Jim*_*ery 6 javascript jquery collision-detection jquery-ui-draggable
我有以下HTML:
<div class="list" id="list">
<div class="item" id="i1">Item 1</div>
<div class="item" id="i2">Item 2</div>
<div class="item" id="i3">Item 3</div>
</div>
<div class="timeline" id="timeline">
</div>
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我想用jQuery做的是:
.item
s从中#list
拖入#timeline
.item
s可以根据需要多次放入时间线,例如.#i1
时间轴中可能有4个项目..item
时间轴中的s不得相互重叠.item
s可以定位在时间轴上的任何位置,只要它们不与时间轴上的任何其他项重叠所以我去了jQueryUI的Draggable和Droppable,也去了jQueryUI Draggable Collision插件.
这是我开始使用的jQuery:
$('#list .item').draggable({
helper: 'clone',
revert: 'invalid',
//the following are for the jquery-ui-dragggable-collision plugin
obstacle: '#timeline .item',
preventCollision: true
});
$('#timeline').droppable({
accept: '.item'
});
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我的问题是jQueryUI可拖动碰撞插件仅在拖动原始Div本身而不拖动帮助程序时才有效.我需要助手才能达到#2(添加一个项目的多个副本).但是我需要像Collision Plugin这样的东西,所以我可以实现#3(项目不重叠).
有人知道这个问题的解决方案吗?是否有另一个插件可以对可拖动对象的助手进行碰撞检测?还有另一种方法我可以尝试获得我想要实现的目标吗?
这是我为此问题编写的一个示例,显示了一个具有碰撞检测功能的简单拖放插件。它允许您将项目拖放到时间轴上,只要项目有空间存在而不重叠即可。
它绝不是一个成品,但希望能表明这样的代码编写起来并不复杂,并且尝试将大量冲突的插件组合在一起并不总是最好的选择。有时最好从头开始。它很有趣,也是一种非常好的学习方式。
/*----------ON DOCUMENT READY----------*/
$(document).ready(function() {
$("#timeline").timeline({
items: ".item"
});
});
/*----------THE TIMELINE PLUGIN----------*/
$.fn.timeline = function(options) {
var defaults = {
items: "div"
}
var options = $.extend(defaults, options)
return this.each(function() {
//-----SETUP-----//
//define all the vars we will need later
var el = $(this);
var items = $(options.items);
var mousedown = false;
var dragging = false;
var activeItem = false;
var placedItems = new Array();
//make everything unselectable so it dosne interfere with dragging
$("html").find("*").css({
"user-select": "none",
"-moz-user-select": "none",
"-webkit-user-select": "none",
"-ms-user-select": "none",
"-o-user-select": "none",
}).attr("unselectable", "true").unbind("onselectstart");
//-----EVENTS-----//
//log when the mouse is down anywhere on the doc
$(document).mousedown(function() {
mousedown = true;
});
//when the mouse is released
$(document).mouseup(function(e) {
//if was dragging an item attempt to place it
if (mousedown && dragging) {
placeItem(e);
}
//log that dragging has stopped
mousedown = false;
dragging = false;
});
//log when the mouse is pressed over an item
items.mousedown(function() {
dragging = true;
//clone the active item and hide it ready for dragging
activeItem = $(this).clone().appendTo("body").hide();
});
//when the mouse movers over the doc
$(document).mousemove(function(e) {
//if mouse was pressed over item attempt to drag
if (mousedown && dragging) {
dragItem(e);
}
});
//-----FUNCTIONS-----//
//drag the item around the screen
function dragItem(e) {
//if no active item done do owt
if (!activeItem) {
return false;
}
//work out where the drag anchor is
var x = e.pageX - (activeItem.height() / 2);
var y = e.pageY - (activeItem.width() / 2);
//save the original position in case we cant place the item
if (!activeItem.origPos) {
activeItem.origPos = {
x: x,
y: y
}
}
//drag the item
activeItem.css({
"position": "absolute",
"top": y,
"left": x,
"z-index": "999",
"opacity": 0.6,
"display": "block"
});
}
//attempt to place the item
function placeItem(e) {
//if no active item dont do owt
if (!activeItem) {
return false;
}
//define som vars needed later on
var onTargetY = false;
var onTargetX = false;
var remove = false;
var collision = false;
//check if item is being relesed withing the timeline bounds
if (e.pageY > el.position().top && e.pageY < el.position().top + el.height()) {
onTargetY = true;
}
if (e.pageX > el.position().left && e.pageX < el.position().left + el.width()) {
onTargetX = true;
}
//if on target attempt to drop on timeline
if (onTargetX && onTargetY) {
//snap to the left or right if dropped at the left or right edges
var maxLeft = el.position().left;
var maxRight = el.position().left + el.width() - activeItem.width();
x = e.pageX - (activeItem.width() / 2);
if (x < maxLeft) {
x = maxLeft;
} else if (x > maxRight) {
x = maxRight;
}
//loop the items already on the timeline and check for collisions
$.each(placedItems, function(i, item) {
var itemMin = item.position().left;
var itemMax = item.position().left + item.width();
if (x + activeItem.width() > itemMin && x < itemMax) {
collision = true;
}
});
y = el.position().top;
}
//if there is a collision or the item is dropped outside the timeline
//set x and y back to original position and set removal flag to true
if (collision || !onTargetX || !onTargetY) {
x = activeItem.origPos.x;
y = activeItem.origPos.y;
remove = true;
//if dropped inside the timeline and no collisions add item to the
//array of items inside the timeline
} else {
placedItems.push(activeItem);
}
//finally either animate the item back to where it started then remove it
//or snap it into the timeline in the space found
activeItem.animate({
top: y,
left: x
}, {
duration: 300,
queue: false,
complete: function() {
//if remove flag set remove the item from the dom
if (remove) {
$(this).remove();
}
//some tidying up
activeItem.css("opacity", 1);
activeItem = false;
}
});
}
});
}
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<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div class="list" id="list">
<div class="item item1">Item 1</div>
<div class="item item2">Item 2</div>
<div class="item item3">Item 3</div>
</div>
<div class="timeline" id="timeline"></div>
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享受 :)。