我可以使用默认的WriteComponent操作将Delphi TPersistent序列化为TComponent的字段吗?

Bri*_*ost 2 delphi serialization tpersistent tcomponent

我对如何从具有TPersistent字段的TComponent写出属性感到非常困惑.例如,我有:

  TChildObj = class( TPersistent )
  PRIVATE
    FVisible: boolean;
    FColor: TColor;
  PUBLIC
  PUBLISHED
    property Visible : boolean
               read FVisible
               write FVisible;
    property Color : TColor
               read FColor
               write FColor;
  end;


  TTest = class( TComponent )
    constructor Create( AOwner : TComponent ); override;
    destructor Destroy; override;
  private
    FChildObj : TChildObj;
    FOne: integer;
  published
    property One : integer
               read FOne
               write FOne;
    property ChildObj : TChildObj
               read FChildObj;
  end;
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当我使用以下编写器代码时:

procedure TForm1.Button5Click(Sender: TObject);
var
  MS : TMemoryStream;
  SS : TStringStream;
  Test : TTest;
begin
  Test := TTest.Create( Self );
  MS := TMemoryStream.Create;
  SS := TStringStream.Create;
  try
    MS.WriteComponent( Test );
    MS.Position := 0;
    ObjectBinaryToText( MS, SS );
    SS.SaveToFile( 'c:\scratch\test.txt' );
  finally
    MS.Free;
    SS.Free;
  end;

end;
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我只得到以下内容:

object TTest
  One = 0
end
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即缺少TPersistent TChildObj.

这篇关于组件系列化的文章指出"组件将默认流式传输任何不是TComponent的TPersistent类型的属性.我们的TPersistent属性就像组件一样流式传输,它可能有其他TPersistent属性将被流式传输." 然而,当我进入System.Classes时,在第12950行(XE3)附近有测试:

  if (PropInfo^.GetProc <> nil) and
     ((PropInfo^.SetProc <> nil) or
     ((PropInfo^.PropType^.Kind = tkClass) and
      (TObject(GetOrdProp(Instance, PropInfo)) is TComponent) and
      (csSubComponent in TComponent(GetOrdProp(Instance, PropInfo)).ComponentStyle))) then
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这似乎表明只有组件和子组件被序列化.如果我让TChildObj从TComponent下降(并给它一个名字),我的名字出现在书面文件中(但仍然没有属性).

我真正不理解的是TControl(一个组件)具有Font属性(TPersistent),当你编写一个TLabel时,这会得到很好的流式传输.

或者这与默认属性有关吗?

任何帮助赞赏.

Rem*_*eau 11

当RTL决定是否需要流式传输TPersistent属性时,请仔细查看需求列表:

if (PropInfo^.GetProc <> nil) and
 ((PropInfo^.SetProc <> nil) or
 ((PropInfo^.PropType^.Kind = tkClass) and
  (TObject(GetOrdProp(Instance, PropInfo)) is TComponent) and
  (csSubComponent in TComponent(GetOrdProp(Instance, PropInfo)).ComponentStyle))) then
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您的ChildObj属性是只读属性,因此它不满足PropInfo^.SetProc <> nil要求,并且它不是一个非TComponent衍生的子组件,因此它不满足is is TComponentcsSubComponent要求.这就是为什么DFM中缺少您的财产的原因.

最简单的解决方案是使您的ChildObj属性成为读/写而不是只读(TComponent除非必须,否则不要使用,在这种情况下不要使用).

您还缺少一个析构函数TTest来释放该TChildObj对象.为了更好地衡量,您应该给出TChildObj一个可以为其分配处理程序的OnChange事件TTest,以便它可以TChildObj对子属性的更改做出反应.

试试这个:

type
  TChildObj = class(TPersistent)
  private
    FVisible : Boolean;
    FColor : TColor;
    FOnChange : TNotifyEvent;
    procedure Changed;
    procedure SetVisible(Value : Boolean);
    procedure SetColor(Value : TColor);
  public
    procedure Assign(Source : TPersistent); override;
    property OnChange : TNotifyEvent read FOnChange write FOnChange;
  published
    property Visible : Boolean read FVisible write SetVisible;
    property Color : TColor read FColor write SetColor;
  end;

  TTest = class(TComponent)
  private
    FChildObj : TChildObj;
    FOne : integer;
    procedure ChildObjChanged(Sender : TObject);
    procedure SetChildObj(Value : TChildObj);
  protected
    procedure Loaded; override;
  public
    constructor Create(AOwner : TComponent); override;
    destructor Destroy; override;
  published
    property One : integer read FOne write FOne;
    property ChildObj : TChildObj read FChildObj write SetChildObj;
  end;
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.

procedure TChildObj.Assign(Source: TPersistent);
begin
  if Source is TChildObj then
  begin
    FVisible := TChildObj(Source).Visible;
    FColor := TChildObj(Source).Color;
    Changed;
  end else
    inherited;
end;

procedure TChildObj.Changed;
begin
  if Assigned(FOnChange) then
    FOnChange(Self);
end;

procedure TChildObj.SetVisible(Value : Boolean);
begin
  if FVisible <> Value then
  begin
    FVisible := Value;
    Changed;
  end;
end;

procedure TChildObj.SetColor(Value : TColor);
begin
  if FColor <> Value then
  begin
    FColor := Value;
    Changed;
  end;
end;

constructor TTest.Create(AOwner : TComponent);
begin
  inherited;
  FChildObj := TChildObj.Create;
  FChildObj.OnChange := ChildObjChanged;
end;

destructor TTest.Destroy;
begin
  FChildObj.Free;
  inherited;
end;

procedure TTest.ChildObjChanged(Sender : TObject);
begin
  if csLoading in ComponentState then Exit;
  // use ChildObj values as needed...
end;

procedure TTest.Loaded;
begin
  inherited;
  ChildObjChanged(nil);
end;

procedure TTest.SetChildObj(Value : TChildObj);
begin
  if FChildObj <> Value then
    FChildObj.Assign(Value);
end;
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如果你采取这种TComponent方法,那么试试这个:

type
  TChildObj = class(TComponent)
  private
    FVisible : Boolean;
    FColor : TColor;
    FOnChange : TNotifyEvent;
    procedure Changed;
    procedure SetVisible(Value : Boolean);
    procedure SetColor(Value : TColor);
  public
    procedure Assign(Source : TPersistent); override;
    property OnChange : TNotifyEvent read FOnChange write FOnChange;
  published
    property Visible : Boolean read FVisible write SetVisible;
    property Color : TColor read FColor write SetColor;
  end;

  TTest = class(TComponent)
  private
    FChildObj : TChildObj;
    FOne : integer;
    procedure ChildObjChanged(Sender : TObject);
    procedure SetChildObj(Value : TChildObj);
  protected
    procedure Loaded; override;
  public
    constructor Create(AOwner : TComponent); override;
  published
    property One : integer read FOne write FOne;
    property ChildObj : TChildObj read FChildObj write SetChildObj;
  end;
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.

procedure TChildObj.Assign(Source: TPersistent);
begin
  if Source is TChildObj then
  begin
    FVisible := TChildObj(Source).Visible;
    FColor := TChildObj(Source).Color;
    Changed;
  end else
    inherited;
end;

procedure TChildObj.Changed;
begin
  if Assigned(FOnChange) then
    FOnChange(Self);
end;

procedure TChildObj.SetVisible(Value : Boolean);
begin
  if FVisible <> Value then
  begin
    FVisible := Value;
    Changed;
  end;
end;

procedure TChildObj.SetColor(Value : TColor);
begin
  if FColor <> Value then
  begin
    FColor := Value;
    Changed;
  end;
end;

constructor TTest.Create(AOwner : TComponent);
begin
  inherited;
  FChildObj := TChildObj.Create(Self);
  FChildObj.SetSubComponent(True);
  FChildObj.OnChange := ChildObjChanged;
end;

procedure TTest.ChildObjChanged(Sender : TObject);
begin
  if csLoading in ComponentState then Exit;
  // use ChildObj values as needed...
end;

procedure TTest.Loaded;
begin
  inherited;
  ChildObjChanged(nil);
end;

procedure TTest.SetChildObj(Value : TChildObj);
begin
  if FChildObj <> Value then
    FChildObj.Assign(Value);
end;
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  • 感谢您进行如此简洁的分析.正如你的建议,事实证明我需要TPersistents的读写属性.我还更新了我的示例代码以添加我的'Destroy'析构函数以准确反映我的原始代码. (2认同)