最终变量不断变化,但不应该

Jas*_*per 0 java final

我正在为我的学士论文设计一个程序,根据z位置(电缆中的位置)显示钢丝绳的内部几何形状.

为了测试我"穿过"一段电缆,用这段代码(sl是一个链表,已经初始化,工作正常):

    Cable c = new Cable(sl);
    ImageFrame ts = new ImageFrame(c);

    try {
        while (location <2 ) {
            location = location + 0.01; 
            Thread.sleep(100);
            c.update(location);
            ts.repaint();
        }
        System.exit(0);
    } catch (InterruptedException e) {
        e.printStackTrace();
    }
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电缆功能update应该重新计算电缆的几何形状.我的类电缆有一个绞线列表,这个update函数的作用就是调用所有这些绞线的更新函数:

public void update(double z) {
for(int i=0;i<strandList.size() ;i++) {
            strandList.get(i).updateStrand(z);

        }

    }
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该对象Strand如下所示:

public abstract class Strand {

    Punt middenCable;
    final Punt nulpoint_midden;
    Punt midden;
    Double angle;
    Double d_to_core;
    Image img;
    int img_size;
    BufferedImage bf;

    /**
     * 
     * @param c centre of the cable
     * @param p middle of the strand
     * @param ang angle at this point
     * @param dtc distance to core
     * @param i image
     */
    public Strand(Punt c,Punt p,Image i) {
        nulpoint_midden = p; //location of strand at z=0
        middenCable =c;
        midden = p; // for drawing
        img = i;
        img_size = 135; //TODO adapt
        bf = new BufferedImage(img_size, img_size, BufferedImage.TRANSLUCENT );
        bf.getGraphics().drawImage(img, 0, 0, null);
}



    /**
     * angle goed zetten tov de z
     * @param z
     */
    abstract public  void updateStrand(Double z);






    public void paint(Graphics g){
        g.setColor(Color.RED); //cirkels rood
        //rotate around itself
        int x = (int) (this.midden.getX() - img_size/2  );
        int y = (int) (this.midden.getY() - img_size/2 );
        int st = (int) this.img_size;
          Graphics2D g2d = (Graphics2D) g.create();

          g2d.setColor(Color.RED);

          AffineTransform at = new AffineTransform();
          at.setToRotation(Math.toRadians(angle), midden.getX(), midden.getY());
          g2d.setTransform(at);
          g2d.drawImage(bf, x, y, null);
          g2d.dispose();
        }
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在绘画功能中,它以一定的角度围绕自身旋转.但问题是抽象函数"更新链".这应该做的是将平底船的坐标更改为它实际所在的位置.该参数nulpoint_midden应该不会改变,并且是恒定的,进行计算.对于对象类型外链(extends strand),updatestrand就像下面的:

import java.awt.Image;


public class OuterStrand extends Strand{
    private double rotateconstant1 = 10; //tweaken tot perfecte laylength
    private double rotateconstant2 = (2*Math.PI/34); //tweaken tot perfecte laylength


    public OuterStrand(Punt c,Punt p, Image i) {
        super(c, p,i);
    }

    @Override
    public void updateStrand(Double z) {
        //       midden updaten
        double xpoint = nulpoint_midden.getX(); //original point
        double ypoint = nulpoint_midden.getY(); //original point
        double cCableX = super.middenCable.getX();
        double cCableY = super.middenCable.getY(); 
        double dx = nulpoint_midden.getX() - cCableX;
        double dy = ypoint - cCableY;
        System.out.println(xpoint+ "   " +ypoint) ;

        double curangle = Math.atan2(dy, dx);

        double dist     = Math.sqrt(dx*dx + dy*dy);

        double dangle = rotateconstant2 * z;
        double x1 = cCableX + dist * Math.cos(dangle + curangle);
        double y1 = cCableY + dist * Math.sin(dangle + curangle);

        super.midden.setX(x1);
        super.midden.setY(y1);

        //      rotate around itself
        super.angle = z * Math.PI * rotateconstant1;

    }


}
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所以println给出了xpoint和ypoint,这应该是常量.但实际上,它会发生变化(因此平底船会nulpoint_midden改变价值).我知道为什么这个值会改变.这是我的印刷品:

> 500.0   200.0
> 500.55439838802135   200.00051226305845
> 501.66318759079536   200.00461035702926
> 503.32632406233347   200.0184412864145
> 505.54367148773895   200.0512248625842
> 508.3149156018249   200.11525184075379
> 511.63945065512087   200.22587972200301
> 515.5162375992163   200.40152475227
> 519.9436341271526   200.66364828540742
> 524.9191967987913   201.03673531535162
> 530.439455611731   201.54826262515832
> 536.4996615512757   202.22865365075 (etcetera)
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由于此更改值,表示不正确.由于穿过电缆,它应该以恒定速度旋转,但实际上正在加速.

我很抱歉这个冗长的解释,但如果有人看到我的错误并告诉我我做错了什么就会很好.谢谢!

Ale*_*exR 6

我认为你混淆了final修饰语的含义.

此修饰符意味着只能对此变量赋值一次.这由编译器控制.您根本无法编译试图更改最终变量值的代码.但是,如果变量是可变的,则可以通过访问其成员(字段或方法)来更改状态.

顺便说一下,你能不能下次尝试创建更短的代码片段?我很遗憾地说出来,但你提出了一些微不足道的问题并发布了大量绝对不相关的代码.


Boh*_*ian 5

final关键字是指参考可以仅分配一次,但它并不意味着被引用的对象以某种方式由具有其值改变了防止.


您的构造函数中存在潜在错误:

nulpoint_midden = p;
midden = p;
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两个实例变量引用同一个对象:如果你在midden上调用setter,nulpoint_midden也会改变.