Eva*_*olo 2 jquery getjson d3.js
我有一段时间试图在点击按钮后将JSON数据更新为D3直方图.
当我解决按钮点击更新问题时,D3 javascript现在每个按钮点击附加一个图表,导致重复的图表而不是简单地更新数据.
据我所知,append()
每次触发时,click事件都会调用D3代码,但是如何解决这个问题呢?因此每个点击只有一个图表包含更新的数据?
console.log('chart.js loaded');
$(document).ready(function() {
var vimeoVideoId = $('p#vimeoVideoId').text();
var api = 'http://localhost:3001/videos/' + vimeoVideoId + '/json';
function initData() {
$('#all-notes').click(function() {
getData();
});
}
function getData() {
$.getJSON(api, draw);
}
function draw(json) {
data = json;
var duration = data.duration;
var timeToSec = function(data) {
notes = [];
// convert min:sec to seconds
for(i=0; i < data.notes.length; i++) {
var min_sec = data.notes[i].timecode;
var tt = min_sec.split(':');
var seconds = tt[0]*60+tt[1]*1;
notes.push(seconds);
}
return notes;
};
noteTimes = timeToSec(data);
console.log(noteTimes);
// Formatters for counts and times (converting numbers to Dates).
var formatCount = d3.format(",.0f"),
formatTime = d3.time.format("%H:%M"),
formatMinutes = function(d) { return formatTime(new Date(2012, 0, 1, 0, d)); };
var margin = {top: 10, right: 20, bottom: 30, left: 20},
width = 550;
height = 285;
var x = d3.scale.linear()
.domain([0, duration])
// .domain([0, d3.max(noteTimes)])
.range([0, width]);
// Generate a histogram using twenty uniformly-spaced bins.
var data = d3.layout.histogram()
.bins(x.ticks(50))
(noteTimes);
var y = d3.scale.linear()
.domain([0, d3.max(data, function(d) { return d.y; })])
.range([height, 0]);
var xAxis = d3.svg.axis()
.scale(x)
.orient("bottom")
.tickFormat(formatMinutes);
var svg = d3.select("#chartSet").append("svg")
.attr("width", width + margin.left + margin.right)
.attr("height", height + margin.top + margin.bottom)
.append("g")
.attr("transform", "translate(" + margin.left + "," + margin.top + ")");
var bar = svg.selectAll(".bar")
.data(data)
.enter().append("g")
.attr("class", "bar")
.attr("transform", function(d) { return "translate(" + x(d.x) + "," + y(d.y) + ")"; });
bar.append("rect")
.attr("x", 1)
.attr("width", x(data[0].dx) - 1)
.attr("height", function(d) { return height - y(d.y); });
bar.append("text")
.attr("dy", ".75em")
.attr("y", 6)
.attr("x", x(data[0].dx) / 2)
.attr("text-anchor", "middle")
.text(function(d) { return formatCount(d.y); });
svg.append("g")
.attr("class", "x axis")
.attr("transform", "translate(0," + height + ")")
.call(xAxis);
}
initData();
});
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要处理创建和更新,您必须重新组织draw
函数的编写方式.
function draw(json) {
// Initialization (few wasted CPU cycles)
// ...
// Update hook
var svg = d3.select("#chartSet").data([data]);
// Enter hook
var svgEnter = svg.enter();
// Enter cycle
svgEnter.append("svg")
.append("g")
.attr("transform", "translate(" + margin.left + "," + margin.top + ")");
// Update cycle
svg
.attr("width", width + margin.left + margin.right)
.attr("height", height + margin.top + margin.bottom);
// Exit cycle (not really needed here)
svg.exit().remove();
// Update hook
var bar = svg.selectAll(".bar")
.data(data)
// Enter hook
var barEnter = bar.enter();
// Enter cycle
var barG_Enter = barEnter
.append("g")
.attr("class", "bar")
barG_Enter
.append("rect")
.attr("x", 1);
barG_Enter
.append("text")
.attr("dy", ".75em")
.attr("y", 6)
.attr("text-anchor", "middle");
// Update cycle
bar.attr("transform", function(d) {
return "translate(" + x(d.x) + "," + y(d.y) + ")"; });
bar.select("rect")
.attr("width", x(data[0].dx) - 1)
.attr("height", function(d) { return height - y(d.y); });
bar.select("text")
.attr("x", x(data[0].dx) / 2)
.text(function(d) { return formatCount(d.y); });
// Exit cycle
bar.exit().remove();
// Enter cycle
svgEnter.append("g")
.attr("class", "x axis")
.attr("transform", "translate(0," + height + ")")
.call(xAxis);
// Update cycle
svg.select('g.x.axis')
.call(xAxis);
}
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这篇经典的输入 - 更新 - 退出模式在本文中就可重复使用的图形进行了改进.这个答案很大程度上依赖于这种模式
使用闭包的稍微好一点的实现,您将能够节省每次初始化时浪费的几个CPU周期.