我有一个覆盖isEqual方法的人类:
#import "People.h"
@implementation People
@synthesize name = _name;
-(BOOL)isEqual:(id)object {
NSLog(@"A.isEqual called");
if ([object isKindOfClass:[NSString class]]) {
NSString *name = object;
return [self.name isEqualToString:name];
}
return [super isEqual:object];
}
@end
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当我在数组中找到人时,它不会调用isEqual方法:
People* p1 = [People new];
p1.name = @"A";
People* p2 = [People new];
p2.name = @"B";
NSArray* peopleArray = [NSArray arrayWithObjects:p1, p2, nil];
NSLog(@"find A %ld", [peopleArray indexOfObject:@"A"]);
NSLog(@"isEqual A -> %@", [p1 isEqual:@"A"] ? @"Yes" : @"No");
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这是输出:
2013-04-10 18:15:47.988 runone[6273:303] find A 9223372036854775807
2013-04-10 18:15:47.988 runone[6273:303] A.isEqual called
2013-04-10 18:15:47.989 runone[6273:303] isEqual A -> Yes
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你知道为什么吗?
尽管苹果的文档说是isEqual:
在阵列发送到每一个对象,它周围的其他方法-发送isEqual:
到您正在搜索的对象.
因为它被认为[a isEqual:b] == [b isEqual:a]
,在大多数情况下它不应该有任何区别,但在你的情况下它会产生.
这是一个例子:
People* p1 = [People new];
p1.name = @"A";
People* p2 = [People new];
p2.name = @"B";
People* p3 = [People new];
p3.name = @"C";
NSArray* peopleArray = [NSArray arrayWithObjects:p1, p2, p3, nil];
NSLog(@"find A %ld", (unsigned long)[peopleArray indexOfObject:p3]);
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在People's isEqual方法中:
-(BOOL)isEqual:(id)object
{
NSLog(@"A.isEqual called %@", [self name]);
...
}
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输出:
A.isEqual called C
A.isEqual called C
find A 2
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