Sam*_*Sam 2 c++ boost network-programming boost-asio
我在使用boost asio创建一个非常简单的基于TCP的服务器 - 客户端连接时遇到了问题.当我从服务器上的客户端获得连接并进入处理async_read_some的方法时,我检查错误,并且总是收到错误1236,这会显示消息"网络连接已被本地系统中止".
我刚刚开始使用boost,所以我不太熟悉库的工作原理以及我可能做错了什么.我在下面提供了我的代码的简化版本:
/*Client connection code*/
ClientConnection::ClientConnection(boost::asio::io_service& io_service) : m_Socket(io_service)
{
}
ClientConnection::ClientConnectionPointer ClientConnection::Create(boost::asio::io_service& io_service)
{
return ClientConnection::ClientConnectionPointer(new ClientConnection(io_service));
}
void ClientConnection::handle_write(const boost::system::error_code& error, size_t bytes_transferred)
{
//once we've written our packet, just wait for more
m_Socket.async_read_some(boost::asio::buffer(m_IncomingBytesBuffer, MAX_BYTES_LENGTH),
boost::bind(&ClientConnection::handle_read, this, boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred));
}
void ClientConnection::handle_read(const boost::system::error_code& error, size_t bytes_transferred)
{
if(!error)
{
//deal with the data that comes in here
}
else
{
std::cout << "Error reading port data" << std::endl;
std::cout << error.message() << std::endl;
}
}
tcp::socket& ClientConnection::GetSocket(void)
{
return m_Socket;
}
void ClientConnection::RunClient(void)
{
std::cout << "Client connected." << std::endl;
//start by reading data from the connection
m_Socket.async_read_some(boost::asio::buffer(m_IncomingBytesBuffer, MAX_BYTES_LENGTH),
boost::bind(&ClientConnection::handle_read, this, boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred));
}
/*Listener server code here*/
BarcodeServer::BarcodeServer(boost::asio::io_service& io_service) : m_acceptor(io_service, tcp::endpoint(tcp::v4(), SERVER_PORT_NUMBER))
{
start_accepting_connections();
}
void BarcodeServer::start_accepting_connections(void)
{
std::cout << "Waiting for a connection." << std::endl;
ClientConnection::ClientConnectionPointer new_connection = ClientConnection::Create(m_acceptor.get_io_service());
m_acceptor.async_accept(new_connection->GetSocket(), boost::bind(&BarcodeServer::handle_accepted_connection, this, new_connection, boost::asio::placeholders::error));
}
void BarcodeServer::handle_accepted_connection(ClientConnection::ClientConnectionPointer new_connection, const boost::system::error_code& error)
{
if(!error)
{
new_connection->RunClient();
}
start_accepting_connections();
}
/*main code here*/
try
{
boost::asio::io_service io_service;
BarcodeServer server(io_service);
io_service.run();
}
catch(std::exception& e)
{
cout << "Error when running server:" << endl;
cout << e.what() << endl;
return RETURN_CODE_SERVER_RUN_ERROR;
}
return RETURN_CODE_SUCCESS;
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这个代码大部分只是直接从boost网站上的示例中提取出来,所以我猜我在某个地方做了一些愚蠢的事情,但我已经查看了几次代码并且无法弄清楚在哪里.
任何帮助将非常感激.
退出ClientConnection
后的生命周期handle_accepted_connection()
,因为所有实例shared_ptr<ClientConnection>
都超出范围并被销毁.
要避免这种情况,您可以shared_from_this
在ClientConnection
成员函数中使用成语,也可以shared_ptr<ClientConnection>
在某些"连接管理器"中存储1 .
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