Nit*_*aul 8 windows-phone-7 windows-phone windows-phone-8
在我的应用程序中,我使用下面提到的帮助方法将我的独立存储图像绑定到Image控件.我从这个链接辅助方法," 绑定存储在独立存储图像控制在Windows Phone的图片 "
public class IsoStoreImageSource : DependencyObject
{
public static void SetIsoStoreFileName(UIElement element, string value)
{
element.SetValue(IsoStoreFileNameProperty, value);
}
public static string GetIsoStoreFileName(UIElement element)
{
return (string)element.GetValue(IsoStoreFileNameProperty);
}
// Using a DependencyProperty as the backing store for IsoStoreFileName. This enables animation, styling, binding, etc...
public static readonly DependencyProperty IsoStoreFileNameProperty =
DependencyProperty.RegisterAttached("IsoStoreFileName", typeof(string), typeof(IsoStoreImageSource), new PropertyMetadata("", Changed));
private static void Changed(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
Image img = d as Image;
if (img != null)
{
var path = e.NewValue as string;
SynchronizationContext uiThread = SynchronizationContext.Current;
Task.Factory.StartNew(() =>
{
using (var isoStore = IsolatedStorageFile.GetUserStoreForApplication())
{
if (isoStore.FileExists(path))
{
var stream = isoStore.OpenFile(path, System.IO.FileMode.Open, FileAccess.Read);
uiThread.Post(_ =>
{
var _img = new BitmapImage();
_img.SetSource(stream);
img.Source = _img;
}, null);
}
}
});
}
}
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}
我在ListBox控件中使用它.如果尝试使用默认库图像,一切都将按预期工作.但是,如果我尝试使用大尺寸的图像(通过设备相机拍摄),应用程序会崩溃.
这是我得到的例外
System.Windows.ni.dll中出现"System.OutOfMemoryException"类型的异常,但未在用户代码中处理
堆栈跟踪
在MS.Internal.FrameworkCallbacks.NotifyManagedDebuggerOnNativeOOM()在MS.Internal.XcpImports.BitmapSource_SetSource(的BitmapSource的BitmapSource,CValue&字节流)在System.Windows.Media.Imaging在System.Windows.Media.Imaging.BitmapSource.SetSourceInternal(流StreamSource的). BitmapImage.SetSourceInternal(流的StreamSource)在System.Windows.Media.Imaging.BitmapSource.SetSource(流的StreamSource)在MyaPP.Common.IsoStoreImageSource.<> c__DisplayClass4.<> c__DisplayClass6.b__1(对象_)
内部的缓存ListBox可能会占用您的内存,这对于较大的图像尤其明显。我不熟悉您发布的辅助方法,但尝试添加它。
if (img != null)
{
BitmapImage bitmapImage = img.Source as BitmapImage;
bitmapImage.UriSource = null;
img.Source = null;
//rest of the code ...
}
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