多处理GUI模式,以对抗"无响应"阻止

cha*_*ase 14 python user-interface qt multithreading multiprocessing

创建多处理/ GUI编码系统的最佳方法是什么?

我想为互联网社区创建一个地方,找到如何multiprocessing在python中使用该模块的示例.

我已经multiprocessing在互联网上看到了几个简单全局函数的过程的小例子,它们在一个主模块中被调用,但是我发现这很少能很容易地转换成任何人在GUI上实际做的事情.我认为许多程序将具有他们想要在单独的进程中使用的函数作为对象的方法(可能是其他对象的聚合等),并且可能单个GUI元素将具有需要调用此对象的关联对象过程等

例如,我有一个相对复杂的程序,我在获取响应式GUI时遇到了问题,我认为这是由于我缺乏理解multiprocessing和线程化QThread.但是,我知道下面给出的示例至少会以我想要的方式(由于能够执行print语句)在进程之间传递信息,但我的GUI仍然是锁定的.有没有人知道可能导致这种情况的原因,以及在多线程/多处理架构中缺乏理解仍然是一个问题?

这是我正在做的一个小的伪代码示例:

class Worker:
    ...
    def processing(self, queue):
        # put stuff into queue in a loop

# This thread gets data from Worker
class Worker_thread(QThread):
    def __init__(self):
        ...
        # make process with Worker inside
    def start_processing(self):
        # continuously get data from Worker
        # send data to Tab object with signals/slots

class Tab(QTabWidget):
    # spawn a thread separate from main GUI thread

    # update GUI using slot
    def update_GUI()
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这段代码是完全可编译的示例,它体现了我的程序的上层结构:

from PyQt4 import QtCore, QtGui
import multiprocessing as mp
import numpy as np
import sys
import time

# This object can hold several properties which will be used for the processing
# and will be run in the background, while it updates a thread with all of it's progress
class Worker:
    def __init__(self, some_var):
        self.some_var = some_var
        self.iteration = 0

    def some_complex_processing(self, queue):
        for i in range(0,5000):
            self.iteration += 1
            queue.put(self.iteration)
        queue.put('done with processing')

# This Woker_thread is a thread which will spawn a separate process (Worker).
# This separate is needed in order to separate the data retrieval
# from the main GUI thread, which should only quickly update when needed 
class Worker_thread(QtCore.QThread):
    # signals and slots are used to communicate back to the main GUI thread
    update_signal = QtCore.pyqtSignal(int)
    done_signal = QtCore.pyqtSignal()

    def __init__(self, parent, worker):
        QtCore.QThread.__init__(self, parent)
        self.queue = mp.Queue()
        self.worker = worker
        self.parent = parent
        self.process = mp.Process(target=self.worker.some_complex_processing, args=(self.queue,))

    # When the process button is pressed, this function will start getting data from Worker
    # this data is then retrieved by the queue and pushed through a signal
    # to Tab.update_GUI
    @QtCore.pyqtSlot()
    def start_computation(self):
        self.process.start()
        while(True):
            try:
                message = self.queue.get()
                self.update_signal.emit(message)
            except EOFError:
                pass
            if message == 'done with processing':
                self.done_signal.emit()
                break
            #self.parent.update_GUI(message)
        self.process.join()
        return

# Each tab will start it's own thread, which will spawn a process
class Tab(QtGui.QTabWidget):
    start_comp = QtCore.pyqtSignal()
    def __init__(self, parent, this_worker):
        self.parent = parent
        self.this_worker = this_worker
        QtGui.QTabWidget.__init__(self, parent)

        self.treeWidget = QtGui.QTreeWidget(self)
        self.properties = QtGui.QTreeWidgetItem(self.treeWidget, ["Properties"])
        self.step = QtGui.QTreeWidgetItem(self.properties, ["Iteration #"])

        self.thread = Worker_thread(parent=self, worker=self.this_worker)
        self.thread.update_signal.connect(self.update_GUI)
        self.thread.done_signal.connect(self.thread.quit)
        self.start_comp.connect(self.thread.start_computation)
        self.thread.start()

    ###############################
    # Here is what should update the GUI at every iteration of Worker.some_complex_processing()
    # The message appears to be getting sent, due to seeing the print statement in the console, but the GUI is not updated.
    @QtCore.pyqtSlot(int)
    def update_GUI(self, iteration):
        self.step.setText(0, str(iteration))
        #time.sleep(0.1)
        print iteration

    def start_signal_emit(self):
        self.start_comp.emit()

# GUI stuff
class MainWindow(QtGui.QMainWindow):
    def __init__(self, parent = None):
        QtGui.QMainWindow.__init__(self)
        self.tab_list = []
        self.setTabShape(QtGui.QTabWidget.Rounded)
        self.centralwidget = QtGui.QWidget(self)
        self.top_level_layout = QtGui.QGridLayout(self.centralwidget)

        self.tabWidget = QtGui.QTabWidget(self.centralwidget)
        self.top_level_layout.addWidget(self.tabWidget, 1, 0, 25, 25)

        process_button = QtGui.QPushButton("Process")
        self.top_level_layout.addWidget(process_button, 0, 1)
        QtCore.QObject.connect(process_button, QtCore.SIGNAL("clicked()"), self.process)

        self.setCentralWidget(self.centralwidget)
        self.centralwidget.setLayout(self.top_level_layout)

        # Make Tabs in loop from button
        for i in range(0,10):
            name = 'tab' + str(i)
            self.tab_list.append(Tab(self.tabWidget, Worker(name)))
            self.tabWidget.addTab(self.tab_list[-1], name)

    # Do the processing
    def process(self):
        for tab in self.tab_list:
            tab.start_signal_emit()
        return

if __name__ == "__main__":
    app = QtGui.QApplication([])
    win = MainWindow()
    win.show()
    sys.exit(app.exec_())
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更多信息: 我正在编写一个程序,我希望从中生成几个进程,并让它们在整个处理过程中不断显示它们的进度.我希望程序是多处理的,以便尽可能地从程序中获得最佳速度.

目前,我正在尝试使用一个线程来生成一个进程,并使用信号和插槽来更新GUI,同时队列不断检索数据.看来,queues,signals,和slots使用时的工作print报表,但不能更新GUI.如果有人有任何其他建议我应该如何构建这个以保持程序更易于管理,我想学习.

编辑:我已经通过林敏提出的调整,增加制作的Worker一个QObject,这样moveToThread()会工作.
这是我目前的新代码:

from PyQt4 import QtCore, QtGui
import multiprocessing as mp
import numpy as np
import sys
import time

class Worker(QtCore.QObject):
    update_signal = QtCore.pyqtSignal(int)
    done_signal = QtCore.pyqtSignal()

    def __init__(self, some_var):
        QtCore.QObject.__init__(self, parent=None)
        self.some_var = some_var
        self.iteration = 0
        self.queue = mp.Queue()
        self.process = mp.Process(target=self.some_complex_processing, args=(self.queue,))

    def some_complex_processing(self, queue):
        for i in range(0,5000):
            self.iteration += 1
            queue.put(self.iteration)
        queue.put('done with processing')

    @QtCore.pyqtSlot()
    def start_computation(self):
        self.process.start()
        while(True):
            try:
                message = self.queue.get()
                self.update_signal.emit(message)
            except EOFError:
                pass
            if message == 'done with processing':
                self.done_signal.emit()
                break
        self.process.join()
        return



class Tab(QtGui.QTabWidget):
    start_comp = QtCore.pyqtSignal()
    def __init__(self, parent, this_worker):
        self.parent = parent
        self.this_worker = this_worker
        QtGui.QTabWidget.__init__(self, parent)

        self.treeWidget = QtGui.QTreeWidget(self)
        self.properties = QtGui.QTreeWidgetItem(self.treeWidget, ["Properties"])
        self.step = QtGui.QTreeWidgetItem(self.properties, ["Iteration #"])

        # Use QThread is enough
        self.thread = QtCore.QThread();
        # Change the thread affinity of worker to self.thread.
        self.this_worker.moveToThread(self.thread);
        self.this_worker.update_signal.connect(self.update_GUI)
        self.this_worker.done_signal.connect(self.thread.quit)
        self.start_comp.connect(self.this_worker.start_computation)
        self.thread.start()

    ###############################
    # Here is what should update the GUI at every iteration of Worker.some_complex_processing()
    # The message appears to be getting sent, due to seeing the print statement in the console, but the GUI is not updated.
    @QtCore.pyqtSlot(int)
    def update_GUI(self, iteration):
        self.step.setText(0, str(iteration))
        #time.sleep(0.1)
        print iteration

    def start_signal_emit(self):
        self.start_comp.emit()

# GUI stuff
class MainWindow(QtGui.QMainWindow):
    def __init__(self, parent = None):
        QtGui.QMainWindow.__init__(self)
        self.tab_list = []
        self.setTabShape(QtGui.QTabWidget.Rounded)
        self.centralwidget = QtGui.QWidget(self)
        self.top_level_layout = QtGui.QGridLayout(self.centralwidget)

        self.tabWidget = QtGui.QTabWidget(self.centralwidget)
        self.top_level_layout.addWidget(self.tabWidget, 1, 0, 25, 25)

        process_button = QtGui.QPushButton("Process")
        self.top_level_layout.addWidget(process_button, 0, 1)
        QtCore.QObject.connect(process_button, QtCore.SIGNAL("clicked()"), self.process)

        self.setCentralWidget(self.centralwidget)
        self.centralwidget.setLayout(self.top_level_layout)

        # Make Tabs in loop from button
        for i in range(0,10):
            name = 'tab' + str(i)
            self.tab_list.append(Tab(self.tabWidget, Worker(name)))
            self.tabWidget.addTab(self.tab_list[-1], name)

    # Do the processing
    def process(self):
        for tab in self.tab_list:
            tab.start_signal_emit()
        return

if __name__ == "__main__":
    app = QtGui.QApplication([])
    win = MainWindow()
    win.show()
    sys.exit(app.exec_())
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感谢所有的答案,我感谢每个人在描述他们认为是解决方案的想法时所处的细节,但不幸的是我还没有能够执行这些类型的过程,这些过程对他们所属的对象进行操作同时在GUI上显示对象的属性.
但是,我从这篇文章中学到了不少的东西,这让我意识到我目前所拥有的线程版本是挂起GUI,因为GUI更新功能太大而且处理太多.

所以,我采用了QTimer()我的多线程版本的方法,它表现得更好!我建议任何面临类似问题的人至少尝试类似的事情.

我不知道这种解决GUI更新问题的方法,它现在是我面临的问题的伪或临时修复.

val*_*ynd 7

GUI应用程序非常适合测试内容,因为它很容易产生新任务并可视化正在发生的事情,因此我编写了一个小示例应用程序(屏幕截图,代码如下),因为我确实想要为自己学习它.

起初,我采用了与你类似的方法,试图实现消费者/生产者模式,并且我在背景流程中做了无休止的循环,等待新的工作,并为自己来回处理来回沟通.然后我发现了Pool接口,然后我可以用几行代替所有那些隐藏的代码.您只需要一个池和几个回调:

#!/usr/bin/env python3
import multiprocessing, time, random, sys
from PySide.QtCore import * # equivalent: from PyQt4.QtCore import *
from PySide.QtGui import *   # equivalent: from PyQt4.QtGui import *

def compute(num):
    print("worker() started at %d" % num)
    random_number = random.randint(1, 6)
    if random_number in (2, 4, 6):
        raise Exception('Random Exception in _%d' % num)
    time.sleep(random_number)
    return num

class MainWindow(QMainWindow):
    def __init__(self):
        QMainWindow.__init__(self)
        self.toolBar = self.addToolBar("Toolbar")
        self.toolBar.addAction(QAction('Add Task', self, triggered=self.addTask))
        self.list = QListWidget()
        self.setCentralWidget(self.list)

        # Pool of Background Processes
        self.pool = multiprocessing.Pool(processes=4)

    def addTask(self):
        num_row = self.list.count()
        self.pool.apply_async(func=compute, args=(num_row,), callback=self.receiveResult,
                              error_callback=self.receiveException)
        item = QListWidgetItem("item %d" % num_row)
        item.setForeground(Qt.gray)
        self.list.addItem(item)

    def receiveResult(self, result):
        assert isinstance(result, int)
        print("end_work(), where result is %s" % result)
        self.list.item(result).setForeground(Qt.darkGreen)

    def receiveException(self, exception):
        error = str(exception)
        _pos = error.find('_') + 1
        num_row = int(error[_pos:])
        item = self.list.item(num_row)
        item.setForeground(Qt.darkRed)
        item.setText(item.text() + ' Retry...')
        self.pool.apply_async(func=compute, args=(num_row,), callback=self.receiveResult,
                              error_callback=self.receiveException)

if __name__ == '__main__':
    app = QApplication(sys.argv)
    main_window = MainWindow()
    main_window.show()
    sys.exit(app.exec_())
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编辑:我做了另一个使用QTimer而不是回调的示例,定期检查队列中的条目,更新QProgressBar:

#!/usr/bin/env python3
import multiprocessing, multiprocessing.pool, time, random, sys
from PySide.QtCore import *
from PySide.QtGui import *

def compute(num_row):
    print("worker started at %d" % num_row)
    random_number = random.randint(1, 10)
    for second in range(random_number):
        progress = float(second) / float(random_number) * 100
        compute.queue.put((num_row, progress,))
        time.sleep(1)
    compute.queue.put((num_row, 100))

def pool_init(queue):
    # see http://stackoverflow.com/a/3843313/852994
    compute.queue = queue

class MainWindow(QMainWindow):
    def __init__(self):
        QMainWindow.__init__(self)
        self.toolBar = self.addToolBar("Toolbar")
        self.toolBar.addAction(QAction('Add Task', self, triggered=self.addTask))
        self.table = QTableWidget()
        self.table.verticalHeader().hide()
        self.table.setColumnCount(2)
        self.setCentralWidget(self.table)

        # Pool of Background Processes
        self.queue = multiprocessing.Queue()
        self.pool = multiprocessing.Pool(processes=4, initializer=pool_init, initargs=(self.queue,))

        # Check for progress periodically
        self.timer = QTimer()
        self.timer.timeout.connect(self.updateProgress)
        self.timer.start(2000)

    def addTask(self):
        num_row = self.table.rowCount()
        self.pool.apply_async(func=compute, args=(num_row,))
        label = QLabel("Queued")
        bar = QProgressBar()
        bar.setValue(0)
        self.table.setRowCount(num_row + 1)
        self.table.setCellWidget(num_row, 0, label)
        self.table.setCellWidget(num_row, 1, bar)

    def updateProgress(self):
        if self.queue.empty(): return
        num_row, progress = self.queue.get() # unpack
        print("received progress of %s at %s" % (progress, num_row))
        label = self.table.cellWidget(num_row, 0)
        bar = self.table.cellWidget(num_row, 1)
        bar.setValue(progress)
        if progress == 100:
            label.setText('Finished')
        elif label.text() == 'Queued':
            label.setText('Downloading')
        self.updateProgress() # recursion

if __name__ == '__main__':
    app = QApplication(sys.argv)
    main_window = MainWindow()
    main_window.show()
    sys.exit(app.exec_())
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