Nar*_*dra 6 .net c# wpf mvvm mvvm-foundation
下面是我的xaml.我在画布里面有一个图像.我想在图像上拖动鼠标时在图像上绘制矩形.我在WPF中成功完成了它.但现在我想在MVVM中做到这一点.我没有在代码中使用事件处理程序,而是希望将它们放在我的ViewModel中.我正在使用MVVM Foundation来实现MVVM.以下是MVVM Foundation的链接.http://mvvmfoundation.codeplex.com/
任何帮助都非常感谢.
XAML
<Canvas Name="cnvImage">
<Image Height="348" HorizontalAlignment="Left" Margin="12,39,0,0" Name="imgPreview"
Stretch="Fill" VerticalAlignment="Top" Width="443"
Source="/Images/CapturedImage.png"
MouseDown="imgCamera_MouseDown" MouseMove="imgCamera_MouseMove" MouseUp="imgCamera_MouseUp" />
</Canvas>
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用代码写的代码
// This is the rectangle to be shown when mouse is dragged on camera image.
private Point startPoint;
private Rectangle rectSelectArea;
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void imgCamera_MouseDown(object sender, MouseButtonEventArgs e)
{
startPoint = e.GetPosition(cnvImage);
// Remove the drawn rectanglke if any.
// At a time only one rectangle should be there
if (rectSelectArea != null)
cnvImage.Children.Remove(rectSelectArea);
// Initialize the rectangle.
// Set border color and width
rectSelectArea = new Rectangle
{
Stroke = Brushes.LightBlue,
StrokeThickness = 2
};
Canvas.SetLeft(rectSelectArea, startPoint.X);
Canvas.SetTop(rectSelectArea, startPoint.X);
cnvImage.Children.Add(rectSelectArea);
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void imgCamera_MouseMove(object sender, MouseEventArgs e)
{
if (e.LeftButton == MouseButtonState.Released || rectSelectArea == null)
return;
var pos = e.GetPosition(cnvImage);
// Set the position of rectangle
var x = Math.Min(pos.X, startPoint.X);
var y = Math.Min(pos.Y, startPoint.Y);
// Set the dimenssion of the rectangle
var w = Math.Max(pos.X, startPoint.X) - x;
var h = Math.Max(pos.Y, startPoint.Y) - y;
rectSelectArea.Width = w;
rectSelectArea.Height = h;
Canvas.SetLeft(rectSelectArea, x);
Canvas.SetTop(rectSelectArea, y);
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void imgCamera_MouseUp(object sender, MouseButtonEventArgs e)
{
rectSelectArea = null;
}
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我需要知道在viewmodel中需要写什么,因此需要在XAML中进行哪些更改.
提前致谢.
在这篇文章/项目中可以找到一种非常巧妙的实现调整大小的方法。如果您使用在那里实现的 DesignerItemStyle,您可以添加绑定支持,如下所示:
<Rectangle Style="{StaticResource DesignerItemStyle}"
Canvas.Left="{Binding Path=Leftoffset, Mode=TwoWay}"
Canvas.Top="{Binding Path=Topoffset, Mode=TwoWay}"
Width="{Binding Path=Width, Mode=TwoWay}"
Height="{Binding Path=Height, Mode=TwoWay}">
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这样就可以通过拖动来调整纯 XAML 中的内容大小,并使用标准 WPF 方法将值获取到底层 ViewModel。
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