这是我实现它的方式:
QmlEnvironmentVariable.h
#ifndef QMLENVIRONMENTVARIABLE_H
#define QMLENVIRONMENTVARIABLE_H
#include <QObject>
class QQmlEngine;
class QJSEngine;
class QmlEnvironmentVariable : public QObject
{
Q_OBJECT
public:
Q_INVOKABLE static QString value(const QString &name);
Q_INVOKABLE static void setValue(const QString &name, const QString &value);
Q_INVOKABLE static void unset(const QString &name);
};
// Define the singleton type provider function (callback).
QObject *qmlenvironmentvariable_singletontype_provider(QQmlEngine *, QJSEngine *);
#endif // QMLENVIRONMENTVARIABLE_H
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QmlEnvironmentVariable.cpp
#include "QmlEnvironmentVariable.h"
#include <stdlib.h>
QString QmlEnvironmentVariable::value(const QString& name)
{
return qgetenv(qPrintable(name));
}
void QmlEnvironmentVariable::setValue(const QString& name, const QString &value)
{
qputenv(qPrintable(name), value.toLocal8Bit());
}
void QmlEnvironmentVariable::unset(const QString& name)
{
qunsetenv(qPrintable(name));
}
QObject *qmlenvironmentvariable_singletontype_provider(QQmlEngine *, QJSEngine *)
{
return new QmlEnvironmentVariable();
}
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然后main()添加对qmlRegisterSingletonType的调用(或者如果你正在创建插件,则在你重新实现的 QQmlExtensionPlugin :: registerTypes()方法中):
#include "QmlEnvironmentVariable.h"
#include <QQmlEngine>
// ...
qmlRegisterSingletonType<QmlEnvironmentVariable>("MyModule", 1, 0,
"EnvironmentVariable", qmlenvironmentvariable_singletontype_provider);
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最后,在QML中使用它,如下所示:
import MyModule 1.0
Item {
Component.onCompleted: console.log("My home directory: " + EnvironmentVariable.value("HOME"))
}
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