nul*_*ter 3 java user-interface java-2d erase graphics2d
我正在制作一个具有绘图板的应用程序,您可以在其中使用鼠标进行绘制,它会绘制在 BUfferedImage 中的标签之上。我现在正在尝试实现的是橡皮擦,问题是我找不到任何帮助将橡皮擦制作为 clearRect() 到 alpha 背景。(我无法定义颜色背景,因为用户可以将背景更改为他想要的任何图像)。总结:
以下是我的 DrawBoard 类,其中包含要绘制的所有内容。
public class DrawBoard extends JPanel implements MouseListener, MouseMotionListener{
public JLabel status;
private JLabel imgLabel; // this is where the drawing happens
public Point pstart, pfinish;
private List<Point> points = new ArrayList<Point>();
private List<BufferedImage> lines = new ArrayList<BufferedImage>();
private static final int BI_WIDTH = 1024;
private static final int BI_HEIGHT = 800;
private static int STROKESIZE = 7;
private BufferedImage bImage = new BufferedImage(BI_WIDTH, BI_HEIGHT,
BufferedImage.TYPE_INT_ARGB);
public Color currentColor;
public static boolean eraser = false;
private int xX1, yY1;
public DrawBoard(){
Graphics2D g2d = bImage.createGraphics();
g2d.dispose();
Dimension size = getPreferredSize();
size.setSize(1024,800); //w, h
setPreferredSize(size);
//status = new JLabel("default");
//add(status, BorderLayout.SOUTH);
addMouseListener(this);
addMouseMotionListener(this);
imgLabel = new JLabel(new ImageIcon(bImage)) {
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
paintInLabel(g);
}
};
imgLabel.setOpaque(false);
setOpaque(false);
add(imgLabel, BorderLayout.CENTER);
}
private void paintInLabel(Graphics g) {
Graphics2D g2d = (Graphics2D) g;
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING,RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setColor(getColor()); // this colour is when mouse is pressed
g2d.setStroke(new BasicStroke(STROKESIZE));
if (points.size() < 2) {
return;
}
for (int i = 1; i < points.size(); i++) {
int x1 = points.get(i - 1).x;
int y1 = points.get(i - 1).y;
int x2 = points.get(i).x;
int y2 = points.get(i).y;
g2d.drawLine(x1, y1, x2, y2);
}
}
@Override
public void mouseExited(MouseEvent e){
}
@Override
public void mouseEntered(MouseEvent e){
}
@Override
public void mouseMoved(MouseEvent e){
}
// Where the drawing happens
@Override
public void mousePressed(MouseEvent e) {
//status.setText("you pressed down the mouse");
xX1 = e.getX();
yY1 = e.getY();
points.add(e.getPoint());
}
@Override
public void mouseDragged(MouseEvent e) {
//status.setText("you draged the mouse");
points.add(e.getPoint());
imgLabel.repaint();
}
@Override
public void mouseReleased(MouseEvent e) {
//status.setText("you release the mouse click");
Graphics2D g2d = bImage.createGraphics();
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING,RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setColor(getColor()); // this is the final colour
g2d.setStroke(new BasicStroke(STROKESIZE));
if (points.size() >= 2) {
for (int i = 1; i < points.size(); i++) {
int x1 = points.get(i - 1).x;
int y1 = points.get(i - 1).y;
int x2 = points.get(i).x;
int y2 = points.get(i).y;
g2d.drawLine(x1, y1, x2, y2);
}
}
g2d.dispose();
points.clear();
imgLabel.repaint();
}
// End of where the drawing happens
public void clearDrawBoard() {
}
private Color getColor() {
return ColourToolbar.selectedColor;
}
private void setColor(Color col){
this.currentColor = col;
}
@Override
public void mouseClicked(MouseEvent e) {
//throw new UnsupportedOperationException("Not supported yet.");
}
}
Run Code Online (Sandbox Code Playgroud)
在绘制矩形之前,您应该为 Graphics2D 设置自定义 Composite,特别是AlphaComposite.Clear。完成后不要忘记将合成重置为默认值 (SRC_OVER),因为将重复使用相同的 Graphics 对象来绘制其他组件。
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