新的PayPal iOS SDK(测试版) - 无法连接到沙盒

TMa*_*Man 3 cocoa-touch paypal paypal-sandbox

我已将新的PayPal iOS SDK集成到我的应用程序中.参考可以在这里找到.新的SDK非常容易设置,它允许您在3种不同的环境中工作1.)PayPalEnvrionmentNoNetwork 2.)PayPalEnvironmentSandBox和3)没有环境意味着进入他们的实时服务器.一切都适用于NoNetwork环境,显然是因为它使用模拟虚拟数据,而不必访问任何服务器.当我尝试切换到SandBox环境时,PayPal无法连接到服务器,我收到以下错误:

  We're Sorry
  There was a problem communicating with the PayPal servers. [Cancel][Try Again]
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我不确定这是我身边还是他们的问题.以下是配置:

 #define kPayPalClientId @"AbRN_BAV7YMsvde9KUFPsbSC_72NA9swMcY-j0QZL629lXrjSc9CNwfFn8Ac"
 #define kPayPalReceiverEmail @"The email I use to login into PayPal"


- (IBAction)pay {
   PayPalPayment *payment = [[PayPalPayment alloc] init];
   payment.amount = [[NSDecimalNumber alloc] initWithString:@"14.99"];
   payment.currencyCode = @"USD";
   payment.shortDescription = @"Testing.";

   if (!payment.processable) {
    // This particular payment will always be processable. If, for
    // example, the amount was negative or the shortDescription was
    // empty, this payment wouldn't be processable, and you'd want
    // to handle that here.
   }

   // Any customer identifier that you have will work here. Do NOT use a device- or
   // hardware-based identifier.
   NSString *customerId = nil;

   // Set the environment:
   // - For live charges, use PayPalEnvironmentProduction (default).
   // - To use the PayPal sandbox, use PayPalEnvironmentSandbox.
   // - For testing, use PayPalEnvironmentNoNetwork.
   [PayPalPaymentViewController setEnvironment:self.environment];

   PayPalPaymentViewController *paymentViewController = [[PayPalPaymentViewController alloc] initWithClientId:kPayPalClientId
                                                                                             receiverEmail:kPayPalReceiverEmail
                                                                                                   payerId:customerId
                                                                                                   payment:payment
                                                                                                  delegate:self]; 
   paymentViewController.hideCreditCardButton = NO;

   [self presentViewController:paymentViewController animated:YES completion:nil];

}
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FIX:最后我想出了问题,你需要在视图加载后添加它.我根本没有这个.

  [PayPalPaymentViewController prepareForPaymentUsingClientId:kPayPalClientId];
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小智 5

正如我的同事在评论中所确定的那样,问题是PayPal iOS SDK中的一个错误,而不是代码中的错误.我们已经修复了1.0.4版(.tgz)中的问题.

使用更新的库,您的代码现在应该按预期工作; 该prepareForPaymentUsingClientId:呼叫应始终是可选的(虽然仍然推荐).

再次感谢!