发布代码的单步执行/事后调试(VS/C++)

tom*_*ash 3 c++ debugging postmortem-debugging visual-studio

单步执行发布代码有什么意义吗?我注意到省略了一些代码行,即一些方法调用。此外,变量预览不显示某些变量,并显示其他一些变量的无效(非真实)值,因此这完全具有误导性。

我问这个问题是因为将 WinDbg 故障转储文件加载到 Visual Studio 中会带来与步骤执行相同的堆栈和变量部分视图。除了在没有优化的情况下重新编译应用程序之外,还有什么方法可以改善故障转储分析体验?

Windows、Visual Studio 2005、非托管 C++

Mor*_*hai 5

是的 - 如果您有用于构建的 .pdb 以及崩溃时的 .dmp 文件,那么您可以在确切的故障点打开调试器,并检查该点应用程序的状态。

正如一些人所指出的 - 一些变量将被优化掉,但如果您有一点创造力/好奇心,您会找到获得这些值的方法。

您可以为您的代码构建根崩溃处理程序,以自动生成适用于所有 Windows 风格的 .dmp 文件(假设您正在创建 Windows 应用程序),使用如下所示的内容:

// capture the unhandled exception hook - we will create a mini dump for ourselves
// NOTE: according to docs, if a debugger is present, this API won't succeed (ie. debug builds ignore this)
MiniDumper::Install(
    true,
    filename,
    "Please send a copy of this file, along with a brief description of the problem, to [insert your email address here] so that we might fix this issue."
);
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上面的内容需要我编写的 MiniDumper 类,如下所示:

#pragma once
#include <dbghelp.h>
#include "DynamicLinkLibrary.h"
#include "FileName.h"

//////////////////////////////////////////////////////////////////////////
// MiniDumper
//
//  Provides a mechanism whereby an application will generate its own mini dump file anytime
//  it throws an unhandled exception (or at the client's request - see GenerateMiniDump, below).
//
//  Warning: the C-runtime will NOT invoke our unhandled handler if you are running a debugger
//  due to the way that the SetUnhandledExceptionFilter() API works (q.v.)
//
//  To use this facility, simply call MiniDumper::Install - for example, during CWinApp initialization.
//
//  Once this has been installed, all current and future threads in this process will be covered.
//  This is unlike the StructuredException and CRTInvalidParameter classes, which must be installed for
//  for each thread for which you wish to use their services.
//
class MiniDumper
{
public:
    // install the mini dumper (and optionally, hook the unhandled exception filter chain)
    // @param filename is the mini dump filename to use (please include a path)
    // @return success or failure
    // NOTE: we can be called more than once to change our options (unhook unhandled, change the filename)
    static bool Install(bool bHookUnhandledExceptionFilter, const CFilename & filenameMiniDump, const CString & strCustomizedMessage, DWORD dwMiniDumpType = MiniDumpNormal)
    {
        return GetSingleton().Initialize(bHookUnhandledExceptionFilter, filenameMiniDump, strCustomizedMessage, dwMiniDumpType); 
    }

    // returns true if we've been initialized (but doesn't indicate if we have hooked the unhandled exception filter or not)
    static bool IsInitialized() { return g_bInstalled; }

    // returns true if we've been setup to intercept unhandled exceptions
    static bool IsUnhandledExceptionHooked() { return g_bInstalled && GetSingleton().m_bHookedUnhandledExceptionFilter; }

    // returns the filename we've been configured to write to if we're requested to generate a mini dump
    static CFilename GetMiniDumpFilename() { return g_bInstalled ? GetSingleton().m_filenameMiniDump : ""; }

    // you may use this wherever you have a valid EXCEPTION_POINTERS in order to generate a mini dump of whatever exception just occurred
    // use the GetExceptionInformation() intrinsic to obtain the EXCEPTION_POINTERS in an __except(filter) context
    // returns success or failure
    // DO NOT hand the result of GenerateMiniDump to your __except(filter) - instead use a proper disposition value (q.v. __except)
    // NOTE: you *must* have already installed MiniDumper or this will only error
    static bool GenerateMiniDump(EXCEPTION_POINTERS * pExceptionPointers);

private:

    // based on dbghelp.h
    typedef BOOL (WINAPI * MINIDUMPWRITEDUMP_FUNC_PTR)(
        HANDLE hProcess, 
        DWORD dwPid, 
        HANDLE hFile, 
        MINIDUMP_TYPE DumpType,
        CONST PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam,
        CONST PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam,
        CONST PMINIDUMP_CALLBACK_INFORMATION CallbackParam
        );

    // data we need to pass to our mini dump thread
    struct ExceptionThreadData
    {
        ExceptionThreadData(EXCEPTION_POINTERS * exceptionPointers, bool bUnhandled, DWORD threadID = ::GetCurrentThreadId())
            : pExceptionPointers(exceptionPointers)
            , dwThreadID(threadID)
            , bUnhandledException(bUnhandled)
        {
        }

        EXCEPTION_POINTERS *    pExceptionPointers;
        DWORD                   dwThreadID;
        bool                    bUnhandledException;
    };

    // our unhandled exception filter (called automatically by the run time if we've been installed to do so)
    static LONG CALLBACK UnhandledExceptionFilter(EXCEPTION_POINTERS * pExceptionPointers);

    // creates a new thread in which to generate our mini dump (so we don't run out of stack)
    static bool ExecuteMiniDumpThread(EXCEPTION_POINTERS * pExceptionPointers, bool bUnhandledException);

    // thread entry point for generating a mini dump file
    static DWORD WINAPI MiniDumpThreadProc(LPVOID lpParam);

    // obtains the one and only instance
    static MiniDumper & GetSingleton();

    // flag to indicate if we're installed or not
    static bool g_bInstalled;

    // create us
    MiniDumper() 
        : m_pPreviousFilter(NULL)
        , m_pWriteMiniDumpFunction(NULL)
        , m_bHookedUnhandledExceptionFilter(false)
    {
    }

    // install our unhandled exception filter
    bool Initialize(bool bHookUnhandledExceptionFilter, const CFilename & filenameMiniDump, const CString & strCustomizedMessage, DWORD dwMiniDumpType);

    // generates a mini dump file
    bool GenerateMiniDumpFile(ExceptionThreadData * pData);

    // handle an unhandled exception
    bool HandleUnhandledException(ExceptionThreadData * pData);

    bool                            m_bHookedUnhandledExceptionFilter;
    CFilename                       m_filenameMiniDump;
    CString                         m_strCustomizedMessage;
    DWORD                           m_dwMiniDumpType;
    MINIDUMPWRITEDUMP_FUNC_PTR      m_pWriteMiniDumpFunction;
    LPTOP_LEVEL_EXCEPTION_FILTER    m_pPreviousFilter;
};
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及其实现:

#include "StdAfx.h"
#include "MiniDumper.h"

using namespace Toolbox;

//////////////////////////////////////////////////////////////////////////
// Static Members

bool MiniDumper::g_bInstalled = false;

// returns true if we were able to create a mini dump for this exception
bool MiniDumper::GenerateMiniDump(EXCEPTION_POINTERS * pExceptionPointers)
{
    // obtain the mini dump in a new thread context (which will have its own stack)
    return ExecuteMiniDumpThread(pExceptionPointers, false);
}

// this is called from the run time if we were installed to hook the unhandled exception filter
LONG CALLBACK MiniDumper::UnhandledExceptionFilter(EXCEPTION_POINTERS * pExceptionPointers)
{
    // attempt to generate the mini dump (use a separate thread to ensure this one is frozen & we have a fresh stack to work with)
    ExecuteMiniDumpThread(pExceptionPointers, true);

    // terminate this process, now
    ::TerminateProcess(GetCurrentProcess(), 0xFFFFFFFF);

    // carry on as normal (we should never get here due to TerminateProcess, above)
    return EXCEPTION_CONTINUE_SEARCH;
}

bool MiniDumper::ExecuteMiniDumpThread(EXCEPTION_POINTERS * pExceptionPointers, bool bUnhandledException)
{
    // because this may have been created by a stack overflow
    // we may be very very low on stack space
    // so we'll create a new, temporary stack to work with until we fix this situation
    ExceptionThreadData data(pExceptionPointers, bUnhandledException);
    DWORD dwScratch;
    HANDLE hMiniDumpThread = ::CreateThread(NULL, 0, MiniDumpThreadProc, &data, 0, &dwScratch);
    if (hMiniDumpThread)
    {
        VERIFY(::WaitForSingleObject(hMiniDumpThread, INFINITE) == WAIT_OBJECT_0);
        VERIFY(::GetExitCodeThread(hMiniDumpThread, &dwScratch));
        VERIFY(::CloseHandle(hMiniDumpThread));
        return AsBool(dwScratch);
    }

    return false;
}

DWORD WINAPI MiniDumper::MiniDumpThreadProc(LPVOID lpParam) 
{
    // retrieve our exception context from our creator
    ExceptionThreadData * pData = (ExceptionThreadData *)lpParam;

    // generate the actual mini dump file in this thread context - with our own stack
    if (pData->bUnhandledException)
        return GetSingleton().HandleUnhandledException(pData);
    else
        return GetSingleton().GenerateMiniDumpFile(pData);
}

bool MiniDumper::HandleUnhandledException(ExceptionThreadData * pData)
{
    // generate the actual mini dump file first - hopefully we get this even if the following errors
    const bool bMiniDumpSucceeded = GenerateMiniDumpFile(pData);

    // try to inform the user of what's happened
    CString strMessage = FString("An Unhandled Exception occurred in %s\n\nUnfortunately, this requires that the application be terminated.", CFilename::GetModuleFilename());

    // create the mini dump file
    if (bMiniDumpSucceeded)
    {
        // let user know about the mini dump
        strMessage.AppendFormat("\n\nOn a higher note, we have saved some diagnostic information in %s", m_filenameMiniDump.c_str());
    }

    // append any custom message(s)
    if (!IsEmpty(m_strCustomizedMessage))
        strMessage.AppendFormat("\n\n%s", m_strCustomizedMessage);

    // cap it off with an apology
    strMessage.Append("\n\nThis application must be terminated now.  All unsaved data will be lost.  We are deeply sorry for the inconvenience.");

    // let the user know that things have gone terribly wrong
    ::MessageBox(GetAppWindow(), strMessage, "Internal Error - Unhandled Exception", MB_ICONERROR);

    // indicate success or not
    return bMiniDumpSucceeded;
}

//////////////////////////////////////////////////////////////////////////
// Instance Members

MiniDumper & MiniDumper::GetSingleton() 
{
    static std::auto_ptr<MiniDumper> g_pSingleton(new MiniDumper);
    return *g_pSingleton.get(); 
}

bool MiniDumper::Initialize(bool bHookUnhandledExceptionFilter, const CFilename & filenameMiniDump, const CString & strCustomizedMessage, DWORD dwMiniDumpType)
{
    // check if we need to link to the the mini dump function
    if (!m_pWriteMiniDumpFunction)
    {
        try
        {
            // attempt to load the debug helper DLL
            DynamicLinkLibrary dll("DBGHelp.dll", true);

            // get the function address we need
            m_pWriteMiniDumpFunction = (MINIDUMPWRITEDUMP_FUNC_PTR)dll.GetProcAddress("MiniDumpWriteDump", false);
        }
        catch (CCustomException &)
        {
            // we failed to load the dll, or the function didn't exist
            // either way, m_pWriteMiniDumpFunction will be NULL
            ASSERT(m_pWriteMiniDumpFunction == NULL);

            // there is nothing functional about the mini dumper if we have no mini dump function pointer
            return false;
        }
    }

    // record the filename to write our mini dumps to (NOTE: we don't do error checking on the filename provided!)
    if (!IsEmpty(filenameMiniDump))
        m_filenameMiniDump = filenameMiniDump;

    // record the custom message to tell the user on an unhandled exception
    m_strCustomizedMessage = strCustomizedMessage;

    // check if they're updating the unhandled filter chain
    if (bHookUnhandledExceptionFilter && !m_bHookedUnhandledExceptionFilter)
    {
        // we need to hook the unhandled exception filter chain
        m_pPreviousFilter = ::SetUnhandledExceptionFilter(&MiniDumper::UnhandledExceptionFilter);
    }
    else if (!bHookUnhandledExceptionFilter && m_bHookedUnhandledExceptionFilter)
    {
        // we need to un-hook the unhandled exception filter chain
        VERIFY(&MiniDumper::UnhandledExceptionFilter == ::SetUnhandledExceptionFilter(m_pPreviousFilter));
    }

    // set type of mini dump to generate
    m_dwMiniDumpType = dwMiniDumpType;

    // record that we've been installed
    g_bInstalled = true;

    // if we got here, we must have been successful
    return true;
}

bool MiniDumper::GenerateMiniDumpFile(ExceptionThreadData * pData)
{
    // NOTE: we don't check this before now because this allows us to generate an exception in a different thread context (rather than an exception while processing an exception in the main thread)
    ASSERT(g_bInstalled);
    if (!g_bInstalled)
        return false;

    HANDLE hFile = ::CreateFile(m_filenameMiniDump.c_str(), GENERIC_WRITE, FILE_SHARE_READ, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
    if (hFile == INVALID_HANDLE_VALUE)
    {
        // indicate failure
        return false;
    }
    else
    {
        // NOTE: don't use exception_info - its a #define!!!
        Initialized<_MINIDUMP_EXCEPTION_INFORMATION> ex_info;
        ex_info.ThreadId = pData->dwThreadID;
        ex_info.ExceptionPointers = pData->pExceptionPointers;

        // generate our mini dump
        bool bStatus = FALSE != ((*m_pWriteMiniDumpFunction)(GetCurrentProcess(), GetCurrentProcessId(), hFile, (MINIDUMP_TYPE)m_dwMiniDumpType, &ex_info, NULL, NULL));

        // close the mini dump file
        ::CloseHandle(hFile);

        return bStatus;
    }
}
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对于这不是一个即插即用的解决方案,我深表歉意。我的 Toolbox 库的其他部分存在依赖关系。但我认为这对于让您正确了解如何从代码中自动构建“捕获崩溃小型转储”大有帮助,然后您可以将其与 .dsp 文件结合起来,制作一个开发周期的正常部分 - 这样当 .dmp 进入时 - 您可以使用发布版本(您不分发!)中保存的 .pdb 启动调试器,并且您可以相当调试崩溃情况容易地。

上面的代码是许多不同来源的混合体 - 来自调试书籍、MSDN 文档等的代码片段。如果我省略了归属,我的意思是没有坏处。但是,我不相信上述任何代码是由除我之外的任何人显着创建的。

  • 您正在创建一个线程,同时发生崩溃。这本身就被认为是危险的,而且由于线程创建需要加载器锁,如果涉及多个锁,这很容易导致死锁。如果提前创建线程就可以解决这个问题。这只是一件小事,按照惯例,您应该以异常代码退出,而不是常量 -1。 (2认同)
  • 我错过了另一件事:“MinidumpWriteDump”需要同步。如果一个线程在另一个线程之后崩溃,则可能有多个线程正在执行“MinidumpWriteDump”。所有 dbghelp 函数都是[单线程](https://msdn.microsoft.com/en-us/library/windows/desktop/ms679267(v=vs.85).aspx)。 (2认同)