Ioa*_*nis 6 c# mouse position direction coordinates
是否可以根据鼠标的最后位置和当前位置获取鼠标方向(左,右,上,下)?我已经编写了代码来计算两个向量之间的角度,但我不确定它是否正确.
有人可以指出我正确的方向吗?
public enum Direction
{
Left = 0,
Right = 1,
Down = 2,
Up = 3
}
private int lastX;
private int lastY;
private Direction direction;
private void Form1_MouseDown(object sender, MouseEventArgs e)
{
lastX = e.X;
lastY = e.Y;
}
private void Form1_MouseMove(object sender, MouseEventArgs e)
{
double angle = GetAngleBetweenVectors(lastX, lastY, e.X, e.Y);
System.Diagnostics.Debug.WriteLine(angle.ToString());
//The angle returns a range of values from -value 0 +value
//How to get the direction from the angle?
//if (angle > ??)
// direction = Direction.Left;
}
private double GetAngleBetweenVectors(double Ax, double Ay, double Bx, double By)
{
double theta = Math.Atan2(Ay, Ax) - Math.Atan2(By, Bx);
return Math.Round(theta * 180 / Math.PI);
}
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Aar*_*ron 12
计算角度似乎过于复杂.为什么不做这样的事情:
int dx = e.X - lastX;
int dy = e.Y - lastY;
if(Math.Abs(dx) > Math.Abs(dy))
direction = (dx > 0) ? Direction.Right : Direction.Left;
else
direction = (dy > 0) ? Direction.Down : Direction.Up;
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我认为你不需要计算角度.给定两个点P1和P2,您可以检查是否P2.x> P1.x并且您知道它是向左还是向右.然后看看P2.y> P1.y,你知道它是上升还是下降.
然后看看它们之间的差值的绝对值越大,即abs(P2.x - P1.x)和abs(P2.y - P1.y),无论哪个更大,都会告诉你它是否"更加水平"或者"更垂直"然后你可以决定UP-LEFT的某些东西是UP还是LEFT.
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