Raa*_*esh 2 c# 3d wpf animation storyboard
我有我的自定义 3D 模型类 (Model),它包含 Visual3D 元素和一个Storyboard(sb) 来保存与该模型相关的动画。我正在尝试使用 旋转 Visual3D 元素,Storyboard但不幸的是它不起作用。
这是代码片段
public void AnimationRotate(Model model, double duration, double startTime, RepeatBehavior behaviour)
{
//Rotate transform 3D
RotateTransform3D rotateTransform = new RotateTransform3D();
//assign transform to the model
model.Visual3D.Transform = Transform3DHelper.CombineTransform(model.Visual3D.Transform, rotateTransform);
//define the rotation axis
AxisAngleRotation3D rotateAxis = new AxisAngleRotation3D(new Vector3D(0, 0, 1), 180);
//create 3D rotation animation
Rotation3DAnimation rotateAnimation = new Rotation3DAnimation(rotateAxis, TimeSpan.FromSeconds(0.5));
//rotation behaviour
rotateAnimation.RepeatBehavior = behaviour;
//start animation from time
rotateAnimation.BeginTime = TimeSpan.FromSeconds(startTime);
//begin animation - THIS WORKS FINE
// rotateTransform.BeginAnimation(RotateTransform3D.RotationProperty, rotateAnimation);
Storyboard.SetTargetProperty(rotateAnimation, new PropertyPath(RotateTransform3D.RotationProperty));
Storyboard.SetTarget(rotateAnimation, rotateTransform);
//add animation to the storyboard of the model
model.sb.Children.Add(rotateAnimation);
//BUT THIS APPROACH IS NOT WOKRING
model.sb.Begin();
}
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这个问题在这个答案中有描述。
Storyboard.SetTarget您需要为转换和调用注册一个名称,而不是使用Storyboard.SetTargetName。此外,您必须调用Storyboard.Begin(FrameworkElement)并传递具有适当名称范围的 FrameworkElement 作为参数(this此处)。
RegisterName("RotateTransform", rotateTransform);
Storyboard.SetTargetName(rotateAnimation, "RotateTransform");
...
model.sb.Begin(this);
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另外我想你需要在某处清除故事板的孩子,或者在动画开始时创建一个新的故事板。