dispatch_async中的异步URL请求

Sat*_*ran 6 nsoperation nsoperationqueue grand-central-dispatch ios

我正在尝试在特定函数中实现异步URL请求,我希望所有这些请求完成然后执行特定操作但操作先于请求,即在请求完成之前调用它.

dispatch_queue_t fetchQ = dispatch_queue_create("Featured Doc Downloader", NULL);
        dispatch_async(fetchQ, ^{
            [self myAsyncMultipleURLRequestFunction];
            dispatch_sync(dispatch_get_main_queue(), ^{
                [self updateUIFunction];
            });
        });

-(void)myAsyncMultipleURLRequestFunction
   {
    for (int i=0; i<count; i++) 
     {
     NSURLConnection *loginConnection = [[NSURLConnection alloc] initWithRequest:theRequest delegate:self];          
     }
   }
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现在在myAsyncMultipleURLRequestFunction完成所有请求之前调用updateUIFunction.也尝试使用NSOperaitonQueue,但不能做我真正想要的.

[_operationQ addOperationWithBlock: ^ {
     for (int i=0; i<count; i++)
      {
     NSURLConnection *loginConnection = [[NSURLConnection alloc] initWithRequest:theRequest delegate:self];          
      }
    }

[[NSOperationQueue mainQueue] addOperationWithBlock: ^ {
         // updating UI
         [self updateUIFunction];
    }];
}];
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我知道这很简单,但我的时间不多了,任何帮助都表示赞赏.

aLe*_*ion 10

@tkanzakic正走在正确的道路上.要使用的正确构造是dispatch_group_t.但实施可以改进.通过使用信号量,您可以异步启动所有下载,并且仍然确保没有太多并发运行.下面是一个代码示例,说明了如何使用dispatch_group_t并使所有下载并行:

dispatch_queue_t fetchQ = dispatch_queue_create("Featured Doc Downloader", NULL);
dispatch_group_t fetchGroup = dispatch_group_create();

// This will allow up to 8 parallel downloads.
dispatch_semaphore_t downloadSema = dispatch_semaphore_create(8);

// We start ALL our downloads in parallel throttled by the above semaphore.
for (int i=0; i<count; i++) {
    dispatch_group_async(fetchGroup, fetchQ, ^(void) {
        dispatch_semaphore_wait(downloadSema, DISPATCH_TIME_FOREVER);
        NSURLConnection *loginConnection = [[NSURLConnection alloc] initWithRequest:requestArray[i] delegate:self];
        dispatch_semaphore_signal(downloadSema);
    });
}

// Now we wait until ALL our dispatch_group_async are finished.
dispatch_group_wait(fetchGroup, DISPATCH_TIME_FOREVER);

// Update your UI
dispatch_sync(dispatch_get_main_queue(), ^{
    [self updateUIFunction];
});

// Release resources
dispatch_release(fetchGroup);
dispatch_release(downloadSema);
dispatch_release(fetchQ);
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