如何从矩阵SVG中提取位置,旋转和比例

lvi*_*ani 7 javascript svg matrix

我有一个简单的问题:我想从应用于我的svg元素的变换矩阵中提取平移(tx,ty),旋转(r)和缩放(sx,sy)值.

让我们使用这个例子:

<g
  id="myElement"
  transform="matrix(0.93893241,0.34410162,-0.34410162,0.93893241,363.88475,-76.125919)"
  >... </g>
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如果,在javascript我做

document.getElementById("myElement").getCTM()
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我可以访问a,b,c,d,e,f值.我如何从那里获得tx,ty,sx,sy和r?谢谢

dav*_*ave 19

受ActionScript版本的启发:https://gist.github.com/fwextensions/2052247,我编写了一个JavaScript端口:

    function deltaTransformPoint(matrix, point)  {

        var dx = point.x * matrix.a + point.y * matrix.c + 0;
        var dy = point.x * matrix.b + point.y * matrix.d + 0;
        return { x: dx, y: dy };
    }


    function decomposeMatrix(matrix) {

        // @see https://gist.github.com/2052247

        // calculate delta transform point
        var px = deltaTransformPoint(matrix, { x: 0, y: 1 });
        var py = deltaTransformPoint(matrix, { x: 1, y: 0 });

        // calculate skew
        var skewX = ((180 / Math.PI) * Math.atan2(px.y, px.x) - 90);
        var skewY = ((180 / Math.PI) * Math.atan2(py.y, py.x));

        return {

            translateX: matrix.e,
            translateY: matrix.f,
            scaleX: Math.sqrt(matrix.a * matrix.a + matrix.b * matrix.b),
            scaleY: Math.sqrt(matrix.c * matrix.c + matrix.d * matrix.d),
            skewX: skewX,
            skewY: skewY,
            rotation: skewX // rotation is the same as skew x
        };        
    }
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用法: decomposeMatrix(document.getElementById('myElement').getCTM())