修剪结束节点满足某些条件的树枝

Ado*_*rez 5 c# linq

我的TreeNode课如下:

public class TreeNode
{
    public enum NodeType { Root,Element, Category}
    public TreeNode()
    {
        Children = new List<TreeNode>();
    }
    public List<TreeNode> Children { get; set; }
    public string Name { get; set; }
    public NodeType Type { get; set; }
}
Run Code Online (Sandbox Code Playgroud)

我有一个BuildTree填充树结构的方法,为每个节点设置节点名称和类型(例如,第一个节点将设置为“根类型”,子节点可以是“元素”或“类别”类型)。

我正在寻找一种有效的方法(也许使用LINQ)修剪末端节点类型不是Category的树枝。关于如何实现这一目标的任何想法?

这里是一个可视示例:

之前

Root
|
|_ NodeA (Element)
|_ Node B (Element)
|  |_ Node B.1 (Category)
|_ Node C (Element)
|  |_ Node C.1 (Element)
|    |_Node C.1.1 (Category)
|_ Node D (Element)
   |_Node D.1 (Element)
Run Code Online (Sandbox Code Playgroud)

之后

Root
|
|_ Node B (Element)
|  |_ Node B.1 (Category)
|_ Node C (Element)
   |_ Node C.1 (Element)
     |_Node C.1.1 (Category)
Run Code Online (Sandbox Code Playgroud)

提前致谢!

Tim*_*lds 3

首先我们需要描述如何对树进行深度优先聚合:

//seed: leafNode -> accumulate
//func: interiorNode, children accumulates -> accumulate
public static TAccumulate Aggregate<TAccumulate>(
    this TreeNode root,
    Func<TreeNode, TAccumulate> seed,
    Func<TreeNode, List<TAccumulate>, TAccumulate> func)
{
    if (root.Children == null || !root.Children.Any())
        return seed(root);
    return func(root, children.Select(child => child.Aggregate(seed, func)).ToList());
}
Run Code Online (Sandbox Code Playgroud)

然后我们可以使用它进行修改,例如您请求的修改:

tree.Aggregate(
    leaf => new
    {
        Keep = leaf.NodeType == TreeNode.NodeType.Category,
        Node = leaf
    },
    (node, children) =>
    {
        var removal = new HashSet<TreeNode>(
            children.Where(child => !child.Keep).Select(child => child.Node));
        node.Children.RemoveAll(removal.Contains);
        return new
        {
           Keep = children.Any(child => child.Keep),
           Node = node
        };
    });
Run Code Online (Sandbox Code Playgroud)

这为您提供了一种简洁的声明性方式来描述您想要应用于树的变换,而无需在变换的描述中深入了解遍历的细节。