Pau*_*l R 10
int在正常加载后反转32位元素非常容易:
__m128i v = _mm_load_si128(buff); // MOVDQA
v = _mm_shuffle_epi32(v, _MM_SHUFFLE(0, 1, 2, 3)); // PSHUFD - mask = 00 01 10 11 = 0x1b
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您可以对16位short元素执行相同的操作,但需要更多指令:
__m128i v = _mm_load_si128(buff); // MOVDQA
v = _mm_shuffle_epi32(v, _MM_SHUFFLE(0, 1, 2, 3)); // PSHUFD - mask = 00 01 10 11 = 0x1b
v = _mm_shufflelo_epi16(v, _MM_SHUFFLE(2, 3, 0, 1)); // PSHUFLW - mask = 10 11 00 01 = 0xb1
v = _mm_shufflehi_epi16(v, _MM_SHUFFLE(2, 3, 0, 1)); // PSHUFHW - mask = 10 11 00 01 = 0xb1
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请注意,如果SSSE3可用,则可以使用较少的指令_mm_shuffle_epi8 (PSHUFB)执行此操作:
const __m128i vm = _mm_setr_epi8(14, 15, 12, 13, 10, 11, 8, 9, 6, 7, 4, 5, 2, 3, 0, 1);
// initialise vector mask for use with PSHUFB
// NB: do this once, outside any processing loop
...
__m128i v = _mm_load_si128(buff); // MOVDQA
v = _mm_shuffle_epi8(v, vm); // PSHUFB
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