Rah*_*han 52 .net c# entity-framework undo dbcontext
我有一个桌面客户端应用程序,它使用模态窗口来设置分层对象的属性.由于这是一个客户端应用程序,并且没有线程化对DbContext的访问,我在主Form上使用长时间运行的上下文传递给模态子项.
这些模态窗口使用PropertyGrid显示实体属性,还具有取消按钮.如果修改了任何数据并按下了取消按钮,则更改将反映在父表单中(我无法处理DbContext object).
如果DbContext.SaveChanges()没有调用该方法,有没有办法丢弃所做的任何更改?
更新:实体框架版本4.4.
Ser*_*lov 127
public void RejectChanges()
{
foreach (var entry in ChangeTracker.Entries())
{
switch (entry.State)
{
case EntityState.Modified:
case EntityState.Deleted:
entry.State = EntityState.Modified; //Revert changes made to deleted entity.
entry.State = EntityState.Unchanged;
break;
case EntityState.Added:
entry.State = EntityState.Detached;
break;
}
}
}
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更新:
有些用户建议添加.ToList()以避免"收集被修改"异常.但我相信这个例外是有原因的.
你怎么得到这个例外?您可能正在以非线程安全的方式使用上下文.
小智 18
在取消对单个实体的属性所做的更改的简单情况下,您可以将当前值设置为原始值.
context.Entry(myEntity).CurrentValues.SetValues(context.Entry(myEntity).OriginalValues);
//you may also need to set back to unmodified -
//I'm unsure if EF will do this automatically
context.Entry(myEntity).State = EntityState.UnModified;
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或者重新加载(但导致db命中)
context.Entry(myEntity).Reload();
Mar*_*tin 11
如何在交易中包装它?
using(var scope = new TransactionScope(TransactionScopeOption.Required,
new TransactionOptions { IsolationLevel = IsolationLevel.ReadCommitted })){
// Do something
context.SaveChanges();
// Do something else
context.SaveChanges();
scope.Complete();
}
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您可以尝试手动执行此操作,如下所示..不确定这是否适合您的场景,但您可以尝试一下:
public void UndoAll(DbContext context)
{
//detect all changes (probably not required if AutoDetectChanges is set to true)
context.ChangeTracker.DetectChanges();
//get all entries that are changed
var entries = context.ChangeTracker.Entries().Where(e => e.State != EntityState.Unchanged).ToList();
//somehow try to discard changes on every entry
foreach (var dbEntityEntry in entries)
{
var entity = dbEntityEntry.Entity;
if (entity == null) continue;
if (dbEntityEntry.State == EntityState.Added)
{
//if entity is in Added state, remove it. (there will be problems with Set methods if entity is of proxy type, in that case you need entity base type
var set = context.Set(entity.GeType());
set.Remove(entity);
}
else if (dbEntityEntry.State == EntityState.Modified)
{
//entity is modified... you can set it to Unchanged or Reload it form Db??
dbEntityEntry.Reload();
}
else if (dbEntityEntry.State == EntityState.Deleted)
//entity is deleted... not sure what would be the right thing to do with it... set it to Modifed or Unchanged
dbEntityEntry.State = EntityState.Modified;
}
}
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小智 5
你可以应用这个:
context.Entry(TEntity).Reload();
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我尝试了它,它对我来说效果很好。
注意:此方法 ( Reload ) 从数据库重新加载实体,用数据库中的值覆盖任何属性值。调用此方法后,实体将处于 Unchanged 状态。
这是基于舒瓦洛夫手术的答案。它增加了对导航属性更改的支持。
public void RejectChanges()
{
RejectScalarChanges();
RejectNavigationChanges();
}
private void RejectScalarChanges()
{
foreach (var entry in ChangeTracker.Entries())
{
switch (entry.State)
{
case EntityState.Modified:
case EntityState.Deleted:
entry.State = EntityState.Modified; //Revert changes made to deleted entity.
entry.State = EntityState.Unchanged;
break;
case EntityState.Added:
entry.State = EntityState.Detached;
break;
}
}
}
private void RejectNavigationChanges()
{
var objectContext = ((IObjectContextAdapter)this).ObjectContext;
var deletedRelationships = objectContext.ObjectStateManager.GetObjectStateEntries(EntityState.Deleted).Where(e => e.IsRelationship && !this.RelationshipContainsKeyEntry(e));
var addedRelationships = objectContext.ObjectStateManager.GetObjectStateEntries(EntityState.Added).Where(e => e.IsRelationship);
foreach (var relationship in addedRelationships)
relationship.Delete();
foreach (var relationship in deletedRelationships)
relationship.ChangeState(EntityState.Unchanged);
}
private bool RelationshipContainsKeyEntry(System.Data.Entity.Core.Objects.ObjectStateEntry stateEntry)
{
//prevent exception: "Cannot change state of a relationship if one of the ends of the relationship is a KeyEntry"
//I haven't been able to find the conditions under which this happens, but it sometimes does.
var objectContext = ((IObjectContextAdapter)this).ObjectContext;
var keys = new[] { stateEntry.OriginalValues[0], stateEntry.OriginalValues[1] };
return keys.Any(key => objectContext.ObjectStateManager.GetObjectStateEntry(key).Entity == null);
}
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