我有个圈子.圈内是一个点.我有一个起源于此点的向量.我想知道这个向量相交的圆上的哪个点.这是一张图:
http://n4te.com/temp/circle.png http://n4te.com/temp/circle.png
红点是我想要确定的点.
我知道这些东西:圆的中心,矢量的原点和矢量的方向.
我知道这是基本的东西,但我仍然遇到麻烦.大多数谷歌搜索引发了我的线圈碰撞,这是相关但不完全相同的.感谢您的任何帮助,您可以提供!
Ant*_*hyy 13
O — center of circle (vector)
r — its radius (scalar)
A — origin of ray (vector)
k — direction of ray (vector)
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解决(A + kt - O)² = r²标量t,选择正根,这A + kt是你的观点.
进一步说明:
.是点积,²对于向量是向量与自身的点积.展开LHS
(A + kt - O)² = (A - O)² + 2(k.(A - O))t + k²t².
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二次方是k²t² + 2(k.(A - O))t + (A - O)² - r² = 0.就你的变量而言,这就变成了(rayVX² + rayVY²)t² + 2(rayVX(rayX - circleX) + rayVY(rayY - circleY))t + (rayX - circleX)² + (rayY - circleY)² - r² = 0.
非常感谢Anton Tykhyy的详细解答.这是生成的Java代码:
float xDiff = rayX - circleX;
float yDiff = rayY - circleY;
float a = rayVX * rayVX + rayVY * rayVY;
float b = 2 * (rayVX * (rayX - circleX) + rayVY * (rayY - circleY));
float c = xDiff * xDiff + yDiff * yDiff - r * r;
float disc = b * b - 4 * a * c;
if (disc >= 0) {
float t = (-b + (float)Math.sqrt(disc)) / (2 * a);
float x = rayX + rayVX * t;
float y = rayY + rayVY * t;
// Do something with point.
}
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