{
int foo1;
float foo2;
};
*/
class myClass
{
public:
int val;
foo bar;
// since foo is a POD-struct (a.k.a C struct), no constructor would be present
// however bar() will zero-initialize everything in the struct
myClass() : val(), bar()
{
}
};
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在后面的括号bar事项.请参考值和零初始化以了解其工作原理.需要注意的是,通过添加构造函数myClass,我们使其成为非POD类型.要解决这个问题,可以保留myClass为聚合并写入:
class myClass
{
public:
int val;
foo bar;
};
int main()
{
myClass zeroed_obj = { };
myClass inited_obj = { 2, {0, 1.0f} };
myClass partially_inited_obj = { 2 }; // equivalent to {2, {}}; which would zero all of myClass::bar
myClass garbage_obj; // warning: when left uninitialized, every member without a constructor will end up with garbage value
}
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class myClass
{
public:
// default member initializations
int val = { }; // zero-initialization
foo bar = { 0, 0.0f }; // aggregate-initializing foo here, just giving { } will zero all of myClass::bar
// should you want to receive an element from the constructor, this can be done too
// aggregate initializing a struct in constructor initialization list is allowed from C++11 onwards
// in C++03, we would've resorted to just setting the member of bar inside the constructor body
myClass(int _foo1) : bar{_foo1, 0.f}, val{}
{
}
// since we've a non-default constructor, we've to re-introduce the default constructor
// if we need the above in-class initialization to work
myClass() = default;
};
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这里我们使用C++ 11的统一初始化语法.但是,通过这样myClass做成为非POD类型; 成员初始化类似于向类中添加构造函数,从而呈现myClass一个非平凡但标准的布局类.根据C++ 11,对于要成为POD的类,它应该是平凡的和标准的布局.相反做
#include "fileWithStruct.h"
#include <type_traits>
#include <iostream>
class myClass
{
public:
int val;
foo bar;
};
int main()
{
myClass obj { }; // initializes val, bar.foo1 and bar.foo2 to 0
myClass m { 0, {1, 2.0f} }; // initilizes each member separately
std::cout << std::is_pod<myClass>::value << std::endl; // will return 1
}
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将保留myClass为POD.
请参阅此优秀帖子以了解有关聚合和POD的更多信息.
你在做什么是分配,而不是初始化.初始化发生在构造函数的初始化列表中,构造函数体之前,或者在成员变量声明之后的初始化程序中的C++ 11中:
myClass.hpp,一般情况:
/** you might want to do this if you are linking
* against the C lib or object file of that header:
*/
extern "C" {
#include fileWithStruct.h
}
class myClass
{
public:
foo bar; //no need for "struct" in C++ here
};
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myClass.cpp
#include "myClass.hpp"
//Initialize structure in Constrcutor
myClass::myClass( )
: bar{1, 0, "someString", 0x4}
{}
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Antoher选项是在成员变量声明中提供foo的初始值和一个大括号或等于初始化器:
myClass.hpp
extern "C" {
#include fileWithStruct.h
}
class myClass
{
public:
foo bar{1, 0, "someString", 0x4};
};
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在这种情况下,您无需定义构造函数,因为它是由编译器隐式生成的(如果需要),正确初始化bar.
这里初始化列表中的聚合初始化不可用,因此您必须使用变通方法,例如:
myClass.cpp
#include "myClass.hpp"
//Initialize structure in Constrcutor
myClass::myClass( )
: bar() //initialization with 0
{
const static foo barInit = {1, 0, "someString", 0x4}; //assignment
bar = barInit;
}
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要么:
#include "myClass.hpp"
namespace {
foo const& initFoo() {
const static foo f = {1, 0, "someString", 0x4};
return f;
}
}
//Initialize structure in Constrcutor
myClass::myClass( )
: bar(initFoo()) //initialization
{ }
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应该以这种方式进行初始化(C++ 11):
myClass::myClass( )
: bar{1, 0, "someString", 0x4}
{
}
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另外,不要忘记在类定义中声明构造函数.
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