Omi*_*mid 1 python random int floor
我已经检查了Python shell上的一些例子,他们似乎吐了相同的数字.但是在一个应该近似大量数字的程序中,它们显然会产生不同的结果.
我正在尝试编写一个模拟矩形平面上物体运动的小程序.为此,我必须编写一个名为"RectangularRoom"的类,它接收宽度和高度并创建一个网格:
class RectangularRoom(object):
"""
A RectangularRoom represents a rectangular region containing clean or dirty
tiles.
A room has a width and a height and contains (width * height) tiles. At any
particular time, each of these tiles is either clean or dirty.
"""
def __init__(self, width, height):
"""
Initializes a rectangular room with the specified width and height.
Initially, no tiles in the room have been cleaned.
width: an integer > 0
height: an integer > 0
"""
self.width = width
self.height = height
self.room_coordinates = []
for m in range(self.width):
for n in range(self.height):
self.room_coordinates.append((m,n))
self.cleaned = []
def cleanTileAtPosition(self, pos):
"""
Mark the tile under the position POS as cleaned.
Assumes that POS represents a valid position inside this room.
pos: a Position
"""
self.cleaned.append((int(pos.getX()), int(pos.getY())))
def isTileCleaned(self, m, n):
"""
Return True if the tile (m, n) has been cleaned.
Assumes that (m, n) represents a valid tile inside the room.
m: an integer
n: an integer
returns: True if (m, n) is cleaned, False otherwise
"""
assert type (m)== int and type (n) == int
return (m,n) in self.cleaned
def getNumTiles(self):
"""
Return the total number of tiles in the room.
returns: an integer
"""
return self.width*self.height
def getNumCleanedTiles(self):
"""
Return the total number of clean tiles in the room.
returns: an integer
"""
return len(self.cleaned)
def getRandomPosition(self):
"""
Return a random position inside the room.
returns: a Position object.
"""
return Position (random.randrange(0 , self.width), random.randrange(0 , self.height))
def isPositionInRoom(self, pos):
"""
Return True if pos is inside the room.
pos: a Position object.
returns: True if pos is in the room, False otherwise.
"""
return (int(pos.getX()), int(pos.getY())) in self.room_coordinates
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如您所见,我使用int()方法和随机生成器"random.randrange"实现了它.
在解决方案中,教师使用math.floor()函数和随机生成器random.random()实现了这个类:
class RectangularRoom(object):
"""
A RectangularRoom represents a rectangular region containing clean or dirty
tiles.
A room has a width and a height and contains (width * height) tiles. At any
particular time, each of these tiles is either clean or dirty.
"""
def __init__(self, width, height):
"""
Initializes a rectangular room with the specified width and height.
Initially, no tiles in the room have been cleaned.
width: an integer > 0
height: an integer > 0
"""
self.width = width
self.height = height
self.tiles = {}
for x in range(self.width):
for y in range(self.height):
self.tiles[(x, y)] = False
def cleanTileAtPosition(self, pos):
"""
Mark the tile under the position POS as cleaned.
Assumes that POS represents a valid position inside this room.
pos: a Position
"""
x = math.floor(pos.getX())
y = math.floor(pos.getY())
self.tiles[(x, y)] = True
def isTileCleaned(self, m, n):
"""
Return True if the tile (m, n) has been cleaned.
Assumes that (m, n) represents a valid tile inside the room.
m: an integer
n: an integer
returns: True if (m, n) is cleaned, False otherwise
"""
return self.tiles[(m, n)]
def getNumTiles(self):
"""
Return the total number of tiles in the room.
returns: an integer
"""
return self.width * self.height
def getNumCleanedTiles(self):
"""
Return the total number of clean tiles in the room.
returns: an integer
"""
return sum(self.tiles.values())
def getRandomPosition(self):
"""
Return a random position inside the room.
returns: a Position object.
"""
return Position(random.random() * self.width,
random.random() * self.height)
def isPositionInRoom(self, pos):
"""
Return True if pos is inside the room.
pos: a Position object.
returns: True if pos is in the room, False otherwise.
"""
return ((0 <= pos.getX() < self.width)
and (0 <= pos.getY() < self.height))
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令人惊讶的是,这两个代码块产生了完全不同的结果.我想知道为什么会这样.int()和floor()应该对正数具有相同的效果,并且两个随机函数似乎产生类似的数字.
好吧,我不知道你问题的答案 - 我怀疑他们的回答完全相同.但是,我认为您的解决方案存在问题,可能会解释输出:
在'cleanTileAtPosition'中
self.cleaned.append((int(pos.getX()), int(pos.getY())))
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在'getNumCleanedTiles'中
return len(self.cleaned)
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此代码似乎允许多次清理磁贴.这不是您的教师代码所做的,因为磁贴只能设置为"True"一次.
(顺便说一句,因为random.randrange返回一个整数..整数转换应该什么都不做!)
编辑:另外 - 我认为类型差异值得考虑.但是你的所有类型都是'整数',所以它应该不是问题.