下面是使用R函数persp3d并指定颜色的3D曲线.
library(rgl)
y = seq(-5,25,by=0.1)
x = seq(5,20,by=0.2)
NAs <- rep(NA, length(x)*length(y))
z <- matrix(NAs, length(x), byrow = T)
for(i in seq(1,length(x))) {
for(j in seq(1,length(y))) {
val = x[i] * y[j]
z[i,j] = val
if(z[i,j] < 0.02) {
z[i,j] = NA
}
}
}
col <- rainbow(length(x))[rank(x)]
open3d()
persp3d(x,y,z,color=col,xlim=c(5,20),ylim=c(5,10),axes=T,box=F,xlab="X Axis",ylab="Y Axis",zlab="Z Axis")
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它产生这个图像:

在当前版本中,对于x值为15,无论z值如何,颜色都是蓝色.但我喜欢这样,高z值是深蓝色而低z值是浅蓝色,如果这是有道理的.我该怎么做这样的事情,这样颜色不仅可以区分x值,还可以区分z值?
您必须使用HSV格式的颜色而不是RGB格式.我觉得这样比较容易.
请参阅下面的示例代码.
library(rgl)
y = seq(-5,25,by=0.1)
x = seq(5,20,by=0.2)
NAs <- rep(NA, length(x)*length(y))
z <- matrix(NAs, length(x), byrow = T)
for(i in seq(1,length(x))) {
for(j in seq(1,length(y))) {
val = x[i] * y[j]
z[i,j] = val
if(z[i,j] < 0.02) {
z[i,j] = NA
}
}
}
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为x的每个值创建唯一的颜色.
col <- rainbow(length(x))[rank(x)]
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通过重复col length(y)次数创建颜色网格
col2 <- matrix(rep(col,length(y)), length(x))
for(k in 1:nrow(z)) {
row <- z[k,]
rowCol <- col2[k,]
rowRGB <- col2rgb(rowCol) #convert hex colors to RGB values
rowHSV <- rgb2hsv(rowRGB) #convert RGB values to HSV values
row[is.na(row)] <- 0
v <- scale(row,center=min(row), scale=max(row)-min(row)) # scale z values to 0-1
rowHSV['s',] <- v #update s or v values by our scaled values above
# rowHSV['v',] <- v # try changing either saturation or value i.e. either s or v
newRowCol <- hsv(rowHSV['h',], rowHSV['s',], rowHSV['v', ]) #convert back to hex color codes
col2[k,] <- newRowCol #Replace back in original color grid
}
open3d()
persp3d(x,y,z,color=col2,xlim=c(5,20),ylim=c(5,10),axes=T,box=F,xlab="X Axis",ylab="Y Axis",zlab="Z Axis")
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这应该给予以下.您可以围绕饱和度或颜色值进行缩放,以获得所需的"亮度"或"黑暗"色调.
