为什么我会加入这段代码:
void foo ( const int ** );
int main() {
int ** v = new int * [10];
foo(v);
return 0;
}
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这个错误:
invalid conversion from ‘int**’ to ‘const int**’ [-fpermissive]|
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我认为可以从非const转换为const.
4pi*_*ie0 15
这是因为你试图转换 int** to const int**
int ** v = new int * [10]; // v is int**
foo(v); //but foo takes const int**
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int ** 是:"指向整数指针的指针".const int ** 是:"指向常量整数的指针".使用const是一个合同,你不能通过两个引用的间接来满足这个合同.
从标准:
const char c = 'c';
char* pc;
const char** pcc = &pc; // not allowed (thankfully!)
^^^ here the bundit is hidden under const: "I will not modify"
*pcc = &c; // *pcc is "pointer to const" right? so this is allowed...
*pc = 'C'; // would allow to modify a const object, *pc is char right?
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所以const char 总是可以修改,只需使用上面的程序.
并且:
char *s1 = 0;
const char *s2 = s1; // OK...
char *a[MAX]; // aka char **
const char * const*ps = a; // no error!
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从下面的链接中引用:
通过类比的方式,如果你在合法的伪装下隐藏罪犯,他就可以利用对伪装的信任.那很糟.
http://www.parashift.com/c++-faq-lite/constptrptr-conversion.html
与此相关的转换也是无效的Derived** ? Base**.如果转换是合法的Derived** ? Base**,则Base**可以取消引用(产生a Base*),并且可以使Base*指向不同派生类的对象,这可能导致严重问题.看看原因:
class Vehicle {
public:
virtual ~Vehicle() { }
virtual void startEngine() = 0;
};
class Car : public Vehicle {
public:
virtual void startEngine();
virtual void openGasCap();
};
class NuclearSubmarine : public Vehicle {
public:
virtual void startEngine();
virtual void fireNuclearMissle();
};
int main()
{
Car car;
Car* carPtr = &car;
Car** carPtrPtr = &carPtr;
Vehicle** vehiclePtrPtr = carPtrPtr; // This is an error in C++
NuclearSubmarine sub;
NuclearSubmarine* subPtr = ⊂
*vehiclePtrPtr = subPtr;
// This last line would have caused carPtr to point to sub !
carPtr->openGasCap(); // This might call fireNuclearMissle()!
...
}
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http://www.parashift.com/c++-faq-lite/derivedptrptr-to-baseptrptr.html
考虑:
class Vehicle {
public:
virtual ~Vehicle() { }
virtual void startEngine() = 0;
};
class Car : public Vehicle {
public:
virtual void startEngine(){printf("Car engine brummm\n");}
virtual void openGasCap(){printf("Car: open gas cap\n");}
virtual void openGasCap2(){printf("Car: open gas cap2\n");}
virtual void openGasCap3(){printf("Car: open gas cap3\n");}
virtual void openGasCap4(){printf("Car: open gas cap4\n");}
};
class NuclearSubmarine : public Vehicle {
public:
int i;
virtual void startEngine(){printf("Nuclear submarine engine brummm\n");}
virtual void fireNuclearMissle3(){printf("Nuclear submarine: fire the missle3!\n");}
virtual void fireNuclearMissle(){printf("Nuclear submarine: fire the missle!\n");}
virtual void fireNuclearMissle2(){printf("Nuclear submarine: fire the missle2!\n");}
};
int main(){
Car car; Car* carPtr = &car;
Car** carPtrPtr = &carPtr;
//Vehicle** vehiclePtrPtr = carPtrPtr; // This is an error in C++, But:
Vehicle** vehiclePtrPtr = reinterpret_cast<Vehicle**>(carPtrPtr);
NuclearSubmarine sub; NuclearSubmarine* subPtr = ⊂
*vehiclePtrPtr = subPtr; // carPtr points to sub !
carPtr->openGasCap(); // Nuclear submarine: fire the missle3!
carPtr->openGasCap2(); // Nuclear submarine: fire the missle!
carPtr->openGasCap3(); // Nuclear submarine: fire the missle2!
//carPtr->openGasCap4(); // SEG FAULT
}
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如果从cv限定和向上的第一个差异中添加所有级别的const,则只能在类似指针类型之间的转换中添加const限定.
所以,你可以转换int**为int const* const*,但不是int const* *.如果允许在中间级别省略添加const,则可以执行以下操作:
const int c = 29;
int *pi;
const int** ppci = π // only adding const, right
*ppci = &c;
*pi = 0; // changing c ?! but no const_cast in sight
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