Mic*_*ach 5 three.js raycasting
我正在尝试使用射线广播检测相交。我当前的问题是我不确定我的光线投射是否朝着想要的方向瞄准。所以我的一般问题是:有没有办法使射线广播可见?如果是这样:怎么做?这对我有很大帮助。
麦可
小智 6
这是显示您的 raycsters 的另一种方法:
scene.add(new THREE.ArrowHelper(raycaster.ray.direction, raycaster.ray.origin, 300, 0xff0000) );
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为什么不从原点到光线方向画一条线呢?
更具体地说(使用 r83):
// Draw a line from pointA in the given direction at distance 100
var pointA = new THREE.Vector3( 0, 0, 0 );
var direction = new THREE.Vector3( 10, 0, 0 );
direction.normalize();
var distance = 100; // at what distance to determine pointB
var pointB = new THREE.Vector3();
pointB.addVectors ( pointA, direction.multiplyScalar( distance ) );
var geometry = new THREE.Geometry();
geometry.vertices.push( pointA );
geometry.vertices.push( pointB );
var material = new THREE.LineBasicMaterial( { color : 0xff0000 } );
var line = new THREE.Line( geometry, material );
scene.add( line );
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Codepen 网址: https: //codepen.io/anon/pen/evNqGy
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