你可以用boost::any.例如:
#include <vector>
#include <boost/any.hpp>
#include <iostream>
struct my_class { my_class(int i) : x{i} { } int x; };
int main()
{
std::vector<boost::any> v;
v.push_back(42);
v.push_back(std::string{"Hello!"});
v.push_back(my_class{1729});
my_class obj = boost::any_cast<my_class>(v[2]);
std::cout << obj.x;
}
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如果要将允许类型集限制为某个已定义的范围,则可以使用boost::variant:
#include <vector>
#include <boost/variant.hpp>
#include <iostream>
struct my_class { my_class(int i) : x{i} { } int x; };
int main()
{
typedef boost::variant<int, std::string, my_class> my_variant;
std::vector<my_variant> v;
v.push_back(42);
v.push_back("Hello!");
v.push_back(my_class{1729});
my_class obj = boost::get<my_class>(v[2]);
std::cout << obj.x;
}
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boost::variant也支持访问.您可以定义一个可以处理变体中所有可能类型的访问者:
struct my_visitor : boost::static_visitor<void>
{
void operator () (int i)
{
std::cout << "Look, I got an int! " << i << std::endl;
}
void operator () (std::string const& s)
{
std::cout << "Look, I got an string! " << s << std::endl;
}
void operator () (my_class const& obj)
{
std::cout << "Look, I got a UDT! And inside it a " << obj.x << std::endl;
}
};
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然后调用它,如下所示:
int main()
{
typedef boost::variant<int, std::string, my_class> my_variant;
std::vector<my_variant> v;
v.push_back(42);
v.push_back("Hello!");
v.push_back(my_class{1729});
my_visitor mv;
for (auto const& e : v)
{
e.apply_visitor(mv);
}
}
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这是一个实例.好处boost::variant是它将执行编译时检查以确保您的访问者可以处理变体可以容纳的所有类型.
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