ned*_*uod 13 .net c# wpf concurrency multithreading
注意:如果您需要完整的源代码,此问题中的代码是deSleeper的一部分.
我想要的命令之一是异步操作的烘焙设计.我希望在执行命令时按下按钮以禁用,并在完成时返回.我希望在ThreadPool工作项中执行实际工作.最后,我想要一种方法来处理异步处理过程中发生的任何错误.
我的解决方案是AsyncCommand:
public abstract class AsyncCommand : ICommand
{
public event EventHandler CanExecuteChanged;
public event EventHandler ExecutionStarting;
public event EventHandler<AsyncCommandCompleteEventArgs> ExecutionComplete;
public abstract string Text { get; }
private bool _isExecuting;
public bool IsExecuting
{
get { return _isExecuting; }
private set
{
_isExecuting = value;
if (CanExecuteChanged != null)
CanExecuteChanged(this, EventArgs.Empty);
}
}
protected abstract void OnExecute(object parameter);
public void Execute(object parameter)
{
try
{
IsExecuting = true;
if (ExecutionStarting != null)
ExecutionStarting(this, EventArgs.Empty);
var dispatcher = Dispatcher.CurrentDispatcher;
ThreadPool.QueueUserWorkItem(
obj =>
{
try
{
OnExecute(parameter);
if (ExecutionComplete != null)
dispatcher.Invoke(DispatcherPriority.Normal,
ExecutionComplete, this,
new AsyncCommandCompleteEventArgs(null));
}
catch (Exception ex)
{
if (ExecutionComplete != null)
dispatcher.Invoke(DispatcherPriority.Normal,
ExecutionComplete, this,
new AsyncCommandCompleteEventArgs(ex));
}
finally
{
dispatcher.Invoke(DispatcherPriority.Normal,
new Action(() => IsExecuting = false));
}
});
}
catch (Exception ex)
{
IsExecuting = false;
if (ExecutionComplete != null)
ExecutionComplete(this, new AsyncCommandCompleteEventArgs(ex));
}
}
public virtual bool CanExecute(object parameter)
{
return !IsExecuting;
}
}
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所以问题是:这一切都是必要的吗?我注意到内置异步支持数据绑定,为什么不执行命令呢?也许它与参数问题有关,这是我的下一个问题.
我已经能够改进原始示例,并为遇到类似情况的其他人提供一些建议。
首先,考虑BackgroundWorker是否能满足需求。我仍然经常使用AsyncCommand来获得自动禁用功能,但如果很多事情可以用BackgroundWorker完成。
但是通过包装 BackgroundWorker,AsyncCommand 提供了具有异步行为的类似命令的功能(我还有一篇关于此主题的博客文章)
public abstract class AsyncCommand : ICommand
{
public event EventHandler CanExecuteChanged;
public event EventHandler RunWorkerStarting;
public event RunWorkerCompletedEventHandler RunWorkerCompleted;
public abstract string Text { get; }
private bool _isExecuting;
public bool IsExecuting
{
get { return _isExecuting; }
private set
{
_isExecuting = value;
if (CanExecuteChanged != null)
CanExecuteChanged(this, EventArgs.Empty);
}
}
protected abstract void OnExecute(object parameter);
public void Execute(object parameter)
{
try
{
onRunWorkerStarting();
var worker = new BackgroundWorker();
worker.DoWork += ((sender, e) => OnExecute(e.Argument));
worker.RunWorkerCompleted += ((sender, e) => onRunWorkerCompleted(e));
worker.RunWorkerAsync(parameter);
}
catch (Exception ex)
{
onRunWorkerCompleted(new RunWorkerCompletedEventArgs(null, ex, true));
}
}
private void onRunWorkerStarting()
{
IsExecuting = true;
if (RunWorkerStarting != null)
RunWorkerStarting(this, EventArgs.Empty);
}
private void onRunWorkerCompleted(RunWorkerCompletedEventArgs e)
{
IsExecuting = false;
if (RunWorkerCompleted != null)
RunWorkerCompleted(this, e);
}
public virtual bool CanExecute(object parameter)
{
return !IsExecuting;
}
}
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