我有一张地图
var users = make(map[int]User)
Run Code Online (Sandbox Code Playgroud)
我正在填写地图,一切都很好.后来,我想分配给User的一个值,但是我收到一个错误.
type User struct {
Id int
Connected bool
}
users[id].Connected = true // Error
Run Code Online (Sandbox Code Playgroud)
我也尝试编写一个分配给它的函数,但这也不起作用.
例如,
package main
import "fmt"
type User struct {
Id int
Connected bool
}
func main() {
users := make(map[int]User)
id := 42
user := User{id, false}
users[id] = user
fmt.Println(users)
user = users[id]
user.Connected = true
users[id] = user
fmt.Println(users)
}
Run Code Online (Sandbox Code Playgroud)
输出:
map[42:{42 false}]
map[42:{42 true}]
Run Code Online (Sandbox Code Playgroud)