Sor*_*ati -1 c# c++ pinvoke marshalling
我有两个几乎相同代码的例子.我可以从C#中检索一个数据,但我没有为另一个人提供正确的数据.他们来了:
效果很好
C++部分:
__declspec(dllexport) void** enumerateDevices(int *dIsize){
Array<DeviceInfo> dIArray;
Framewoek::enumerateDevices(&dIArray);
*dIsize = dIArray.getSize();
DeviceInfo dP[255];
for (int i = 0; i < dIArray.getSize(); i++)
dP[i] = dIArray[i];
void* p = dP;
return &p;
}
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C#部分:
[DllImport("Wrapper.dll")]
static extern IntPtr enumerateDevices(out int devicesSize);
public static DeviceInfo[] EnumerateDevices()
{
int devicesSize;
IntPtr arrayPointer = enumerateDevices(out devicesSize);
IntPtr[] array = new IntPtr[devicesSize];
Marshal.Copy(arrayPointer, array, 0, devicesSize);
DeviceInfo[] arrayObjects = new DeviceInfo[devicesSize];
for (int i = 0; i < devicesSize; i++)
arrayObjects[i] = new DeviceInfo(array[i]);
return arrayObjects;
}
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不要按预期工作
C++部分:
__declspec(dllexport) void** SensorInfo_getSupportedVideoModes(SensorInfo* si, int *dIsize){
const Array<VideoMode>& dIArray = si->getSupportedVideoModes();
*dIsize = dIArray.getSize();
VideoMode dP[255];
for (int i = 0; i < dIArray.getSize(); i++)
dP[i] = dIArray[i];
void* p = dP;
return &p;
}
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C#部分:
[DllImport("Wrapper.dll")]
static extern IntPtr SensorInfo_getSupportedVideoModes(IntPtr objectHandler, out int arraySize);
public VideoMode[] getSupportedVideoModes()
{
int arraySize;
IntPtr arrayPointer = SensorInfo_getSupportedVideoModes(this.Handle, out arraySize);
IntPtr[] array = new IntPtr[arraySize];
Marshal.Copy(arrayPointer, array, 0, arraySize);
VideoMode[] arrayObjects = new VideoMode[arraySize];
for (int i = 0; i < arraySize; i++)
arrayObjects[i] = new VideoMode(array[i]);
return arrayObjects;
}
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如你所见,我只想要对象的指针.但第二个例子给了我无效的指针.我不知道为什么.这是一个很大的库,我试图创建一个.net包装器,除了这个功能,一切都很好.
注意:Array <>是一个模板类,包含两个字段,大小和数组以及几个方法.
*编辑:我知道这是一个局部变量(甚至VS给我警告),但为什么第一个工作呢?!
*编辑2:
我使用@JefferyThomas答案解决了第二个问题.它现在看起来像这样并没有问题:C++方面:
__declspec(dllexport) void* SensorInfo_getSupportedVideoModes(SensorInfo* si, int *dIsize){
const Array<VideoMode>& dIArray = si->getSupportedVideoModes();
*dIsize = dIArray.getSize();
VideoMode** dP = new VideoMode*[255];
for (int i = 0; i < dIArray.getSize(); i++)
dP[i] = const_cast<VideoMode*>(&(dIArray[i]));
return dP;
}
__declspec(dllexport) void SensorInfo_destroyVideoModesArray(VideoMode** dP){
delete[] dP;
}
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目前我在改变我的第一个功能时遇到了问题,就像@JefferyThomas建议的那样.我们来看看代码然后我会告诉你问题在哪里.C++方面:
__declspec(dllexport) void** Framework_enumerateDevices(int *dIsize){
Array<DeviceInfo> dIArray;
Framework::enumerateDevices(&dIArray);
*dIsize = dIArray.getSize();
DeviceInfo* dP = new DeviceInfo[255];
for (int i = 0; i < dIArray.getSize(); i++)
dP[i] = dIArray[i];
void** p = new void*;
*p = dP;
return p;
}
__declspec(dllexport) void Framework_destroyDevicesArray(void **p){
DeviceInfo *dP = (DeviceInfo *)*p;
//delete [] dP;
delete p;
}
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C#侧:
[DllImport("Wrapper.dll")]
static extern IntPtr Framework_enumerateDevices(out int devicesSize);
[DllImport("Wrapper.dll")]
static extern IntPtr Framework_destroyDevicesArray(IntPtr arrayPointer);
public static DeviceInfo[] EnumerateDevices()
{
int devicesSize;
IntPtr arrayPointer = Framework_enumerateDevices(out devicesSize);
IntPtr[] array = new IntPtr[devicesSize];
Marshal.Copy(arrayPointer, array, 0, devicesSize);
DeviceInfo[] arrayObjects = new DeviceInfo[devicesSize];
for (int i = 0; i < devicesSize; i++)
arrayObjects[i] = new DeviceInfo(array[i]);
Framework_destroyDevicesArray(arrayPointer);
return arrayObjects;
}
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和问题:
目前我认为这是因为Array <>类处理和销毁所有东西.
编辑3:我找到了第一个问题的解决方案.谢谢杰夫让我正确的方向.
这里的问题是你返回一个堆栈变量.这是一个坏主意.
双方VideoMode dP[255];并DeviceInfo dP[255];当函数返回被摧毁.事实上,在第一种情况下,内存没有被覆盖,在第二种情况下,你不是那么幸运.
在过去,我已经从堆中分配并提供了第二个releaseXXXX方法来释放该内存.
__declspec(dllexport) void** enumerateDevices(int *dIsize){
Array<DeviceInfo> dIArray;
Framewoek::enumerateDevices(&dIArray);
*dIsize = dIArray.getSize();
DeviceInfo *dP = new DeviceInfo[255];
for (int i = 0; i < dIArray.getSize(); i++)
dP[i] = dIArray[i];
void** p = new void*;
*p = dP;
return p;
}
__declspec(dllexport) void releaseEnumerateDevices(void **p){
DeviceInfo *dP = (DeviceInfo *)*p;
delete [] dP;
delete p;
}
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C#
[DllImport("Wrapper.dll")]
static extern IntPtr enumerateDevices(out int devicesSize);
static extern void releaseEnumerateDevices(IntPtr arrayPointer);
public static DeviceInfo[] EnumerateDevices()
{
int devicesSize;
IntPtr arrayPointer = enumerateDevices(out devicesSize);
IntPtr[] array = new IntPtr[devicesSize];
Marshal.Copy(arrayPointer, array, 0, devicesSize);
DeviceInfo[] arrayObjects = new DeviceInfo[devicesSize];
for (int i = 0; i < devicesSize; i++)
arrayObjects[i] = new DeviceInfo(array[i]);
releaseEnumerateDevices(arrayPointer);
return arrayObjects;
}
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