Bas*_*mer 22 android aac audiorecord openmax mediacodec
我使用MediaCodecAndroid SDK提供的类,因为API级别16与OMX.SEC.aac.enc编码器一起将音频编码为文件.我从AudioRecord课堂上得到了音频输入.我的AudioRecord类实例配置如下:
bufferSize = AudioRecord.getMinBufferSize(44100, AudioFormat.CHANNEL_IN_STEREO, AudioFormat.ENCODING_PCM_16BIT);
recorder = new AudioRecord(MediaRecorder.AudioSource.MIC, 44100, AudioFormat.CHANNEL_IN_STEREO, AudioFormat.ENCODING_DEFAULT, bufferSize);
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我能够从AudioRecord实例播放原始数据,因此问题不在那里.
我将AudioRecord实例的输出写入ByteBuffer实例并将其传递给编码器的可用输入缓冲区.编码器的输出被写入SD卡上的文件.
这些是我的MediaCodec实例的配置参数:
codec = MediaCodec.createEncoderByType("audio/mp4a-latm");
MediaFormat format = new MediaFormat();
format.setString(MediaFormat.KEY_MIME, "audio/mp4a-latm");
format.setInteger(MediaFormat.KEY_BIT_RATE, 64 * 1024);
format.setInteger(MediaFormat.KEY_CHANNEL_COUNT, 2);
format.setInteger(MediaFormat.KEY_SAMPLE_RATE, 44100);
format.setInteger(MediaFormat.KEY_AAC_PROFILE, MediaCodecInfo.CodecProfileLevel.AACObjectHE);
codec.configure(format, null, null, MediaCodec.CONFIGURE_FLAG_ENCODE);
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VLC告诉我,我的aac文件中没有流.该命令FFMPEG -i @filename@给出了以下错误:处理输入时找到无效数据.我测试过的所有媒体播放器都无法播放我的文件.
为什么我无法播放我的文件?我没有收到OpenMAX错误,LogCat应用程序在编码时不会崩溃.我写了一个视频编码器,它的工作原理与之相同.
这是将数据从AudioRecord实例读取到缓冲区的代码:
new Thread() {
public void run() {
ByteBuffer byteBuffer = ByteBuffer.allocateDirect(bufferSize);
int read = 0;
while (isRecording) {
read = recorder.read(byteBuffer, bufferSize);
if(AudioRecord.ERROR_INVALID_OPERATION != read){
encoder.add(byteBuffer);
}
}
recorder.stop();
}
}.start();
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我的编码器添加的函数将一个缓冲区的内容复制到另一个缓冲区:
public void add(ByteBuffer input) {
if (!isRunning)
return;
if (tmpInputBuffer == null)
tmpInputBuffer = ByteBuffer.allocate(input.capacity());
if (!tmpBufferClear)
Log.e("audio encoder", "deadline missed"); //TODO lower bit rate
synchronized (tmpInputBuffer) {
tmpInputBuffer.clear();
tmpInputBuffer.put(input);
tmpInputBuffer.notifyAll();
Log.d("audio encoder", "pushed data into tmpInputBuffer");
}
}
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以下代码用于占用编码器的输入缓冲区:
new Thread() {
public void run() {
while (isRunning) {
if (tmpInputBuffer == null)
continue;
synchronized (tmpInputBuffer) {
if (tmpBufferClear) {
try {
Log.d("audio encoder", "falling asleep");
tmpInputBuffer.wait(); //wait when no input is available
}
catch (InterruptedException e) {
e.printStackTrace();
}
}
ByteBuffer[] inputBuffers = codec.getInputBuffers();
int inputBufferIndex;
do
inputBufferIndex = codec.dequeueInputBuffer(-1);
while (inputBufferIndex < 0);
ByteBuffer inputBuffer = inputBuffers[inputBufferIndex];
inputBuffer.clear();
Log.d("input buffer size", String.valueOf(inputBuffer.capacity()));
Log.d("tmp input buffer size", String.valueOf(tmpInputBuffer.capacity()));
inputBuffer.put(tmpInputBuffer.array());
tmpInputBuffer.clear();
codec.queueInputBuffer(inputBufferIndex, 0, tmpInputBuffer.capacity(), 0, 0);
tmpBufferClear = true;
Log.d("audio encoder", "added to input buffer");
}
}
}
}.start();
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我将编码器的输出写入本地文件,如下所示:
new Thread() {
public void run() {
while (isRunning) {
ByteBuffer[] outputBuffers = codec.getOutputBuffers();
MediaCodec.BufferInfo bufferInfo = new MediaCodec.BufferInfo();
int outputBufferIndex = codec.dequeueOutputBuffer(bufferInfo, -1);
while (outputBufferIndex >= 0) {
ByteBuffer outputBuffer = outputBuffers[outputBufferIndex];
byte[] outData = new byte[bufferInfo.size];
outputBuffer.get(outData);
try {
fileWriter.write(outData, 0, outData.length);
}
catch (IOException e) {
e.printStackTrace();
}
codec.releaseOutputBuffer(outputBufferIndex, false);
outputBufferIndex = codec.dequeueOutputBuffer(bufferInfo, 0);
Log.d("audio encoder", "removed from output buffer");
}
}
codec.stop();
try {
fileWriter.close();
}
catch (IOException e) {
e.printStackTrace();
}
}
}.start();
tmpBufferClear = true;
Log.d("audio encoder", "added to input buffer");
}
}
}
}.start();
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