dje*_*dot 31
您可以ON_WM_CTLCOLOR在对话框类中实现,而无需创建新的CStatic派生类:
BEGIN_MESSAGE_MAP(CMyDialog, CDialog)
//{{AFX_MSG_MAP(CMyDialog)
ON_WM_CTLCOLOR()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
HBRUSH CMyDialog::OnCtlColor(CDC* pDC, CWnd *pWnd, UINT nCtlColor)
{
switch (nCtlColor)
{
case CTLCOLOR_STATIC:
pDC->SetTextColor(RGB(255, 0, 0));
return (HBRUSH)GetStockObject(NULL_BRUSH);
default:
return CDialog::OnCtlColor(pDC, pWnd, nCtlColor);
}
}
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请注意,上面的代码设置了对话框中所有静态控件的文本.但您可以使用该pWnd变量来过滤所需的控件.
不幸的是,你不会在CStatic类中找到SetTextColor方法.如果要更改CStatic的文本颜色,则必须进行更多编码.
在我看来,最好的方法是创建自己的CStatic派生类(CMyStatic)并在那里发布ON_WM_CTLCOLOR_REFLECT通知消息.
BEGIN_MESSAGE_MAP(CMyStatic, CStatic)
//{{AFX_MSG_MAP(CMyStatic)
ON_WM_CTLCOLOR_REFLECT()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
HBRUSH CColorStatic::CtlColor(CDC* pDC, UINT nCtlColor)
{
pDC->SetTextColor(RGB(255,0,0));
return (HBRUSH)GetStockObject(NULL_BRUSH);
}
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显然,您可以使用成员变量和setter方法来替换红色(RGB(255,0,0)).
问候.
小智 7
只是跟踪绘画问题(透明背景),由*return(HBRUSH)GetStockObject(NULL_BRUSH)引起;*
易于更改如下:
HBRUSH hBrush = CDialog::OnCtlColor(pDC, pWnd, nCtlColor);
if (nCtlColor == CTLCOLOR_STATIC &&
pWnd->GetSafeHwnd() == GetDlgItem(XXX)->GetSafeHwnd()
) pDC->SetTextColor(RGB(255, 0, 0));
return hBrush;
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希望这可以帮助.
从这里和其他地方给出的答案来看,如何创建一个派生类来代替处理着色本身的 CStatic 并不明显。
所以以下是对我有用的,使用 MSVS 2013 版本 12.0.40629.00 更新 5。我可以在资源编辑器中放置一个“静态文本”控件,然后用 TColorText 替换成员变量的类型。
在 .h 文件中:
class TColorText : public CStatic
{
protected:
DECLARE_MESSAGE_MAP( )
public:
// make the background transparent (or if ATransparent == true, restore the previous background color)
void setTransparent( bool ATransparent = true );
// set background color and make the background opaque
void SetBackgroundColor( COLORREF );
void SetTextColor( COLORREF );
protected:
HBRUSH CtlColor( CDC* pDC, UINT nCtlColor );
private:
bool MTransparent = true;
COLORREF MBackgroundColor = RGB( 255, 255, 255 ); // default is white (in case someone sets opaque without setting a color)
COLORREF MTextColor = RGB( 0, 0, 0 ); // default is black. it would be more clean
// to not use the color before set with SetTextColor(..), but whatever...
};
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在 .cpp 文件中:
void TColorText::setTransparent( bool ATransparent )
{
MTransparent = ATransparent;
Invalidate( );
}
void TColorText::SetBackgroundColor( COLORREF AColor )
{
MBackgroundColor = AColor;
MTransparent = false;
Invalidate( );
}
void TColorText::SetTextColor( COLORREF AColor )
{
MTextColor = AColor;
Invalidate( );
}
BEGIN_MESSAGE_MAP( TColorText, CStatic )
ON_WM_CTLCOLOR_REFLECT( )
END_MESSAGE_MAP( )
HBRUSH TColorText::CtlColor( CDC* pDC, UINT nCtlColor )
{
pDC->SetTextColor( MTextColor );
pDC->SetBkMode( TRANSPARENT ); // we do not want to draw background when drawing text.
// background color comes from drawing the control background.
if( MTransparent )
return nullptr; // return nullptr to indicate that the parent object
// should supply the brush. it has the appropriate background color.
else
return (HBRUSH) CreateSolidBrush( MBackgroundColor ); // color for the empty area of the control
}
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