LE *_*ANG 1 uibutton ibaction ios
我创建2个UIButton(不同的标签)并连接到1个动作但是当同时按下时,它会以小延迟触发2个动作.
- (IBAction)keysPress:(UIButton *)sender {
UIButton *butOne = (UIButton *)[sender viewWithTag:0];
UIButton *butTwo = (UIButton *)[sender viewWithTag:1];
NSLog(@"BUT 1: %@ || BUT 2: %@",butOne, butTwo);
}
Run Code Online (Sandbox Code Playgroud)
记录总是2次:
2013-02-19 09:37:40.933 TestActions[1107:c07] BUT 1: <UIButtonLabel: 0xca4d450; frame = (65 67; 9 19); text = 'â'; clipsToBounds = YES; opaque = NO; userInteractionEnabled = NO; layer = <CALayer: 0xca4d4c0>> || BUT 2: <UIRoundedRectButton: 0xca4d310; frame = (161 164; 139 153); opaque = NO; autoresize = RM+BM; tag = 1; layer = <CALayer: 0xca4d270>>
2013-02-19 09:37:40.935 TestActions[1107:c07] BUT 1: <UIRoundedRectButton: 0xca4c5c0; frame = (20 164; 135 153); opaque = NO; autoresize = RM+BM; layer = <CALayer: 0xca4c6b0>> || BUT 2: (null)
Run Code Online (Sandbox Code Playgroud)
如何控制这种情况?2节,1次动作 - 开火1次.
你好像不明白它sender是什么.发件人是触发事件的按钮,您可以根据它来编程.
您需要保存对按钮的引用,然后在输入函数时将它们与发送方进行比较.
@property (nonatomic, weak) IBOutlet UIButton *butOne;
@property (nonatomic, weak) IBOutlet UIButton *butTwo;
-(IBAction)keysPress:(UIButton *)sender {
if(sender == [self butOne]) {
//Do button one actions
}
if(sender == [self butTwo]) {
//Do button two actions
}
}
Run Code Online (Sandbox Code Playgroud)
如果您不想保留引用并使用这些viewWithTag内容,我真的不会建议它,但如果您这样做,您可以:
- (IBAction)keysPress:(UIButton *)sender {
UIButton *butOne = (UIButton *)[self viewWithTag:1];
UIButton *butTwo = (UIButton *)[self viewWithTag:2];
if(sender == butOne) {
//Do button one actions
}
if(sender == butTwo) {
//Do button two actions
}
}
Run Code Online (Sandbox Code Playgroud)
| 归档时间: |
|
| 查看次数: |
143 次 |
| 最近记录: |