我有一个WinForms项目,如果用户想要一个调试控制台,我会分配一个控制台AllocConsole().
所有控制台输出都正常工作,目标架构设置为"任何CPU",但当我将其更改为"x86"时,它不输出任何内容(Console.Read()仍然按预期工作).如果我直接打开EXE,则输出有效.看起来Visual Studio将其重定向到它自己的"输出"窗口.
我也试过这个答案,但它没有用,我也尝试过Console.SetOut(GetStdHandle(-11)),但也没用.
将目标体系结构设置为"任何CPU"对我来说是没有选择的.
所以这是我的两个问题:
小智 34
启用"启用本机代码调试"时,来自crated with的控制台的输出AllocConsole将重定向到调试输出窗口.
这只发生在x86而不是AnyCPU的原因是因为你只能在x86应用程序中调试本机代码.
请注意,只有使用创建的控制台才会出现此问题AllocConsole.控制台应用程序的输出未重定向.
编辑:控制台不输出文本的另一个原因是您在调用之前写入控制台AllocConsole.
无论原因如何,如果重定向,此代码将恢复输出,并在控制台无效时重新打开控制台.它使用幻数7,这是stdout通常等于的句柄.
using System;
using System.IO;
using System.Runtime.InteropServices;
public static class ConsoleHelper
{
public static void CreateConsole()
{
AllocConsole();
// stdout's handle seems to always be equal to 7
IntPtr defaultStdout = new IntPtr(7);
IntPtr currentStdout = GetStdHandle(StdOutputHandle);
if (currentStdout != defaultStdout)
// reset stdout
SetStdHandle(StdOutputHandle, defaultStdout);
// reopen stdout
TextWriter writer = new StreamWriter(Console.OpenStandardOutput())
{ AutoFlush = true };
Console.SetOut(writer);
}
// P/Invoke required:
private const UInt32 StdOutputHandle = 0xFFFFFFF5;
[DllImport("kernel32.dll")]
private static extern IntPtr GetStdHandle(UInt32 nStdHandle);
[DllImport("kernel32.dll")]
private static extern void SetStdHandle(UInt32 nStdHandle, IntPtr handle);
[DllImport("kernel32")]
static extern bool AllocConsole();
}
Run Code Online (Sandbox Code Playgroud)
请参阅如何检测Console.In(stdin)是否已重定向?用于检测控制台句柄是否已重定向的另一种方法.
Pav*_*o K 13
对于VS2017和Windows 10,我之前的答案都没有得到很好的解决(例如,如果在调试模式下启动应用程序,它们就失败了).
您可以在下面找到一些增强的代码.想法是一样的,但魔术数字被删除(Ceztko已经提到过),并且\ out流中的所有必要条件都被初始化.
如果创建一个新控制台(alwaysCreateNewConsole = true),此代码适用于我.
附加到父进程的控制台(alwaysCreateNewConsole = false)有几个缺点.例如,我无法完全模仿从cmd启动的控制台应用程序的行为.而且我不确定它是否可行.
最重要的是:在修改Console类之后,我重新考虑了使用Console类和手动创建的控制台的一般想法.对于大多数情况来说,它(我希望)效果很好,但将来会带来很多痛苦.
static class WinConsole
{
static public void Initialize(bool alwaysCreateNewConsole = true)
{
bool consoleAttached = true;
if (alwaysCreateNewConsole
|| (AttachConsole(ATTACH_PARRENT) == 0
&& Marshal.GetLastWin32Error() != ERROR_ACCESS_DENIED))
{
consoleAttached = AllocConsole() != 0;
}
if (consoleAttached)
{
InitializeOutStream();
InitializeInStream();
}
}
private static void InitializeOutStream()
{
var fs = CreateFileStream("CONOUT$", GENERIC_WRITE, FILE_SHARE_WRITE, FileAccess.Write);
if (fs != null)
{
var writer = new StreamWriter(fs) { AutoFlush = true };
Console.SetOut(writer);
Console.SetError(writer);
}
}
private static void InitializeInStream()
{
var fs = CreateFileStream("CONIN$", GENERIC_READ, FILE_SHARE_READ, FileAccess.Read);
if (fs != null)
{
Console.SetIn(new StreamReader(fs));
}
}
private static FileStream CreateFileStream(string name, uint win32DesiredAccess, uint win32ShareMode,
FileAccess dotNetFileAccess)
{
var file = new SafeFileHandle(CreateFileW(name, win32DesiredAccess, win32ShareMode, IntPtr.Zero, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, IntPtr.Zero), true);
if (!file.IsInvalid)
{
var fs = new FileStream(file, dotNetFileAccess);
return fs;
}
return null;
}
#region Win API Functions and Constants
[DllImport("kernel32.dll",
EntryPoint = "AllocConsole",
SetLastError = true,
CharSet = CharSet.Auto,
CallingConvention = CallingConvention.StdCall)]
private static extern int AllocConsole();
[DllImport("kernel32.dll",
EntryPoint = "AttachConsole",
SetLastError = true,
CharSet = CharSet.Auto,
CallingConvention = CallingConvention.StdCall)]
private static extern UInt32 AttachConsole(UInt32 dwProcessId);
[DllImport("kernel32.dll",
EntryPoint = "CreateFileW",
SetLastError = true,
CharSet = CharSet.Auto,
CallingConvention = CallingConvention.StdCall)]
private static extern IntPtr CreateFileW(
string lpFileName,
UInt32 dwDesiredAccess,
UInt32 dwShareMode,
IntPtr lpSecurityAttributes,
UInt32 dwCreationDisposition,
UInt32 dwFlagsAndAttributes,
IntPtr hTemplateFile
);
private const UInt32 GENERIC_WRITE = 0x40000000;
private const UInt32 GENERIC_READ = 0x80000000;
private const UInt32 FILE_SHARE_READ = 0x00000001;
private const UInt32 FILE_SHARE_WRITE = 0x00000002;
private const UInt32 OPEN_EXISTING = 0x00000003;
private const UInt32 FILE_ATTRIBUTE_NORMAL = 0x80;
private const UInt32 ERROR_ACCESS_DENIED = 5;
private const UInt32 ATTACH_PARRENT = 0xFFFFFFFF;
#endregion
}
Run Code Online (Sandbox Code Playgroud)
我也遇到了这个问题。每次我尝试调试我的应用程序时,控制台都是空白的。奇怪的是,在没有调试器的情况下启动 exe 工作得很好。
我发现我必须Enable the Visual Studio hosting process从项目的Debug菜单中进行。
斯蒂芬是正确的,确实Enable native code debugging将控制台重定向到输出窗口。但是,无论本机代码调试设置如何,在启用 Visual Studio 托管进程之前,我在这两个位置都绝对看不到任何输出。
这可能是仅禁用本机代码调试无法解决您的问题的原因。
以下是我在vs 2015中为我工作的,其他人都没有做过其他答案:
来源:https://social.msdn.microsoft.com/profile/dmitri567/?ws = usercard-mini
using System;
using System.Windows.Forms;
using System.Text;
using System.IO;
using System.Runtime.InteropServices;
using Microsoft.Win32.SafeHandles;
namespace WindowsApplication
{
static class Program
{
[DllImport("kernel32.dll",
EntryPoint = "GetStdHandle",
SetLastError = true,
CharSet = CharSet.Auto,
CallingConvention = CallingConvention.StdCall)]
private static extern IntPtr GetStdHandle(int nStdHandle);
[DllImport("kernel32.dll",
EntryPoint = "AllocConsole",
SetLastError = true,
CharSet = CharSet.Auto,
CallingConvention = CallingConvention.StdCall)]
private static extern int AllocConsole();
private const int STD_OUTPUT_HANDLE = -11;
private const int MY_CODE_PAGE = 437;
static void Main(string[] args)
{
Console.WriteLine("This text you can see in debug output window.");
AllocConsole();
IntPtr stdHandle=GetStdHandle(STD_OUTPUT_HANDLE);
SafeFileHandle safeFileHandle = new SafeFileHandle(stdHandle, true);
FileStream fileStream = new FileStream(safeFileHandle, FileAccess.Write);
Encoding encoding = System.Text.Encoding.GetEncoding(MY_CODE_PAGE);
StreamWriter standardOutput = new StreamWriter(fileStream, encoding);
standardOutput.AutoFlush = true;
Console.SetOut(standardOutput);
Console.WriteLine("This text you can see in console window.");
MessageBox.Show("Now I'm happy!");
}
}
}
Run Code Online (Sandbox Code Playgroud)