And*_*erd 10 wpf animation margin
我试图让一个多边形完全从屏幕左侧移动,穿过屏幕,然后完全离开屏幕右侧,然后再返回.
我已经开始工作了.但是,出于某种原因,只要左边距变为负值,动画就会突然减慢.一旦左边距变为正,它就会再次加速.
为什么会这样?我怎么能阻止它?
这是完整的代码,用于演示:
<Window x:Class="Geometry.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Window.Resources>
<PathGeometry x:Key="MyGeometry">
<PathGeometry.Figures>
<PathFigure>
<PathFigure.Segments>
<LineSegment Point="0.30,0" />
<LineSegment Point="0.70,1" />
<LineSegment Point="0.40,1" />
<LineSegment Point="0,0" />
</PathFigure.Segments>
</PathFigure>
</PathGeometry.Figures>
</PathGeometry>
<Storyboard x:Key="MovingAnimation">
<ThicknessAnimationUsingKeyFrames RepeatBehavior="1:0:0" FillBehavior="HoldEnd" Storyboard.TargetName="_path" Storyboard.TargetProperty="Margin" >
<DiscreteThicknessKeyFrame KeyTime="0:0:0" Value="-2.0,0,0,0" />
<LinearThicknessKeyFrame KeyTime="0:0:10" Value="1.0,0,0,0" />
<LinearThicknessKeyFrame KeyTime="0:0:20" Value="-2.0,0,0,0" />
</ThicknessAnimationUsingKeyFrames>
</Storyboard>
</Window.Resources>
<Window.Triggers>
<EventTrigger RoutedEvent="Window.Loaded">
<BeginStoryboard Storyboard="{StaticResource MovingAnimation}" ></BeginStoryboard>
</EventTrigger>
</Window.Triggers>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<StackPanel Grid.Row="0" Orientation="Horizontal">
<Label>Margin:</Label>
<TextBlock Text="{Binding ElementName=_path, Path=Margin.Left, StringFormat={}{0:0.#}}" />
</StackPanel>
<Canvas Name="_canvas" Grid.Row="1">
<Border Margin="0" Width="1" Height="1" VerticalAlignment="Center" HorizontalAlignment="Center">
<Border.RenderTransform>
<ScaleTransform
ScaleX="{Binding ElementName=_canvas, Path=ActualWidth}"
ScaleY="{Binding ElementName=_canvas, Path=ActualHeight}"
CenterX="0"
CenterY="0">
</ScaleTransform>
</Border.RenderTransform>
<Path
Name="_path"
Fill="#CCCCFF"
Data="{StaticResource MyGeometry}"
Width="1.0"
Height="1.0"
>
</Path>
</Border>
</Canvas>
</Grid>
</Window>
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动画Margin属性将触发额外的测量/排列过程,这反过来会导致更多的性能影响(尽管在本例中可能不明显)。另一方面,“仅渲染”属性的动画不会触发布局重新排列,因此性能更加友好。
请看一下更简单的方法来完成我想您想要得到的事情:
<Window x:Class="Geometry.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="518" Width="530">
<Window.Resources>
<PathGeometry x:Key="MyGeometry">
<PathGeometry.Figures>
<PathFigure>
<PathFigure.Segments>
<LineSegment Point="0.30,0" />
<LineSegment Point="0.70,1" />
<LineSegment Point="0.40,1" />
<LineSegment Point="0,0" />
</PathFigure.Segments>
</PathFigure>
</PathGeometry.Figures>
</PathGeometry>
<Storyboard x:Key="MovingAnimation">
<DoubleAnimationUsingKeyFrames RepeatBehavior="1:0:0" FillBehavior="HoldEnd" Storyboard.TargetName="_scaleTransform" Storyboard.TargetProperty="CenterX" >
<LinearDoubleKeyFrame KeyTime="0:0:0" Value="1.2" />
<LinearDoubleKeyFrame KeyTime="0:0:10" Value="-0.5" />
<LinearDoubleKeyFrame KeyTime="0:0:20" Value="1.2" />
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</Window.Resources>
<Window.Triggers>
<EventTrigger RoutedEvent="Window.Loaded">
<BeginStoryboard Storyboard="{StaticResource MovingAnimation}" ></BeginStoryboard>
</EventTrigger>
</Window.Triggers>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<StackPanel Grid.Row="0" Orientation="Horizontal">
<Label>Margin:</Label>
<TextBlock Text="{Binding ElementName=_scaleTransform, Path=CenterX, StringFormat={}{0:0.#}}" VerticalAlignment="Center" />
</StackPanel>
<!--
<Border Grid.Row="1" Margin="150" BorderBrush="Red" BorderThickness="1">
-->
<Grid Name="_canvas" Grid.Row="1">
<Path Name="_path" Fill="#CCCCFF" Data="{StaticResource MyGeometry}"
Width="1.0"
Height="1.0"
HorizontalAlignment="Center"
VerticalAlignment="Center">
<Path.RenderTransform>
<ScaleTransform x:Name="_scaleTransform"
ScaleX="{Binding ElementName=_canvas, Path=ActualWidth}"
ScaleY="{Binding ElementName=_canvas, Path=ActualHeight}"
CenterX="1.2"
CenterY="0.5">
</ScaleTransform>
</Path.RenderTransform>
</Path>
</Grid>
<!--
</Border>
-->
</Grid>
</Window>
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